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z3dGauge

A polygon-drawn HUD for the Assetto Corsa racing simulator. Uses car physics telemetry to "3D" transform gauges in sync with the gforces experiences by the car.
Written as an in-game app and in Python (with use of PyOpenGL).

Requires sym_info.py to be loaded beforehand.

[Preview Jul 20 2023]
Added pedals, bearing markers, segmented RPM gauge. Preview

[Preview September 1 2020]
Finally added the fake 3D square, which will serve as a base.
Preview

[Preview July 21 2020]
Preview

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Attempting a faux-3D HUD gauge for Assetto Corsa. Written as an in-game app and in Python.

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