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Notice

Beware! This project is highly experimental. It is my personal project which may result in lack of documentation, lack of my attention due to busy time etc.

Due to its early stage, it's API is subject to change (not drastically, but still).

Please feel free to create an issue if you feel that something should be improved regarding code or documentation. I also encourage you to hack the source code, it is pretty short and can provide better understanding of what's going on.

This documentation is out of date

Installation

Requirements

  • gevent-socketio from my gevent-socketio repository (commit 8835a91dffba4447564ffa30df95663a13e1997e) and its dependencies
  • pip
  • django >= 1.3
  • git ;)

In Red Hat/CentOS/Fedora they can be obtained by following commands:

sudo yum install libevent-devel python-devel python-setuptools gcc git-core
sudo easy_install pip

In Debian/Ubuntu:

sudo apt-get install libevent-dev python-dev python-setuptools gcc git-core
sudo easy_install pip

You also want to have Socket.IO client, such client in version 0.9.6 is provided by this project.

To install dependencies to use chat example please execute:

pip install -r requiements.txt

Installation itself

Django-realtime is distributed as setuptools package. To install it with pip execute:

pip install git+https://jstasiak@github.com/jstasiak/django-realtime.git

Introduction

This application allow you to use Socket.IO based communication within your Django project. It uses fairly recent version of Socket.IO - currently 0.9.6. What I like in Socket.IO newer than 0.6 is that it has additional communication channels - events. Every event can be acknowledged with optional return data which is really nice feature.

It also uses gevent-socketio development version patched by me. Without gevent-socketio this application wouldn't exist.

Some features of django-realtime are inspired by django-socketio project (https://github.com/stephenmcd/django-socketio). I like django-socketio, but:

  • it provides channels (pretty much something like Socket.IO events) by modifying client code, I wanted to avoid that
  • supports only Socket.IO 0.6, so there is no events and no akcnowledgements (as far as I know)
  • has its own event system. django-realtime had such custom system in the past, but I have decided to rewrite it to use Django signals and I am happy with that, also it is interface which people are familiar with
  • I started this project before I discovered django-socketio ;)

Django-realtime Python package name is simply realtime.

Configuration of your project

Backend

Next step is to configure Django project to use realtime app. To achieve this, you have to:

  • add realtime application to Django INSTALLED_APPS setting, for example:

    INSTALLED_APPS += ['realtime']
  • configure URL dispatcher - you have to put this code in your main urls.py file:

    urlpatterns += patterns('', url(r'^socket.io/', include('realtime.urls')) )

Frontend

If you want to use Socket.IO client provided by django-realtime, put following code in HEAD section of your HTML template file:

{% load socketio %}
{% socketio_client_script %}

Socket.IO client provided by this project is not modified and is provided purely for your convenience.

Then you probably would write some code actually connecting to server and making use of Socket.IO client. This is beyond this projects scope, although I present here template I always take and customize:

socket = io.connect(null, { transports: ['flashsocket', 'xhr-polling'] });
socket.on('connect', function() {
    console.log('connected');
});

socket.on('disconnect', function() {
    console.log('disconnected');
});

socket.on('reconnecting', function() {
    console.log('reconnecting');
});

socket.on('reconnect', function() {
    console.log('reconnected');
});

socket.on('error', function(e) {
    console.log('error: ' + e);
});

socket.on('message', function(message) {
    console.log('received:');
    console.dir(message);
});

Warning! In current development version (it is still correct at 2011-11-16) of gevent-socketio websocket transport is not working, so to avoid errors please restrict client transport list so that websocket is not there (like in the example above).

Running server

Due to high number of possible concurrent and long running connections you cannot use traditional server like Apache + mod_wsgi to host project using django-realtime. I use gevents pywsgi server.

You can run this server by executing the following command within your project root directory:

python manage.py rungevent [interface:port]

Interface and port part is optional, it defaults to localhost and 8000.

If you want to be able to connect to the server from remote hosts, enter 0 as interface, like this:

python manage.py rungevent 0:8000

API

Current connections

In the top-level of realtime package there is connected_sockets sequence which contains, what a surprise, currently connected sockets. These sockets are gevent-socketio SocketIOProtocol instances.

Usage

You can for example iterate over it and list connected session ids:

from realtime import connected_sockets

print('Connected sockets:')
for socket in connected_sockets:
    print('- {0}'.format(socket.session.session_id))

When you have reference to connected socket (obtained from realtime.connected_sockets, from signal handler parameter sender or by other means), you can use following methods:

# sends string 'Hallelujah!' by this particular socket to this particular client
# signature: socket.send(STRING)
socket.send('Hallelujah!')

# emits event named 'notice' with arguments 1, 2 and '!!!'
# signature: socket.emit(EVENT_NAME, *args)
socket.emit('notice', 1, 2, '!!!')

# these are just like socket.send and socket.emit, but send message/event to all
# clients but this one
socket.broadcast_send('Hey! New user connected!')
socket.broadcast_emit('notice', 'Server is shutting down', 'kaboom')

In current implementation of gevent-socketio, if message passed to socket.send is not basestring instance, it will be converted to its string representation. There is no JSON encoding here.

On the other hand, arguments supplied to socket.emit, broadcast_emit and socket.ack are JSON encoded.

Events

Handling input from sockets is based on Django signals. In module realtime.signals we have:

  • socket_connected - when client connects
  • socket_disconnected - when client disconnects
  • socket_client_message - when you do socket.send('some data') in the client
  • socket_client_event - fires when you do socket.emi('event_name', ...) in the client
  • socket_client_event_by_type - dictionary which is indexed by client event name and returns associated signal

In module realtime.events there is Event class defined. Its public interface visible for listeners is as follows:

  • ack(*params) - functions which confirms receiving event and can be passed some data to send to client in confirmation
  • data - event data
  • name - name of the event
  • acknowledgeable() - true if this event can be acknowledged
  • acknowledged() - true if this event has been acknowledged already

Usage

from django.dispatch import receiver
from realtime.signals import socket_connected, socket_disconnected, socket_client_message, socket_client_event
@receiver(socket_connected)
def handle_connected(sender, request, **kwargs):
    socket = sender
    print('{0} connected'.format(socket.session.session_id))

@receiver(socket_disconnected)
def handle_disconnected(sender, request, **kwargs):
    socket = sender
    print('{0} disconnected'.format(socket.session.session_id))

@receiver(socket_client_message)
def handle_message(sender, request, message, **kwargs):
    socket = sender
    print('{0} => message {1!r}'.format(socket.session.session_id, message))


@receiver(socket_client_event)
def handle_event(sender, request, event, **kwargs):
    socket = sender
    print('{0} => event {1!r} ({2!r})'.format(socket.session.session_id, event.name, event.data))

    if event.acknowledgeable:
        event.ack('I have received your message!')

Example

In project root you can find example_chat directory. It contains very simple live chat implementation which uses django-realtime.

I warn you, it is just proof of concept and do not expect it to work flawlessly.

License

This project code is licensed under BSD license unless stated otherwise. Take it and use it.

This repository also contains Socket.IO client which has its own license.

About

Use this application to get Socket.IO support in your Django project and dive into real time web.

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