def export_m3d_anim(): time_start = datetime.datetime.now() # object objects_arma = export_static.find_first_object("ARMATURE") objects_mesh = export_static.find_mesh() scene = bpy.data.scenes[0] coll_action = bpy.data.actions # check if len(objects_mesh) == 0: print("imm export error: no uv mapped mesh found") return; if len(objects_arma) == 0: print("imm export error: no armature found") return if len(coll_action) == 0: print("imm export error: no action found") return # object o_arma = bpy.data.objects[objects_arma[0]] arma = o_arma.data build_arma_info(o_arma, arma) # if rigify use if not config_f.is_rigify: config_f.is_rigify = is_rigify(arma) if config_f.is_rigify: read_hierarchy_rigify(arma) global anim_len_bones # package txt_vertex, txt_triangle, txt_subset, txt_material, \ txt_offset, txt_hierarchy, txt_coll_anim_clip, len_anim_clip = \ package_mesh_anim(scene, objects_mesh, o_arma, arma, coll_action) txt_m3d = export_static.package_m3d([txt_vertex, txt_triangle, txt_subset, txt_material], \ [anim_len_bones, len_anim_clip]) txt_m3d += package_bone_anim(txt_offset, txt_hierarchy, txt_coll_anim_clip) export = config_f.export_dir+"export_anim.m3d" export_static.write_text(export, txt_m3d) time_spend = datetime.datetime.now()-time_start # print print("-----------------------") print("M3D Export (Animation):") print("-----------------------") print("left hand:\t"+str(config_f.is_left_hand)) print("is rigify:\t"+str(config_f.is_rigify)) print("export dir:\t"+config_f.export_dir) print("spend time:\t"+str(time_spend.total_seconds())+" seconds")
import bpy import mathutils import datetime import sys sys.path.append("C:\\Dropbox\\imm_blender_export\\") import export_static import config_setup os.system("cls") # armature objects_arma = export_static.find_first_object("ARMATURE") o_arma = bpy.data.objects[objects_arma[0]] arma = o_arma.data # mesh objects_mesh = export_static.find_mesh() o_mesh = bpy.data.objects[objects_mesh[0]] mesh = o_mesh.data ''' # print rigify rig_list = [] for index, bone in enumerate(arma.bones): None #if bone.name.find("ORG") != -1: #print(index, bone.name) temp = str(index) + " " + bone.name rig_list.append(temp) print(len(arma.bones)) print(arma.bones[0].name) export = config_setup.export_dir+"rig.txt"