-
Notifications
You must be signed in to change notification settings - Fork 0
/
main.py
291 lines (249 loc) · 8.97 KB
/
main.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
# coding=UTF-8
import soco
from kivy.app import App
from kivy.clock import mainthread
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.button import Button
from kivy.uix.togglebutton import ToggleButton
from kivy.uix.dropdown import DropDown
from kivy.uix.label import Label
from kivy.properties import StringProperty, ListProperty, ObjectProperty
from threading import Thread
from time import sleep
from functools import partial
try:
from Queue import Queue
except ImportError:
from queue import Queue
class Placeholder(Label):
def teardown(self):
pass
class CurrentPlayer(BoxLayout):
playername = StringProperty()
playerstatus = StringProperty()
currenttrack = StringProperty()
albumart = StringProperty()
def __init__(self, player, **kwargs):
BoxLayout.__init__(self, **kwargs)
self.queue = Queue()
self.albumart = "data/logo/kivy-icon-256.png"
self.activeslider = False
self.dropdown = DropDown()
self.stationdropdown = DropDown()
self.currentplayer = player
self.playerstatus = "Pending ...."
self.playername = self.currentplayer.group.label
self.swipe = 0
self.rendering = self.currentplayer.groupRenderingControl.subscribe(
auto_renew=True, event_queue=self.queue
)
self.info = self.currentplayer.avTransport.subscribe(
auto_renew=True, event_queue=self.queue
)
self.thread = Thread(target=self.monitor)
self.thread.daemon = True
self.thread.start()
def teardown(self):
self.queue.put(None)
if self.rendering:
try:
self.rendering.unsubscribe()
except Exception:
pass
if self.info:
try:
self.info.unsubscribe()
except Exception:
pass
def volumechanged(self, instance, value):
try:
if self.activeslider:
self.currentplayer.group.volume = int(value)
except Exception:
pass
def play(self):
if self.playerstatus == "PLAYING":
self.currentplayer.pause()
else:
try:
self.currentplayer.play()
except Exception:
pass
def radiostations(self, widget):
self.stationdropdown.clear_widgets()
for station in self.currentplayer.get_favorite_radio_stations()[
"favorites"
]:
btn = Button(
text="%s" % (station["title"],),
size_hint_y=None,
height=60,
halign="center",
valign="middle",
)
btn.bind(size=btn.setter("text_size"))
btn.bind(on_release=partial(self.playradio, station))
self.stationdropdown.add_widget(btn)
self.stationdropdown.open(widget)
def playradio(self, station, widget):
self.currentplayer.play_uri(uri=station["uri"], title="Radio")
self.stationdropdown.select(station["title"])
@mainthread
def parserenderingevent(self, event):
if event.variables.get("group_volume_changeable") == "0":
self.ids.playervolume.disabled = True
self.ids.playervolume.value = 100
return
else:
self.ids.playervolume.disabled = False
if not self.activeslider:
try:
self.ids.playervolume.value = int(event.group_volume)
except Exception:
pass
@mainthread
def parseavevent(self, event):
try:
playerstate = event.transport_state
except AttributeError:
return
if playerstate == "TRANSITIONING":
return
self.playerstatus = playerstate
try:
metadata = event.current_track_meta_data
except AttributeError:
return
# This can happen if the the player becomes part of a group
if metadata == "" or not hasattr(metadata, "album_art_uri"):
return
if metadata.album_art_uri.startswith("http"):
albumart = metadata.album_art_uri
else:
albumart = "http://%s:1400%s#.jpg" % (
self.currentplayer.ip_address,
metadata.album_art_uri,
)
# self.update_albumart(albumart)
self.albumart = albumart
# Is this a radio track
if type(metadata) is soco.data_structures.DidlItem:
currenttrack = metadata.stream_content
else:
if hasattr(metadata, "album"):
album = metadata.album
elif hasattr(event, "enqueued_transport_uri_meta_data") and hasattr(
event.enqueued_transport_uri_meta_data, "title"
):
album = event.enqueued_transport_uri_meta_data.title
else:
album = ""
creator = metadata.creator if hasattr(metadata, "creator") else ""
currenttrack = "%s - %s\n%s" % (creator, metadata.title, album)
self.currenttrack = currenttrack
def monitor(self):
while True:
event = self.queue.get()
if event is None:
return
if event.service.service_type == "GroupRenderingControl":
self.parserenderingevent(event)
elif event.service.service_type == "AVTransport":
self.parseavevent(event)
def volumeslider_touch_down(self, instance, touch):
if instance.collide_point(*touch.pos):
self.activeslider = True
return True
def volumeslider_touch_up(self, instance, touch):
if touch.grab_current is instance:
self.activeslider = False
return True
def makegroup(self, player, widget):
if player in self.currentplayer.group.members:
player.unjoin()
else:
player.join(self.currentplayer)
def editgroup(self, widget):
self.dropdown.clear_widgets()
for player in sorted(self.currentplayer.all_zones, key=lambda x: x.player_name):
btn = ToggleButton(
text="%s" % (player.player_name,), size_hint_y=None, height=60
)
btn.bind(on_release=partial(self.makegroup, player))
if player in self.currentplayer.group.members:
btn.state = "down"
self.dropdown.add_widget(btn)
self.dropdown.open(widget)
def updatename(self):
self.playername = self.currentplayer.group.label
def swipe_start(self, instance, touch):
if instance.collide_point(*touch.pos):
self.swipe = touch.x
touch.grab(self)
return True
def swipe_stop(self, instance, touch):
if touch.grab_current is self:
try:
if touch.x > self.swipe:
self.currentplayer.previous()
elif touch.x < self.swipe:
self.currentplayer.next()
except soco.exceptions.SoCoUPnPException:
pass
return True
class Controller(BoxLayout):
player = ObjectProperty(None)
players = ListProperty()
def __init__(self, **kwargs):
BoxLayout.__init__(self, **kwargs)
self.thread = Thread(target=self.prepare_players)
self.thread.daemon = True
self.thread.start()
self.player = Placeholder()
self.add_widget(self.player)
def prepare_players(self):
while True:
try:
player = soco.discovery.any_soco()
if player:
players = [
x.coordinator
for x in sorted(player.all_groups, key=lambda x: x.label)
]
self.update_players(players)
except Exception:
pass
sleep(2.0)
@mainthread
def update_players(self, players):
self.players = players
def on_players(self, instance, value):
if isinstance(self.player, CurrentPlayer):
if self.player.currentplayer not in value:
self.player.teardown()
self.remove_widget(self.player)
self.player = Placeholder()
self.add_widget(self.player)
else:
self.player.updatename()
self.ids.players.clear_widgets()
for p in value:
self.ids.players.add_widget(Player(p))
def setplayer(self, player):
if self.player:
self.player.teardown()
self.remove_widget(self.player)
self.player = CurrentPlayer(player)
self.add_widget(self.player)
class Player(Button):
def __init__(self, sonos, **kwargs):
Button.__init__(self, **kwargs)
self.controller = sonos
self.text = sonos.group.label
def on_press(self):
self.parent.parent.setplayer(self.controller)
class SonosApp(App):
def build(self):
self.root = Controller()
return self.root
SonosApp().run()