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PeasantSpawner.py
61 lines (37 loc) · 1.71 KB
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PeasantSpawner.py
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'''
Created on Oct 23, 2010
@author: lucas
'''
from Building import Building
from Peasant import Peasant
from Paintable import loadImage
from Constants import *
class PeasantSpawner(Building):
def __init__(self, x, y, terrain, team):
Building.__init__(self, x,y,terrain, BUILDING_LIFE, BUILDING_REGENERATION, team, "art/building1.png")
if team == 0:
self.image = loadImage('art/Greek_building.png', (255,255,255))
else:
self.image = loadImage('art/egyptian_house.png', (255,255,255))
self.peasants = []
self.numPeasants = 0
self.maxNumPeasants = MAX_NUMBER_PEASANTS
self.spawTime = PEASANT_SPAW_TIME
self.timer = 0
def process(self, terrain, population):
self.timer += TIME_QUANTUM
if(self.numPeasants < self.maxNumPeasants):
if(self.timer > self.spawTime):
peasant = Peasant(self.x - 1, self.y - 1, self.team)
if(population.addCreature(self.x - 1, self.y - 1, peasant, terrain)):
self.timer = 0
self.numPeasants += 1
self.peasants.append(peasant)
else:
pass
else:
for i in range(self.numPeasants):
if(self.peasants[i].isAlive() == False):
self.peasants.remove(self.peasants[i])
self.numPeasants -= 1
return