-
Notifications
You must be signed in to change notification settings - Fork 0
/
Client.py
74 lines (54 loc) · 1.65 KB
/
Client.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
# -*- coding: utf-8 -*-
import socket
import sys
from MessageReceiver import MessageReceiver
from MessageParser import MessageParser
from UserInput import UserInput
class Client:
"""
This is the chat client class
"""
def __init__(self, host, server_port):
"""
This method is run when creating a new Client object
"""
# Set up the socket connection to the server
self.connection = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.host = host
self.server_port = server_port
self.userLoggedIn = False
self.messageReceiver = MessageReceiver(self, self.connection) # is a thread by itself.
self.userInput = UserInput(self) # is a thread by itself.
self.parser = MessageParser(self)
self.run()
def run(self):
# Initiate the connection to the server
try:
self.connection.connect((self.host, self.server_port))
except:
print "No connection to the server were established. Exiting."
sys.exit()
self.messageReceiver.start() # start the thread
self.userInput.start() # start the thread
print "Client Ready. Please type command. type 'help' to view server commands."
def disconnect(self):
self.connection.close()
print "Server disconnected"
self.userInput.kill()
sys.exit()
pass
def receive_message(self, message):
parsed_message = self.parser.parse(message)
print parsed_message
def send_payload(self, data):
json = self.parser.encode(data)
self.connection.send(json)
pass
# More methods may be needed!
if __name__ == '__main__':
"""
This is the main method and is executed when you type "python Client.py"
in your terminal.
No alterations are necessary
"""
client = Client('localhost', 9998)