def set_boundary(self, boundary): '''set a polygon search boundary''' import mp_slipmap if not cuav_util.polygon_complete(boundary): raise RuntimeError('invalid boundary passed to mosaic') self.boundary = boundary[:] self.slipmap.add_object(mp_slipmap.SlipPolygon('boundary', self.boundary, layer=1, linewidth=2, colour=(0,0,255)))
def set_boundary(self, boundary): '''set a polygon search boundary''' if not cuav_util.polygon_complete(boundary): raise RuntimeError('invalid boundary passed to mosaic') self.boundary = boundary[:] self.slipmap.add_object( mp_slipmap.SlipPolygon('boundary', self.boundary, layer=1, linewidth=2, colour=(0, 0, 255)))