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net.loadbang.shado

shado is a compositing and sprite library for the monome. It is written in Java, but designed to be dynamically scripted in a language like Python and hosted in MaxMSP (or Max for Live). The common usage scenario is to install shado alongside our Java Python interpreter in a MaxMSP system, and drive it via Python scripts triggered and controlled by MaxMSP messages.

To get a sense for what's achievable in shado, take a look at this video.

The file README.MANUAL will eventually be the manual for shado; for now, it contains an explanation of the shado architecture - quite possibly, along with the examples, just about enough to start writing shado "programs".

The prebuilt JAR files are in the sub-directory distribution, or the library can be built from the enclosed sources using Maven. (For the Maven build, clone and build net.loadbang.osc first, since our libraries are not yet in a central repository.)

See the README for net.loadbang.lib for installation details.

Documentation

The JavaDocs can be generated from Maven by

mvn javadoc:javadoc

The documentation is written to target/site/apidocs.

License

Distributed under the GNU General Public License.

Copyright (C) 2011 Nick Rothwell.

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The shado rendering framework for the monome and arc

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