def setAvatarType(self, avatarType): DistributedNPCSkeleton.setAvatarType(self, avatarType) self.loadBossData(self.getUniqueId(), avatarType)
def announceGenerate(self): DistributedNPCSkeleton.announceGenerate(self) if not self.isInInvasion(): self.addBossEffect(AvatarTypes.Undead)
def disable(self): self.removeBossEffect() DistributedNPCSkeleton.disable(self)
def __init__(self, cr): DistributedNPCSkeleton.__init__(self, cr) Boss.__init__(self, cr)
def generate(self): DistributedNPCSkeleton.generate(self)
def setAvatarType(self, avatarType): DistributedNPCSkeleton.setAvatarType(self, avatarType) self.loadBossData(self.getUniqueId(), avatarType)
def disable(self): self.removeBossEffect() DistributedNPCSkeleton.disable(self)
def announceGenerate(self): DistributedNPCSkeleton.announceGenerate(self) if not self.isInInvasion(): self.addBossEffect(AvatarTypes.Undead)
def generate(self): DistributedNPCSkeleton.generate(self)
def __init__(self, cr): DistributedNPCSkeleton.__init__(self, cr) Boss.__init__(self, cr)