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Converts 3D graphics objects (currently .obj only) directly into NDS graphics commands, to be used with glCalllist() directly. Emphasis on accuracy > speed > memory usage.

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zeta0134/dsgx-converter

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dsgx-converter

Converts 3D graphics objects (currently .obj only) directly into NDS graphics commands, to be used with glCalllist() directly. Emphasis on accuracy > speed > memory usage.

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Converts 3D graphics objects (currently .obj only) directly into NDS graphics commands, to be used with glCalllist() directly. Emphasis on accuracy > speed > memory usage.

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