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Manipulation of the internal carotid artery, by introducing an artificial stenosis.

Description

morphMan (morphological manipulation) is a collection of tools for automated and objective manipulation and reconstruction of morphological features of patient-specific vascular geometries. In the tutorials we examplify the usage by manipulating internal carotid arteries , but the tool can be applied to any geometry with a tubular shape.

The goal of morphMan is to provide research groups, and other individuals, with a set of tools to investigate the impact of altering morphological features in patient-specific geometries. For instance, morphMan can be used to investigate how cross-sectional area, bifurcation angles, and over all curvature change the local hemodynamics.

Authors

morphMan is developed by

  • Aslak W. Bergersen
  • Henrik A. Kjeldsberg

Licence

morphMan is licensed under the GNU GPL, version 3 or (at your option) any later version.

morphMan is Copyright (2016-2018) by the authors.

Documentation

For an introduction to morphMan, and tutorials, please refer to the documentation.

If you use wish to use morphMan for journal publications, please cite the following the following journal article for the methods:

Bergersen, Aslak W., Henrik A. Kjeldsberg, and Kristian Valen‐Sendstad. "A Framework for Automated and Objective Modification of Tubular Structures: Application to the Internal Carotid Artery." International Journal for Numerical Methods in Biomedical Engineering (2020): e3330.

And the journal article from JOSS for the software:

Kjeldsberg et al., (2019). morphMan: Automated manipulation of vascular geometries. Journal of Open Source Software, 4(35), 1065, https://doi.org/10.21105/joss.01065

Installation

For reference, morphMan requires the following dependencies: VTK > 8.1, Numpy <= 1.13, SciPy > 1.0.0, and VMTK 1.4. If you are on Windows, macOS or Linux you can install all the general dependencies through anaconda. First install Anaconda or Miniconda (preferably the Python 3.6 version). Then execute the following command

    conda create -n your_environment -c vmtk -c morphman morphman

You can then activate your environment by running source activate your_environment. You are now all set, and can start manipulating your geometries.

Contact

The latest version of this software can be obtained from

https://github.com/KVSlab/morphMan

Please report bugs and other issues through the issue tracker at:

https://github.com/KVSlab/morphMan/issues

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A collection of tools for manipulation of morphological features in patient-specific geometries

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