-
Notifications
You must be signed in to change notification settings - Fork 1
/
main.py
484 lines (444 loc) · 18 KB
/
main.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
#coding=UTF-8
from abc import abstractmethod
from websocket import create_connection
import json
import logging
import sys
import time
import recorder
from conservative import take_action as con_take_action
from attacker import take_action as atk_take_action
from defender import take_action as def_take_action
from watcher import watch
rc = recorder.recorder()
class Log(object):
def __init__(self,is_debug=False):
self.is_debug=is_debug
self.msg=None
self.logger = logging.getLogger('hearts_logs')
hdlr = logging.FileHandler('hearts_logs.log')
formatter = logging.Formatter('%(asctime)s %(levelname)s %(message)s')
hdlr.setFormatter(formatter)
self.logger.addHandler(hdlr)
self.logger.setLevel(logging.INFO)
def show_message(self,msg):
if self.is_debug:
print msg
def save_logs(self,msg):
self.logger.info(msg)
IS_DEBUG=False
system_log=Log(IS_DEBUG)
class Card:
# Takes in strings of the format: "As", "Tc", "6d"
def __init__(self, card_string):
self.suit_value_dict = {"T": 10, "J": 11, "Q": 12, "K": 13, "A": 14,"2":2,"3":3,"4":4,"5":5,"6":6,"7":7,"8":8,"9":9}
self.suit_index_dict = {"S": 0, "C": 1, "H": 2, "D": 3}
self.val_string = "AKQJT98765432"
value, self.suit = card_string[0], card_string[1]
self.value = self.suit_value_dict[value]
self.suit_index = self.suit_index_dict[self.suit]
def __str__(self):
return self.val_string[14 - self.value] + self.suit
def toString(self):
return self.val_string[14 - self.value] + self.suit
def __repr__(self):
return self.val_string[14 - self.value] + self.suit
def __eq__(self, other):
if self is None:
return other is None
elif other is None:
return False
return self.value == other.value and self.suit == other.suit
def __hash__(self):
return hash(self.value.__hash__()+self.suit.__hash__())
class PokerBot(object):
def __init__(self,player_name):
self.round_cards_history=[]
self.pick_his={}
self.round_cards = {}
self.score_cards={}
self.player_name=player_name
self.players_current_picked_cards=[]
self.game_score_cards = {Card("QS"), Card("TC"), Card("2H"), Card("3H"), Card("4H"), Card("5H"), Card("6H"),
Card("7H"), Card("8H"), Card("9H"), Card("TH"), Card("JH"), Card("QH"), Card("KH"),
Card("AH")}
#@abstractmethod
def receive_cards(self,data):
err_msg = self.__build_err_msg("receive_cards")
raise NotImplementedError(err_msg)
def pass_cards(self,data):
err_msg = self.__build_err_msg("pass_cards")
raise NotImplementedError(err_msg)
def pick_card(self,data):
err_msg = self.__build_err_msg("pick_card")
raise NotImplementedError(err_msg)
def expose_my_cards(self,yourcards):
err_msg = self.__build_err_msg("expose_my_cards")
raise NotImplementedError(err_msg)
def expose_cards_end(self,data):
err_msg = self.__build_err_msg("expose_cards_announcement")
raise NotImplementedError(err_msg)
def receive_opponent_cards(self,data):
err_msg = self.__build_err_msg("receive_opponent_cards")
raise NotImplementedError(err_msg)
def round_end(self,data):
err_msg = self.__build_err_msg("round_end")
raise NotImplementedError(err_msg)
def deal_end(self,data):
err_msg = self.__build_err_msg("deal_end")
raise NotImplementedError(err_msg)
def game_over(self,data):
err_msg = self.__build_err_msg("game_over")
raise NotImplementedError(err_msg)
def pick_history(self,data,is_timeout,pick_his):
err_msg = self.__build_err_msg("pick_history")
raise NotImplementedError(err_msg)
def reset_card_his(self):
self.round_cards_history = []
self.pick_his={}
def get_card_history(self):
return self.round_cards_history
def turn_end(self,data):
turnCard=data['turnCard']
turnPlayer=data['turnPlayer']
players=data['players']
is_timeout=data['serverRandom']
for player in players:
player_name=player['playerName']
if player_name==self.player_name:
current_cards=player['cards']
for card in current_cards:
self.players_current_picked_cards.append(Card(card))
self.round_cards[turnPlayer]=Card(turnCard)
opp_pick={}
opp_pick[turnPlayer]=Card(turnCard)
if (self.pick_his.get(turnPlayer))!=None:
pick_card_list=self.pick_his.get(turnPlayer)
pick_card_list.append(Card(turnCard))
self.pick_his[turnPlayer]=pick_card_list
else:
pick_card_list = []
pick_card_list.append(Card(turnCard))
self.pick_his[turnPlayer] = pick_card_list
self.round_cards_history.append(Card(turnCard))
self.pick_history(data,is_timeout,opp_pick)
def get_cards(self,data):
try:
receive_cards=[]
players=data['players']
for player in players:
if player['playerName']==self.player_name:
cards=player['cards']
for card in cards:
receive_cards.append(Card(card))
break
return receive_cards
except Exception, e:
system_log.show_message(e.message)
return None
def get_round_scores(self,is_expose_card=False,data=None):
if data!=None:
players=data['roundPlayers']
picked_user = players[0]
round_card = self.round_cards.get(picked_user)
score_cards=[]
for i in range(len(players)):
card=self.round_cards.get(players[i])
if card in self.game_score_cards:
score_cards.append(card)
if round_card.suit_index==card.suit_index:
if round_card.value<card.value:
picked_user = players[i]
round_card=card
if (self.score_cards.get(picked_user)!=None):
current_score_cards=self.score_cards.get(picked_user)
score_cards+=current_score_cards
self.score_cards[picked_user]=score_cards
self.round_cards = {}
receive_cards={}
for key in self.pick_his.keys():
picked_score_cards=self.score_cards.get(key)
round_score = 0
round_heart_score=0
is_double = False
if picked_score_cards!=None:
for card in picked_score_cards:
if card in self.game_score_cards:
if card == Card("QS"):
round_score += -13
elif card == Card("TC"):
is_double = True
else:
round_heart_score += -1
if is_expose_card:
round_heart_score*=2
round_score+=round_heart_score
if is_double:
round_score*=2
receive_cards[key] = round_score
return receive_cards
def get_deal_scores(self, data):
try:
self.score_cards = {}
final_scores = {}
initial_cards = {}
receive_cards = {}
picked_cards = {}
players = data['players']
for player in players:
player_name = player['playerName']
palyer_score = player['dealScore']
player_initial = player['initialCards']
player_receive = player['receivedCards']
player_picked = player['pickedCards']
final_scores[player_name] = palyer_score
initial_cards[player_name] = player_initial
receive_cards[player_name]=player_receive
picked_cards[player_name]=player_picked
return final_scores, initial_cards,receive_cards,picked_cards
except Exception, e:
system_log.show_message(e.message)
return None
def get_game_scores(self,data):
try:
receive_cards={}
players=data['players']
for player in players:
player_name=player['playerName']
palyer_score=player['gameScore']
receive_cards[player_name]=palyer_score
return receive_cards
except Exception, e:
system_log.show_message(e.message)
return None
class PokerSocket(object):
ws = ""
def __init__(self,player_name,player_number,token,connect_url,poker_bot):
self.player_name=player_name
self.connect_url=connect_url
self.player_number=player_number
self.poker_bot=poker_bot
self.token=token
self.mode = "conservative"
self.action_callback = con_take_action
def takeAction(self, action, data):
rc.set_player_name(self.player_name)
rc.action_hook(action, data)
if action=="new_deal":
self.poker_bot.receive_cards(data)
#elif action=="pass_cards":
#TODO
elif action=="receive_opponent_cards":
self.poker_bot.receive_opponent_cards(data)
#elif action=="expose_cards":
#TODO
elif action=="expose_cards_end":
self.poker_bot.expose_cards_end(data)
#elif action=="your_turn":
#TODO
elif action=="turn_end":
self.poker_bot.turn_end(data)
elif action=="round_end":
self.poker_bot.round_end(data)
elif action=="deal_end":
self.poker_bot.deal_end(data)
self.poker_bot.reset_card_his()
elif action=="game_end":
self.poker_bot.game_over(data)
self.ws.close()
#TODO pass action and data to model action callback
observation = rc.get_observation()
#switch mode here
self.mode = watch(self.player_name, self.mode, observation)
if self.mode == "attacker":
atk_take_action(action, data, observation, self.ws)
elif self.mode == "defender":
def_take_action(action, data, observation, self.ws)
else:
con_take_action(action, data, observation, self.ws)
def doListen(self):
#try:
self.ws = create_connection(self.connect_url)
self.ws.send(json.dumps({
"eventName": "join",
"data": {
"playerNumber":self.player_number,
"playerName":self.player_name,
"token":self.token
}
}))
while 1:
result = self.ws.recv()
msg = json.loads(result)
event_name = msg["eventName"]
data = msg["data"]
system_log.show_message(event_name)
system_log.save_logs(event_name)
system_log.show_message(data)
system_log.save_logs(data)
self.takeAction(event_name, data)
#except Exception, e:
# system_log.show_message(e)
# system_log.save_logs(e)
# time.sleep(1)
# self.doListen()
class LowPlayBot(PokerBot):
def __init__(self,name):
super(LowPlayBot,self).__init__(name)
self.my_hand_cards=[]
self.expose_card=False
self.my_pass_card=[]
def receive_cards(self,data):
self.my_hand_cards=self.get_cards(data)
def pass_cards(self,data):
cards = data['self']['cards']
self.my_hand_cards = []
for card_str in cards:
card = Card(card_str)
self.my_hand_cards.append(card)
pass_cards=[]
count=0
for i in range(len(self.my_hand_cards)):
card=self.my_hand_cards[len(self.my_hand_cards) - (i + 1)]
if card==Card("QS"):
pass_cards.append(card)
count+=1
elif card==Card("TC"):
pass_cards.append(card)
count += 1
for i in range(len(self.my_hand_cards)):
card = self.my_hand_cards[len(self.my_hand_cards) - (i + 1)]
if card.suit_index==2:
pass_cards.append(card)
count += 1
if count ==3:
break
if count <3:
for i in range(len(self.my_hand_cards)):
card = self.my_hand_cards[len(self.my_hand_cards) - (i + 1)]
if card not in self.game_score_cards:
pass_cards.append(card)
count += 1
if count ==3:
break
return_values=[]
for card in pass_cards:
return_values.append(card.toString())
message="Pass Cards:{}".format(return_values)
system_log.show_message(message)
system_log.save_logs(message)
self.my_pass_card=return_values
return return_values
def pick_card(self,data):
cadidate_cards=data['self']['candidateCards']
cards = data['self']['cards']
self.my_hand_cards = []
for card_str in cards:
card = Card(card_str)
self.my_hand_cards.append(card)
message = "My Cards:{}".format(self.my_hand_cards)
system_log.show_message(message)
card_index=0
message = "Pick Card Event Content:{}".format(data)
system_log.show_message(message)
message = "Candidate Cards:{}".format(cadidate_cards)
system_log.show_message(message)
system_log.save_logs(message)
message = "Pick Card:{}".format(cadidate_cards[card_index])
system_log.show_message(message)
system_log.save_logs(message)
return cadidate_cards[card_index]
def expose_my_cards(self,yourcards):
expose_card=[]
for card in self.my_hand_cards:
if card==Card("AH"):
expose_card.append(card.toString())
message = "Expose Cards:{}".format(expose_card)
system_log.show_message(message)
system_log.save_logs(message)
return expose_card
def expose_cards_end(self,data):
players = data['players']
expose_player=None
expose_card=None
for player in players:
try:
if player['exposedCards']!=[] and len(player['exposedCards'])>0 and player['exposedCards']!=None:
expose_player=player['playerName']
expose_card=player['exposedCards']
except Exception, e:
system_log.show_message(e.message)
system_log.save_logs(e.message)
if expose_player!=None and expose_card!=None:
message="Player:{}, Expose card:{}".format(expose_player,expose_card)
system_log.show_message(message)
system_log.save_logs(message)
self.expose_card=True
else:
message="No player expose card!"
system_log.show_message(message)
system_log.save_logs(message)
self.expose_card=False
def receive_opponent_cards(self,data):
self.my_hand_cards = self.get_cards(data)
players = data['players']
for player in players:
player_name = player['playerName']
if player_name == self.player_name:
picked_cards = player['pickedCards']
receive_cards = player['receivedCards']
message = "User Name:{}, Picked Cards:{}, Receive Cards:{}".format(player_name, picked_cards,receive_cards)
system_log.show_message(message)
system_log.save_logs(message)
def round_end(self,data):
try:
round_scores=self.get_round_scores(self.expose_card, data)
for key in round_scores.keys():
message = "Player name:{}, Round score:{}".format(key, round_scores.get(key))
system_log.show_message(message)
system_log.save_logs(message)
except Exception, e:
system_log.show_message(e.message)
def deal_end(self,data):
self.my_hand_cards=[]
self.expose_card = False
deal_scores,initial_cards,receive_cards,picked_cards=self.get_deal_scores(data)
message = "Player name:{}, Pass Cards:{}".format(self.player_name, self.my_pass_card)
system_log.show_message(message)
system_log.save_logs(message)
for key in deal_scores.keys():
message = "Player name:{}, Deal score:{}".format(key,deal_scores.get(key))
system_log.show_message(message)
system_log.save_logs(message)
for key in initial_cards.keys():
message = "Player name:{}, Initial cards:{}, Receive cards:{}, Picked cards:{}".format(key, initial_cards.get(key),receive_cards.get(key),picked_cards.get(key))
system_log.show_message(message)
system_log.save_logs(message)
def game_over(self,data):
game_scores = self.get_game_scores(data)
for key in game_scores.keys():
message = "Player name:{}, Game score:{}".format(key, game_scores.get(key))
system_log.show_message(message)
system_log.save_logs(message)
def pick_history(self,data,is_timeout,pick_his):
for key in pick_his.keys():
message = "Player name:{}, Pick card:{}, Is timeout:{}".format(key,pick_his.get(key),is_timeout)
system_log.show_message(message)
system_log.save_logs(message)
def main():
argv_count=len(sys.argv)
if argv_count>2:
player_name = sys.argv[1]
player_number = sys.argv[2]
token= sys.argv[3]
connect_url = sys.argv[4]
else:
player_name="kaija"
player_number=1
token="12345678"
connect_url="ws://localhost:8080/"
sample_bot=LowPlayBot(player_name)
myPokerSocket=PokerSocket(player_name,player_number,token,connect_url,sample_bot)
myPokerSocket.doListen()
if __name__ == "__main__":
main()