This repository has been archived by the owner on Jul 5, 2020. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
/
word_search.py
312 lines (271 loc) · 11.2 KB
/
word_search.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
from copy import copy as duplicate
import random
import re
import string
import sys
import time
class Crossword(object):
def __init__(self, cols, rows, empty='-', maxloops=2000,
available_words=[]):
self.cols = cols
self.rows = rows
self.empty = empty
self.maxloops = maxloops
self.available_words = available_words
self.randomize_word_list()
self.current_word_list = []
self.clear_grid()
def clear_grid(self): # initialize grid and fill with empty character
self.grid = []
for i in range(self.rows):
ea_row = []
for j in range(self.cols):
ea_row.append(self.empty)
self.grid.append(ea_row)
def randomize_word_list(self): # also resets words and sorts by length
temp_list = []
for word in self.available_words:
if isinstance(word, Word):
temp_list.append(Word(word.original))
else:
temp_list.append(Word(word))
random.shuffle(temp_list) # randomize word list
temp_list.sort(key=lambda i: i.length, reverse=True) # sort by length
self.available_words = temp_list
def compute_crossword(self, time_permitted=1.00, spins=2):
time_permitted = float(time_permitted)
count = 0
copy = Crossword(self.cols, self.rows, self.empty, self.maxloops,
self.available_words)
start_full = float(time.time())
# only run for x seconds
while (float(time.time()) - start_full) < time_permitted or count == 0:
copy.current_word_list = []
copy.clear_grid()
copy.randomize_word_list()
x = 0
while x < spins: # spins; 2 seems to be plenty
for word in copy.available_words:
if word not in copy.current_word_list:
copy.fit_and_add(word)
x += 1
# buffer the best crossword by comparing placed words
if len(copy.current_word_list) > len(self.current_word_list):
self.current_word_list = copy.current_word_list
self.grid = copy.grid
count += 1
return
def suggest_coord(self, word):
coordlist = []
glc = -1
for given_letter in word.word: # cycle through letters in word
glc += 1
rowc = 0
for row in self.grid: # cycle through rows
rowc += 1
colc = 0
for cell in row: # cycle through letters in rows
colc += 1
# check match letter in word to letters in row
if given_letter == cell:
try: # suggest vertical placement
# make sure we're not suggesting a starting point
# off the grid
if rowc - glc > 0:
# make sure word doesn't go off of grid
if ((rowc - glc) + word.length) <= self.rows:
coordlist.append([colc, rowc - glc, 1, colc
+ (rowc - glc), 0])
except:
pass
try: # suggest horizontal placement
# make sure we're not suggesting a starting point
# off the grid
if colc - glc > 0:
# make sure word doesn't go off of grid
if ((colc - glc) + word.length) <= self.cols:
coordlist.append([colc - glc, rowc, 0, rowc
+ (colc - glc), 0])
except:
pass
new_coordlist = self.sort_coordlist(coordlist, word)
return new_coordlist
# give each coordinate a score, then sort
def sort_coordlist(self, coordlist, word):
new_coordlist = []
for coord in coordlist:
col, row, vertical = coord[0], coord[1], coord[2]
# checking scores
coord[4] = self.check_fit_score(col, row, vertical, word)
if coord[4]: # 0 scores are filtered
new_coordlist.append(coord)
random.shuffle(new_coordlist) # randomize coord list; why not?
# put the best scores first
new_coordlist.sort(key=lambda i: i[4], reverse=True)
return new_coordlist
# doesn't really check fit except for the first word; otherwise just adds
# if score is good
def fit_and_add(self, word):
fit = False
count = 0
coordlist = self.suggest_coord(word)
while not fit and count < self.maxloops:
# this is the first word: the seed
if len(self.current_word_list) == 0:
# top left seed of longest word yields best results (maybe
# override)
vertical, col, row = random.randrange(0, 2), 1, 1
# optional center seed method, slower and less keyword
# placement
if vertical:
col = int(round((self.cols + 1) / 2, 0))
row = int(round((self.rows + 1) / 2, 0)) - \
int(round((word.length + 1) / 2, 0))
else:
col = int(round((self.cols + 1) / 2, 0)) - \
int(round((word.length + 1) / 2, 0))
row = int(round((self.rows + 1) / 2, 0))
# completely random seed method
col = random.randrange(1, self.cols + 1)
row = random.randrange(1, self.rows + 1)
if self.check_fit_score(col, row, vertical, word):
fit = True
self.set_word(col, row, vertical, word, force=True)
else: # a subsquent words have scores calculated
try:
col, row, vertical = coordlist[count][0],\
coordlist[count][1], coordlist[count][2]
# no more cordinates, stop trying to fit
except IndexError:
return
# already filtered these out, but double check
if coordlist[count][4]:
fit = True
self.set_word(col, row, vertical, word, force=True)
count += 1
return
def check_fit_score(self, col, row, vertical, word):
'''
And return score (0 signifies no fit). 1 means a fit, 2+ means a cross.
The more crosses the better.
'''
if col < 1 or row < 1:
return 0
# give score a standard value of 1, will override with 0 if collisions
# detected
count, score = 1, 1
for letter in word.word:
try:
active_cell = self.get_cell(col, row)
except IndexError:
return 0
if active_cell == self.empty or active_cell == letter:
pass
else:
return 0
if active_cell == letter:
score += 1
if vertical:
# check surroundings
# don't check surroundings if cross point
if active_cell != letter:
# check right cell
if not self.check_if_cell_clear(col + 1, row):
return 0
# check left cell
if not self.check_if_cell_clear(col - 1, row):
return 0
if count == 1: # check top cell only on first letter
if not self.check_if_cell_clear(col, row - 1):
return 0
if count == len(word.word): # check bottom cell only on last letter
if not self.check_if_cell_clear(col, row+1):
return 0
else: # else horizontal
# check surroundings
if active_cell != letter: # don't check surroundings if cross point
if not self.check_if_cell_clear(col, row-1): # check top cell
return 0
if not self.check_if_cell_clear(col, row+1): # check bottom cell
return 0
if count == 1: # check left cell only on first letter
if not self.check_if_cell_clear(col-1, row):
return 0
if count == len(word.word): # check right cell only on last letter
if not self.check_if_cell_clear(col+1, row):
return 0
if vertical: # progress to next letter and position
row += 1
else: # else horizontal
col += 1
count += 1
return score
def set_word(self, col, row, vertical, word, force=False): # also adds word to word list
if force:
word.col = col
word.row = row
word.vertical = vertical
self.current_word_list.append(word)
for letter in word.word:
self.set_cell(col, row, letter)
if vertical:
row += 1
else:
col += 1
return
def set_cell(self, col, row, value):
self.grid[row-1][col-1] = value
def get_cell(self, col, row):
return self.grid[row-1][col-1]
def check_if_cell_clear(self, col, row):
try:
cell = self.get_cell(col, row)
if cell == self.empty:
return True
except IndexError:
pass
return False
def print_solution(self): # return solution grid
print('== Answer ==')
for r in range(self.rows):
line = ''
for c in self.grid[r]:
line += '%s' % c
print(line.encode('utf-8').strip())
print
def print_word_find(self): # return solution grid
print('== Word Search ==')
for r in range(self.rows):
line = ''
for c in self.grid[r]:
if c == self.empty:
line += '%s' % random.choice(string.lowercase)
else:
line += '%s' % c
print(line.encode('utf-8').strip())
print
def print_word_bank(self):
print('== Word Bank ==')
temp_list = duplicate(self.current_word_list)
random.shuffle(temp_list) # randomize word list
for w in temp_list:
print(w.original.strip())
print
class Word(object):
def __init__(self, word=None):
self.original = word
self.word = re.sub(r'\s', '', word.lower())
self.length = len(self.word)
# the below are set when placed on board
self.row = None
self.col = None
self.vertical = None
def __repr__(self):
return self.word
if __name__ == '__main__':
words = re.split('\W+', sys.argv[1].strip())
a = Crossword(15, 15, u'\u00b7', 5000, words)
a.compute_crossword(2)
a.print_word_bank()
a.print_word_find()
a.print_solution()