Quick prototyping of VR (games | apps | "experiences") in Python.
Status: Linux only. WIP. Not of much use to anyone right now..
- Setup a virtualenv and activate it. (pypy recommended)
$> virtualenv -p PATH_TO_PYTHON ENV_DIR
... lots of output ...
$> source ENV_DIR/bin/activate
-
OPTIONAL: copy OculusSDK into this dir to build deps.
-
run
./get_stuff.sh
to get dependencies and build libraries.
$> ./get_stuff.sh
python larch --game cube
With the Rift:
python larch --game cube --ovr
python larch