예제 #1
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 def nextScenario(self):
     cur = self.cur
     clipname = "clip%d" % cur
     context = MoveContext(self.runner.timeline,
         getattr(self.runner.video1, clipname), set())
     context.snap(False)
     context.setMode(context.RIPPLE)
     self.context = context
     # this isn't a method, but an attribute that will be set by specific
     # test cases
     self.scrub_func(context, (cur + 10) * gst.SECOND, (cur % 2) + 1)
예제 #2
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 def _dragDropCb(self, widget, context, x, y, timestamp):
     self.app.action_log.begin("add clip")
     self._add_temp_source()
     focus = self._temp_objects[0]
     self._move_context = MoveContext(self.timeline, focus,
                                      set(self._temp_objects[1:]))
     self._move_temp_source(self.hadj.props.value + x, y)
     self._move_context.finish()
     self.app.action_log.commit()
     context.drop_finish(True, timestamp)
     self._factories = None
     self._temp_objects = None
     return True
예제 #3
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 def drag_start(self, item, target, event):
     TimelineController.drag_start(self, item, target, event)
     self._view.raise_(None)
     self._context = MoveContext(
         self._view.timeline, self._view.element,
         self._view.timeline.selection.getSelectedTrackObjs())
     self._view.app.action_log.begin("move object")
예제 #4
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 def _dragMotionCb(self, unused, context, x, y, timestamp):
     self.warning("self._factories:%r, self._temp_objects:%r",
                  not not self._factories, not not self._temp_objects)
     if self._factories is None:
         atom = gtk.gdk.atom_intern(dnd.FILESOURCE_TUPLE[0])
         self.drag_get_data(context, atom, timestamp)
         self.drag_highlight()
     else:
         # actual drag-and-drop
         if not self._temp_objects:
             self.timeline.disableUpdates()
             self._add_temp_source()
             focus = self._temp_objects[0]
             self._move_context = MoveContext(self.timeline, focus,
                                              set(self._temp_objects[1:]))
         self._move_temp_source(self.hadj.props.value + x, y)
     return True
예제 #5
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 def nextMove():
     if moves:
         self._cur_move = moves.pop(0)
         context = MoveContext(self.runner.timeline,
             self.runner.video1.object2,
                 set([self.runner.video1.object2]))
         brush.scrub(context, self._cur_move[0], self._cur_move[1], steps=10)
     else:
         self.runner.shutDown()
예제 #6
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 def nextMove():
     if moves:
         self._cur_move = moves.pop(0)
         other, start, priority = self._cur_move
         context = MoveContext(self.runner.timeline,
             self.runner.video1.object2,
                 set([getattr(self.runner.video1, other)]))
         brush.scrub(context, start, priority, steps=10)
     else:
         self.runner.shutDown()
예제 #7
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    def _dragDropCb(self, widget, context, x, y, timestamp):
        if context.targets not in DND_EFFECT_LIST:
            self.app.action_log.begin("add clip")
            self.timeline.disableUpdates()

            self._add_temp_source()
            self.timeline.selection.setSelection(self._temp_objects, SELECT)
            focus = self._temp_objects[0]
            self._move_context = MoveContext(self.timeline, focus,
                                             set(self._temp_objects[1:]))
            self._move_temp_source(self.hadj.props.value + x, y)
            self._move_context.finish()
            self.app.action_log.commit()
            context.drop_finish(True, timestamp)
            self._factories = None
            self._temp_objects = None
            self.app.current.seeker.seek(self._position)

            return True
        elif context.targets in DND_EFFECT_LIST:
            if not self.timeline.timeline_objects:
                return False
            factory = self._factories[0]
            timeline_objs = self._getTimelineObjectUnderMouse(
                x, y,
                factory.getInputStreams()[0])
            if timeline_objs:
                self.app.action_log.begin("add effect")
                self.timeline.addEffectFactoryOnObject(
                    factory, timeline_objects=timeline_objs)
                self.app.action_log.commit()
                self._factories = None
                self.app.current.seeker.seek(self._position)
                context.drop_finish(True, timestamp)

                self.timeline.selection.setSelection(timeline_objs, SELECT)

            return True

        return False
예제 #8
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 def _dragDropCb(self, widget, context, x, y, timestamp):
     self.app.action_log.begin("add clip")
     self._add_temp_source()
     focus = self._temp_objects[0]
     self._move_context = MoveContext(self.timeline,
             focus, set(self._temp_objects[1:]))
     self._move_temp_source(self.hadj.props.value + x, y)
     self._move_context.finish()
     self.app.action_log.commit()
     context.drop_finish(True, timestamp)
     self._factories = None
     self._temp_objects = None
     self.app.current.seeker.seek(self._position)
     return True
예제 #9
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 def scenarioDone(self, brush):
     cur = self.cur
     config = self.finals[cur]
     context = self.context
     context.finish()
     config.matches(self.runner)
     restore = MoveContext(self.runner.timeline, context.focus, set())
     restore.setMode(restore.RIPPLE)
     restore.editTo(cur * gst.SECOND, (cur % 2))
     restore.finish()
     self.initial.matches(self.runner)
     self.cur += 1
     if self.cur < 10:
         self.nextScenario()
     else:
         self.runner.shutDown()
예제 #10
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 def nextScenario(self):
     cur = self.cur
     clipname = "clip%d" % cur
     context = MoveContext(self.runner.timeline,
         getattr(self.runner.video1, clipname), set())
     context.snap(False)
     context.setMode(context.RIPPLE)
     self.context = context
     # this isn't a method, but an attribute that will be set by specific
     # test cases
     self.scrub_func(context, (cur + 10) * gst.SECOND, (cur % 2) + 1)
예제 #11
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 def scenarioDone(self, brush):
     cur = self.cur
     config = self.finals[cur]
     context = self.context
     context.finish()
     config.matches(self.runner)
     restore = MoveContext(self.runner.timeline, context.focus, set())
     restore.setMode(restore.RIPPLE)
     restore.editTo(cur * gst.SECOND, (cur % 2))
     restore.finish()
     self.initial.matches(self.runner)
     self.cur += 1
     if self.cur < 10:
         self.nextScenario()
     else:
         self.runner.shutDown()
예제 #12
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 def _dragMotionCb(self, unused, context, x, y, timestamp):
     self.warning("self._factories:%r, self._temp_objects:%r",
                  not not self._factories,
                  not not self._temp_objects)
     if self._factories is None:
         atom = gtk.gdk.atom_intern(dnd.FILESOURCE_TUPLE[0])
         self.drag_get_data(context, atom, timestamp)
         self.drag_highlight()
     else:
         # actual drag-and-drop
         if not self._temp_objects:
             self.timeline.disableUpdates()
             self._add_temp_source()
             focus = self._temp_objects[0]
             self._move_context = MoveContext(self.timeline,
                     focus, set(self._temp_objects[1:]))
         self._move_temp_source(self.hadj.props.value + x, y)
     return True
예제 #13
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    def _dragDropCb(self, widget, context, x, y, timestamp):
        if  context.targets not in DND_EFFECT_LIST:
            self.app.action_log.begin("add clip")
            self.timeline.disableUpdates()

            self._add_temp_source()
            self.timeline.selection.setSelection(self._temp_objects, SELECT)
            focus = self._temp_objects[0]
            self._move_context = MoveContext(self.timeline,
                                             focus, set(self._temp_objects[1:]))
            self._move_temp_source(self.hadj.props.value + x, y)
            self._move_context.finish()
            self.app.action_log.commit()
            context.drop_finish(True, timestamp)
            self._factories = None
            self._temp_objects = None
            self.app.current.seeker.seek(self._position)

            return True
        elif context.targets in DND_EFFECT_LIST:
            if not self.timeline.timeline_objects:
                return False
            factory = self._factories[0]
            timeline_objs = self._getTimelineObjectUnderMouse(x, y, factory.getInputStreams()[0])
            if timeline_objs:
                self.app.action_log.begin("add effect")
                self.timeline.addEffectFactoryOnObject(factory,
                                               timeline_objects = timeline_objs)
                self.app.action_log.commit()
                self._factories = None
                self.app.current.seeker.seek(self._position)
                context.drop_finish(True, timestamp)

                self.timeline.selection.setSelection(timeline_objs, SELECT)

            return True

        return False
예제 #14
0
 def timelineConfigured(runner):
     context = MoveContext(self.runner.timeline,
         self.runner.video1.object1,
         set((self.runner.audio1.object2,)))
     brush.scrub(context, 10 * gst.SECOND, 1, steps=10)
예제 #15
0
 def timelineConfigured(runner):
     initial.matches(self.runner)
     context = MoveContext(self.runner.timeline,
         self.runner.video1.clip1, set())
     context.setMode(context.RIPPLE)
     brush.scrub(context, 11 * gst.SECOND, 0, steps=0)
예제 #16
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class Timeline(gtk.Table, Loggable, Zoomable):

    # the screen width of the current unit
    unit_width = 10
    # specific levels of zoom, in (multiplier, unit) pairs which
    # from zoomed out to zoomed in


    def __init__(self, instance, ui_manager):
        gtk.Table.__init__(self, rows=2, columns=1, homogeneous=False)
        Loggable.__init__(self)
        Zoomable.__init__(self)
        self.log("Creating Timeline")

        self._updateZoom = True
        self.project = None
        self.ui_manager = ui_manager
        self.app = instance
        self._temp_objects = None
        self._factories = None
        self._finish_drag = False
        self._position = 0
        self._state = gst.STATE_NULL
        self._createUI()
        self._prev_duration = 0
        self.shrink = True
        self.rate = gst.Fraction(1,1)

    def _createUI(self):
        self.leftSizeGroup = gtk.SizeGroup(gtk.SIZE_GROUP_HORIZONTAL)
        self.props.row_spacing = 2
        self.props.column_spacing = 2
        self.hadj = gtk.Adjustment()
        self.vadj = gtk.Adjustment()

        # zooming slider
        self._zoomAdjustment = gtk.Adjustment()
        self._zoomAdjustment.set_value(Zoomable.getCurrentZoomLevel())
        self._zoomAdjustment.connect("value-changed",
            self._zoomAdjustmentChangedCb)
        self._zoomAdjustment.props.lower = 0
        self._zoomAdjustment.props.upper = Zoomable.zoom_steps
        zoomslider = gtk.HScale(self._zoomAdjustment)
        zoomslider.props.draw_value = False
        zoomslider.set_tooltip_text(_("Zoom Timeline"))
        self.attach(zoomslider, 0, 1, 0, 1, yoptions=0, xoptions=gtk.FILL)

        # controls for tracks and layers
        self._controls = TimelineControls()
        controlwindow = gtk.Viewport(None, self.vadj)
        controlwindow.add(self._controls)
        controlwindow.set_size_request(-1, 1)
        controlwindow.set_shadow_type(gtk.SHADOW_OUT)
        self.attach(controlwindow, 0, 1, 1, 2, xoptions=0)

        # timeline ruler
        self.ruler = ruler.ScaleRuler(self.app, self.hadj)
        self.ruler.set_size_request(0, 25)
        self.ruler.set_border_width(2)
        self.ruler.connect("key-press-event", self._keyPressEventCb)
        self.ruler.connect("size-allocate", self._rulerSizeAllocateCb)
        rulerframe = gtk.Frame()
        rulerframe.set_shadow_type(gtk.SHADOW_OUT)
        rulerframe.add(self.ruler)
        self.attach(rulerframe, 1, 2, 0, 1, yoptions=0)

        # proportional timeline
        self._canvas = TimelineCanvas(self.app)
        self._root_item = self._canvas.get_root_item()
        self.attach(self._canvas, 1, 2, 1, 2)

        # scrollbar
        self._hscrollbar = gtk.HScrollbar(self.hadj)
        self._vscrollbar = gtk.VScrollbar(self.vadj)
        self.attach(self._hscrollbar, 1, 2, 2, 3, yoptions=0)
        self.attach(self._vscrollbar, 2, 3, 1, 2, xoptions=0)
        self.hadj.connect("value-changed", self._updateScrollPosition)
        self.vadj.connect("value-changed", self._updateScrollPosition)

        # error infostub
        self.infostub = InfoStub()
        self.attach(self.infostub, 1, 2, 4, 5, yoptions=0)

        self.show_all()
        self.infostub.hide()

        # toolbar actions
        actions = (
            ("ZoomIn", gtk.STOCK_ZOOM_IN, None, "<Control>plus", ZOOM_IN,
                self._zoomInCb),
            ("ZoomOut", gtk.STOCK_ZOOM_OUT, None, "<Control>minus", ZOOM_OUT,
                self._zoomOutCb),

            # actions for adding additional accelerators
            ("ControlEqualAccel", gtk.STOCK_ZOOM_IN, None, "<Control>equal", ZOOM_IN,
                self._zoomInCb),
            ("ControlKPAddAccel", gtk.STOCK_ZOOM_IN, None, "<Control>KP_Add", ZOOM_IN,
                self._zoomInCb),
            ("ControlKPSubtractAccel", gtk.STOCK_ZOOM_OUT, None, "<Control>KP_Subtract", ZOOM_OUT,
                self._zoomOutCb),
        )

        selection_actions = (
            ("DeleteObj", gtk.STOCK_DELETE, None, "Delete", DELETE,
                self.deleteSelected),
            ("UnlinkObj", "pitivi-unlink", None, "<Shift><Control>L", UNLINK,
                self.unlinkSelected),
            ("LinkObj", "pitivi-link", None, "<Control>L", LINK,
                self.linkSelected),
            ("UngroupObj", "pitivi-ungroup", None, "<Shift><Control>G", UNGROUP,
                self.ungroupSelected),
            ("GroupObj", "pitivi-group", None, "<Control>G", GROUP,
                self.groupSelected),
        )

        self.playhead_actions = (
            ("Split", "pitivi-split", _("Split"), "S", SPLIT,
                self.split),
            ("Keyframe", "pitivi-keyframe", _("Add a keyframe"), "K", KEYFRAME,
                self.keyframe),
            ("Prevframe", "pitivi-prevframe", _("_Prevframe"), "E", PREVFRAME,
                self.prevframe),
            ("Nextframe", "pitivi-nextframe", _("_Nextframe"), "R", NEXTFRAME,
                self.nextframe),
        )

        actiongroup = gtk.ActionGroup("timelinepermanent")
        actiongroup.add_actions(actions)
        self.ui_manager.insert_action_group(actiongroup, 0)

        actiongroup = gtk.ActionGroup("timelineselection")
        actiongroup.add_actions(selection_actions)
        actiongroup.add_actions(self.playhead_actions)
        self.link_action = actiongroup.get_action("LinkObj")
        self.unlink_action = actiongroup.get_action("UnlinkObj")
        self.group_action = actiongroup.get_action("GroupObj")
        self.ungroup_action = actiongroup.get_action("UngroupObj")
        self.delete_action = actiongroup.get_action("DeleteObj")
        self.split_action = actiongroup.get_action("Split")
        self.keyframe_action = actiongroup.get_action("Keyframe")
        self.prevframe_action = actiongroup.get_action("Prevframe")
        self.nextframe_action = actiongroup.get_action("Nextframe")

        self.ui_manager.insert_action_group(actiongroup, -1)

        self.ui_manager.add_ui_from_string(ui)

        # drag and drop
        self.drag_dest_set(gtk.DEST_DEFAULT_MOTION,
            [dnd.FILESOURCE_TUPLE, dnd.EFFECT_TUPLE],
            gtk.gdk.ACTION_COPY)

        self.connect("drag-data-received", self._dragDataReceivedCb)
        self.connect("drag-leave", self._dragLeaveCb)
        self.connect("drag-drop", self._dragDropCb)
        self.connect("drag-motion", self._dragMotionCb)
        self._canvas.connect("button-press-event", self._buttonPress)
        self._canvas.connect("button-release-event", self._buttonRelease)
        self._canvas.connect("key-press-event", self._keyPressEventCb)


## Event callbacks

    def _keyPressEventCb(self, unused_widget, event):
        kv = event.keyval
        self.debug("kv:%r", kv)
        if kv not in [gtk.keysyms.Left, gtk.keysyms.Right]:
            return False
        mod = event.get_state()
        try:
            if mod & gtk.gdk.CONTROL_MASK:
                now = self.project.pipeline.getPosition()
                ltime, rtime = self.project.timeline.edges.closest(now)

            if kv == gtk.keysyms.Left:
                if mod & gtk.gdk.SHIFT_MASK:
                    self._seekRelative(-gst.SECOND)
                elif mod & gtk.gdk.CONTROL_MASK:
                    self._seeker.seek(ltime+1)
                else:
                    self._seekRelative(-long(self.rate * gst.SECOND))
            elif kv == gtk.keysyms.Right:
                if mod & gtk.gdk.SHIFT_MASK:
                    self._seekRelative(gst.SECOND)
                elif mod & gtk.gdk.CONTROL_MASK:
                    self._seeker.seek(rtime+1)
                else:
                    self._seekRelative(long(self.rate * gst.SECOND))
        finally:
            return True

    def _seekRelative(self, time):
        pipeline = self.project.pipeline
        seekvalue = max(0, min(pipeline.getPosition() + time,
            pipeline.getDuration()))
        self._seeker.seek(seekvalue)

    def _buttonPress(self, window, event):
        self.shrink = False

    def _buttonRelease(self, window, event):
        self.shrink = True
        self._timelineStartDurationChanged(self.timeline,
            self.timeline.duration)

## Drag and Drop callbacks

    def _dragMotionCb(self, unused, context, x, y, timestamp):
        self.warning("self._factories:%r, self._temp_objects:%r",
                     not not self._factories,
                     not not self._temp_objects)

        if self._factories is None:
            if  context.targets in DND_EFFECT_LIST:
                atom = gtk.gdk.atom_intern(dnd.EFFECT_TUPLE[0])
            else:
                atom = gtk.gdk.atom_intern(dnd.FILESOURCE_TUPLE[0])

            self.drag_get_data(context, atom, timestamp)
            self.drag_highlight()
        else:
            if  context.targets not in DND_EFFECT_LIST:
                if not self._temp_objects:
                    self.timeline.disableUpdates()
                    self._add_temp_source()
                    focus = self._temp_objects[0]
                    self._move_context = MoveContext(self.timeline,
                            focus, set(self._temp_objects[1:]))
                self._move_temp_source(self.hadj.props.value + x, y)
        return True

    def _dragLeaveCb(self, unused_layout, context, unused_tstamp):
        if self._temp_objects:
            try:
                for obj in self._temp_objects:
                    self.timeline.removeTimelineObject(obj, deep=True)
            finally:
                self._temp_objects = None

        self.drag_unhighlight()
        self.timeline.enableUpdates()

    def _dragDropCb(self, widget, context, x, y, timestamp):
        if  context.targets not in DND_EFFECT_LIST:
            self.app.action_log.begin("add clip")
            self.timeline.disableUpdates()

            self._add_temp_source()
            self.timeline.selection.setSelection(self._temp_objects, SELECT)
            focus = self._temp_objects[0]
            self._move_context = MoveContext(self.timeline,
                                             focus, set(self._temp_objects[1:]))
            self._move_temp_source(self.hadj.props.value + x, y)
            self._move_context.finish()
            self.app.action_log.commit()
            context.drop_finish(True, timestamp)
            self._factories = None
            self._temp_objects = None
            self.app.current.seeker.seek(self._position)

            return True
        elif context.targets in DND_EFFECT_LIST:
            if not self.timeline.timeline_objects:
                return False
            factory = self._factories[0]
            timeline_objs = self._getTimelineObjectUnderMouse(x, y, factory.getInputStreams()[0])
            if timeline_objs:
                self.app.action_log.begin("add effect")
                self.timeline.addEffectFactoryOnObject(factory,
                                               timeline_objects = timeline_objs)
                self.app.action_log.commit()
                self._factories = None
                self.app.current.seeker.seek(self._position)
                context.drop_finish(True, timestamp)

                self.timeline.selection.setSelection(timeline_objs, SELECT)

            return True

        return False

    def _dragDataReceivedCb(self, unused_layout, context, x, y,
        selection, targetType, timestamp):
        self.log("SimpleTimeline, targetType:%d, selection.data:%s" %
            (targetType, selection.data))
        # FIXME: let's have just one target type, call it
        # TYPE_PITIVI_OBJECTFACTORY.
        # TODO: handle uri targets by doign an import-add. This would look
        # something like this:
        # tell current project to import the uri
        # wait for source-added signal, meanwhile ignore dragMotion signals
        # when ready, add factories to the timeline.

        if targetType not in [dnd.TYPE_PITIVI_FILESOURCE, dnd.TYPE_PITIVI_EFFECT]:
            context.finish(False, False, timestamp)
            return

        if targetType == dnd.TYPE_PITIVI_FILESOURCE:
            uris = selection.data.split("\n")
            self._factories = [self.project.sources.getUri(uri) for uri in uris]
        else:
            if not self.timeline.timeline_objects:
                return False
            self._factories = [self.app.effects.getFactoryFromName(selection.data)]

        context.drag_status(gtk.gdk.ACTION_COPY, timestamp)
        return True

    def _getTimelineObjectUnderMouse(self, x, y, stream):
        timeline_objs = []
        items_in_area = self._canvas.getItemsInArea(x, y-15, x+1, y-30)
        tracks = [obj for obj in items_in_area[0]]
        track_objects = [obj for obj in items_in_area[1]]
        for track_object in track_objects:
            if (type(stream) == type(track_object.stream)):
                timeline_objs.append(track_object.timeline_object)

        return timeline_objs

    def _add_temp_source(self):
        self._temp_objects = [self.timeline.addSourceFactory(factory)
            for factory in self._factories]

    def _move_temp_source(self, x, y):
        x1, y1, x2, y2 = self._controls.get_allocation()
        offset = 10 + (x2 - x1)
        x, y = self._canvas.convert_from_pixels(x - offset, y)
        priority = int((y // (LAYER_HEIGHT_EXPANDED + LAYER_SPACING)))
        delta = Zoomable.pixelToNs(x)
        self._move_context.editTo(delta, priority)

## Zooming and Scrolling

    def _updateScrollPosition(self, adjustment):
        self._root_item.set_simple_transform( -self.hadj.get_value(), 
            -self.vadj.get_value(), 1.0, 0)

    def _zoomAdjustmentChangedCb(self, adjustment):
        # GTK crack
        self._updateZoom = False
        Zoomable.setZoomLevel(int(adjustment.get_value()))
        self._updateZoom = True

    def zoomChanged(self):
        self._canvas.props.redraw_when_scrolled = True
        if self._updateZoom:
            self._zoomAdjustment.set_value(self.getCurrentZoomLevel())
        self.ruler.queue_resize()
        self.ruler.queue_draw()

    def timelinePositionChanged(self, position):
        self._position = position
        self.ruler.timelinePositionChanged(position)
        self._canvas.timelinePositionChanged(position)
        if self._state == gst.STATE_PLAYING:
            self.scrollToPlayhead()

    def stateChanged(self, state):
        self._state = state

    def scrollToPlayhead(self):
        """
        If the current position is out of the view bouds, then scroll
        as close to the center of the view as possible or as close as the
        timeline canvas allows.
        """
        page_size = self.hadj.get_page_size()

        new_pos = Zoomable.nsToPixel(self._position)
        scroll_pos = self.hadj.get_value()
        if (new_pos > scroll_pos + page_size) or (new_pos < scroll_pos):
            self.scrollToPosition(min(new_pos - page_size / 2, self.hadj.upper - page_size - 1))
        return False

    def scrollToPosition(self, position):
        if position > self.hadj.upper:
            # we can't perform the scroll because the canvas needs to be
            # updated
            gobject.idle_add(self._scrollToPosition, position)
        else:
            self._scrollToPosition(position)

    def _scrollToPosition(self, position):
        self.hadj.set_value(position)
        return False

    def _rulerSizeAllocateCb(self, ruler, allocation):
        self._canvas.props.redraw_when_scrolled = False

## Project callbacks

    def _setProject(self):
        if self.project:
            self.timeline = self.project.timeline
            self._controls.timeline = self.timeline
            self._canvas.timeline = self.timeline
            self._canvas.zoomChanged()
            self.ruler.setProjectFrameRate(self.project.getSettings().videorate)
            self.ruler.zoomChanged()
            self._settingsChangedCb(self.project, None, self.project.getSettings())
            self._seeker = self.project.seeker

    project = receiver(_setProject)

    @handler(project, "settings-changed")
    def _settingsChangedCb(self, project, old, new):
        rate = new.videorate
        self.rate = float(1 / rate)
        self.ruler.setProjectFrameRate(rate)

## Timeline callbacks

    def _setTimeline(self):
        if self.timeline:
            self._timelineSelectionChanged(self.timeline)
            self._timelineStartDurationChanged(self.timeline,
                self.timeline.duration)

        self._controls.timeline = self.timeline

    timeline = receiver(_setTimeline)

    @handler(timeline, "duration-changed")
    def _timelineStartDurationChanged(self, unused_timeline, duration):
        if self.shrink:
            self._prev_duration = duration
            self.ruler.setMaxDuration(duration + 60 * gst.SECOND)
            self._canvas.setMaxDuration(duration + 60 * gst.SECOND)
            self.ruler.setShadedDuration(duration)
        else:
            # only resize if new size is larger
            if duration > self._prev_duration:
                self._prev_duration = duration
                self.ruler.setMaxDuration(duration)
                self._canvas.setMaxDuration(duration)
                #self.ruler.setShadedDuration(duration)

    @handler(timeline, "selection-changed")
    def _timelineSelectionChanged(self, timeline):
        delete = False
        link = False
        unlink = False
        group = False
        ungroup = False
        split = False
        keyframe = False
        timeline_objects = {}
        if timeline.selection:
            delete = True
            if len(timeline.selection) > 1:
                link = True
                group = True

            start = None
            duration = None
            for obj in self.timeline.selection:
                if obj.link:
                    link = False
                    unlink = True

                if len(obj.track_objects) > 1:
                    ungroup = True

                if start is not None and duration is not None:
                    if obj.start != start or obj.duration != duration:
                        group = False
                else:
                    start = obj.start
                    duration = obj.duration

            split = True
            keyframe = True

        self.delete_action.set_sensitive(delete)
        self.link_action.set_sensitive(link)
        self.unlink_action.set_sensitive(unlink)
        self.group_action.set_sensitive(group)
        self.ungroup_action.set_sensitive(ungroup)
        self.split_action.set_sensitive(split)
        self.keyframe_action.set_sensitive(keyframe)


## ToolBar callbacks

    def hide(self):
        self.actiongroup.set_visible(False)
        gtk.Vbox.hide(self)

    def _zoomInCb(self, unused_action):
        Zoomable.zoomIn()

    def _zoomOutCb(self, unused_action):
        Zoomable.zoomOut()

    def deleteSelected(self, unused_action):
        if self.timeline:
            self.app.action_log.begin("delete clip")
            self.timeline.deleteSelection()
            self.app.action_log.commit()

    def unlinkSelected(self, unused_action):
        if self.timeline:
            self.timeline.unlinkSelection()

    def linkSelected(self, unused_action):
        if self.timeline:
            self.timeline.linkSelection()

    def ungroupSelected(self, unused_action):
        if self.timeline:
            self.app.action_log.begin("ungroup")
            self.timeline.ungroupSelection()
            self.app.action_log.commit()

    def groupSelected(self, unused_action):
        if self.timeline:
            self.timeline.groupSelection()

    def split(self, action):
        self.app.action_log.begin("split")
        self.timeline.disableUpdates()
        self.timeline.split(self._position)
        self.timeline.enableUpdates()
        self.app.action_log.commit()
        # work-around for 603149
        self.project.seeker.seek(self._position)

    def keyframe(self, action):
        timeline_position = self._position
        selected = self.timeline.selection.getSelectedTrackObjs()
        
        for obj in selected:
            keyframe_exists = False

            position_in_obj = (timeline_position - obj.start) + obj.in_point
            interpolators = obj.getInterpolators()
            for value in interpolators:
                interpolator = obj.getInterpolator(value)
                keyframes = interpolator.getInteriorKeyframes()
                for kf in keyframes:
                    if kf.getTime() == position_in_obj:
                        keyframe_exists = True
                        self.app.action_log.begin("remove volume point")
                        interpolator.removeKeyframe(kf)
                        self.app.action_log.commit()
                if keyframe_exists == False:
                    self.app.action_log.begin("add volume point")
                    interpolator.newKeyframe(position_in_obj)
                    self.app.action_log.commit()

    def prevframe(self, action):
        timeline_position = self._position

        prev_kf = self.timeline.getPrevKeyframe(timeline_position)
        if prev_kf != None:
            self._seeker.seek(prev_kf)
            self.scrollToPlayhead()

    def nextframe(self, action):
        timeline_position = self._position

        next_kf = self.timeline.getNextKeyframe(timeline_position)
        if next_kf:
            self._seeker.seek(next_kf)
            self.scrollToPlayhead()
예제 #17
0
 def timelineConfigured(runner):
     initial.matches(self.runner)
     context = MoveContext(self.runner.timeline,
         self.runner.video1.clip1, set())
     context.setMode(context.RIPPLE)
     brush.scrub(context, 11 * gst.SECOND, 0, steps=0)
예제 #18
0
class Timeline(gtk.Table, Loggable, Zoomable):

    # the screen width of the current unit
    unit_width = 10

    # specific levels of zoom, in (multiplier, unit) pairs which
    # from zoomed out to zoomed in

    def __init__(self, instance, ui_manager):
        gtk.Table.__init__(self, rows=2, columns=1, homogeneous=False)
        Loggable.__init__(self)
        Zoomable.__init__(self)
        self.log("Creating Timeline")

        self.project = None
        self.ui_manager = ui_manager
        self.app = instance
        self._temp_objects = None
        self._factories = None
        self._finish_drag = False
        self._position = 0
        self._state = gst.STATE_NULL
        self._createUI()
        self._prev_duration = 0
        self.shrink = True
        self.rate = gst.Fraction(1, 1)
        self._seeker = Seeker(80)
        self._seeker.connect('seek', self._seekerSeekCb)

    def _createUI(self):
        self.leftSizeGroup = gtk.SizeGroup(gtk.SIZE_GROUP_HORIZONTAL)
        self.hadj = gtk.Adjustment()
        self.vadj = gtk.Adjustment()

        # controls for tracks and layers
        self._controls = TimelineControls()
        controlwindow = gtk.ScrolledWindow(None, self.vadj)
        controlwindow.set_policy(gtk.POLICY_NEVER, gtk.POLICY_NEVER)
        controlwindow.add_with_viewport(self._controls)
        controlwindow.set_size_request(-1, 1)
        self.attach(controlwindow, 0, 1, 1, 2, xoptions=0)

        # timeline ruler
        self.ruler = ruler.ScaleRuler(self.hadj)
        self.ruler.set_size_request(0, 25)
        self.ruler.set_border_width(2)
        self.ruler.connect("key-press-event", self._keyPressEventCb)
        self.attach(self.ruler, 1, 2, 0, 1, yoptions=0)

        # proportional timeline
        self._canvas = TimelineCanvas(self.app)
        timelinewindow = gtk.ScrolledWindow(self.hadj, self.vadj)
        timelinewindow.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
        timelinewindow.add(self._canvas)
        #FIXME: remove padding between scrollbar and scrolled window
        self.attach(timelinewindow, 1, 2, 1, 2)

        # drag and drop
        self.drag_dest_set(gtk.DEST_DEFAULT_MOTION, [dnd.FILESOURCE_TUPLE],
                           gtk.gdk.ACTION_COPY)

        self.connect("drag-data-received", self._dragDataReceivedCb)
        self.connect("drag-leave", self._dragLeaveCb)
        self.connect("drag-drop", self._dragDropCb)
        self.connect("drag-motion", self._dragMotionCb)

        # toolbar actions
        actions = (
            ("ZoomIn", gtk.STOCK_ZOOM_IN, None, None, ZOOM_IN, self._zoomInCb),
            ("ZoomOut", gtk.STOCK_ZOOM_OUT, None, None, ZOOM_OUT,
             self._zoomOutCb),
        )

        selection_actions = (
            ("DeleteObj", gtk.STOCK_DELETE, None, "Delete", DELETE,
             self.deleteSelected),
            ("UnlinkObj", "pitivi-unlink", None, "<Shift><Control>L", UNLINK,
             self.unlinkSelected),
            ("LinkObj", "pitivi-link", None, "<Control>L", LINK,
             self.linkSelected),
            ("UngroupObj", "pitivi-ungroup", None, "<Shift><Control>G",
             UNGROUP, self.ungroupSelected),
            ("GroupObj", "pitivi-group", None, "<Control>G", GROUP,
             self.groupSelected),
        )

        toggle_actions = (("Razor", "pitivi-split", _("Razor"), "<Ctrl>R",
                           RAZOR, self.toggleRazor), )

        actiongroup = gtk.ActionGroup("timelinepermanent")
        actiongroup.add_actions(actions)
        actiongroup.add_toggle_actions(toggle_actions)
        self.ui_manager.insert_action_group(actiongroup, 0)

        actiongroup = gtk.ActionGroup("timelineselection")
        actiongroup.add_actions(selection_actions)
        self.link_action = actiongroup.get_action("LinkObj")
        self.unlink_action = actiongroup.get_action("UnlinkObj")
        self.group_action = actiongroup.get_action("GroupObj")
        self.ungroup_action = actiongroup.get_action("UngroupObj")
        self.delete_action = actiongroup.get_action("DeleteObj")

        self.ui_manager.insert_action_group(actiongroup, -1)

        self.ui_manager.add_ui_from_string(ui)

        # drag and drop
        self.drag_dest_set(gtk.DEST_DEFAULT_MOTION, [dnd.FILESOURCE_TUPLE],
                           gtk.gdk.ACTION_COPY)

        self.connect("drag-data-received", self._dragDataReceivedCb)
        self.connect("drag-leave", self._dragLeaveCb)
        self.connect("drag-drop", self._dragDropCb)
        self.connect("drag-motion", self._dragMotionCb)
        self._canvas.connect("button-press-event", self._buttonPress)
        self._canvas.connect("button-release-event", self._buttonRelease)
        self._canvas.connect("key-press-event", self._keyPressEventCb)

## Event callbacks

    def _keyPressEventCb(self, unused_widget, event):
        kv = event.keyval
        self.debug("kv:%r", kv)
        if kv not in [gtk.keysyms.Left, gtk.keysyms.Right]:
            return False
        mod = event.get_state()
        try:
            if mod & gtk.gdk.CONTROL_MASK:
                now = self.project.pipeline.getPosition()
                ltime, rtime = self.project.timeline.edges.closest(now)

            if kv == gtk.keysyms.Left:
                if mod & gtk.gdk.SHIFT_MASK:
                    self._seekRelative(-gst.SECOND)
                elif mod & gtk.gdk.CONTROL_MASK:
                    self._seeker.seek(ltime + 1)
                else:
                    self._seekRelative(-long(self.rate * gst.SECOND))
            elif kv == gtk.keysyms.Right:
                if mod & gtk.gdk.SHIFT_MASK:
                    self._seekRelative(gst.SECOND)
                elif mod & gtk.gdk.CONTROL_MASK:
                    self._seeker.seek(rtime + 1)
                else:
                    self._seekRelative(long(self.rate * gst.SECOND))
        finally:
            return True

    def _seekRelative(self, time):
        pipeline = self.project.pipeline
        seekvalue = max(
            0, min(pipeline.getPosition() + time, pipeline.getDuration()))
        self._seeker.seek(seekvalue)

    def _seekerSeekCb(self, seeker, position, format):
        self.project.pipeline.seek(position, format)

    def _buttonPress(self, window, event):
        self.shrink = False

    def _buttonRelease(self, window, event):
        self.shrink = True
        self._timelineStartDurationChanged(self.timeline,
                                           self.timeline.duration)

## Drag and Drop callbacks

    def _dragMotionCb(self, unused, context, x, y, timestamp):
        self.warning("self._factories:%r, self._temp_objects:%r",
                     not not self._factories, not not self._temp_objects)
        if self._factories is None:
            atom = gtk.gdk.atom_intern(dnd.FILESOURCE_TUPLE[0])
            self.drag_get_data(context, atom, timestamp)
            self.drag_highlight()
        else:
            # actual drag-and-drop
            if not self._temp_objects:
                self.timeline.disableUpdates()
                self._add_temp_source()
                focus = self._temp_objects[0]
                self._move_context = MoveContext(self.timeline, focus,
                                                 set(self._temp_objects[1:]))
            self._move_temp_source(self.hadj.props.value + x, y)
        return True

    def _dragLeaveCb(self, unused_layout, unused_context, unused_tstamp):
        if self._temp_objects:
            try:
                for obj in self._temp_objects:
                    self.timeline.removeTimelineObject(obj, deep=True)
            finally:
                self._temp_objects = None
        self.drag_unhighlight()
        self.timeline.enableUpdates()

    def _dragDropCb(self, widget, context, x, y, timestamp):
        self.app.action_log.begin("add clip")
        self._add_temp_source()
        focus = self._temp_objects[0]
        self._move_context = MoveContext(self.timeline, focus,
                                         set(self._temp_objects[1:]))
        self._move_temp_source(self.hadj.props.value + x, y)
        self._move_context.finish()
        self.app.action_log.commit()
        context.drop_finish(True, timestamp)
        self._factories = None
        self._temp_objects = None
        return True

    def _dragDataReceivedCb(self, unused_layout, context, x, y, selection,
                            targetType, timestamp):
        self.log("SimpleTimeline, targetType:%d, selection.data:%s" %
                 (targetType, selection.data))
        # FIXME: let's have just one target type, call it
        # TYPE_PITIVI_OBJECTFACTORY.
        # TODO: handle uri targets by doign an import-add. This would look
        # something like this:
        # tell current project to import the uri
        # wait for source-added signal, meanwhile ignore dragMotion signals
        # when ready, add factories to the timeline.
        if targetType == dnd.TYPE_PITIVI_FILESOURCE:
            uris = selection.data.split("\n")
        else:
            context.finish(False, False, timestamp)
        self._factories = [self.project.sources.getUri(uri) for uri in uris]
        context.drag_status(gtk.gdk.ACTION_COPY, timestamp)
        return True

    def _add_temp_source(self):
        self._temp_objects = [
            self.timeline.addSourceFactory(factory)
            for factory in self._factories
        ]

    def _move_temp_source(self, x, y):
        x1, y1, x2, y2 = self._controls.get_allocation()
        offset = 10 + (x2 - x1)
        x, y = self._canvas.convert_from_pixels(x - offset, y)
        priority = int((y // (LAYER_HEIGHT_EXPANDED + LAYER_SPACING)))
        delta = Zoomable.pixelToNs(x)
        self._move_context.editTo(delta, priority)

## Zooming and Scrolling

    def zoomChanged(self):
        # this has to be in a timeout, because the resize hasn't actually
        # completed yet, and so the canvas can't actually complete the scroll
        gobject.idle_add(self.scrollToPlayhead)

    def timelinePositionChanged(self, position):
        self._position = position
        self.ruler.timelinePositionChanged(position)
        self._canvas._position = position
        if self._state == gst.STATE_PLAYING:
            self.scrollToPlayhead()

    def stateChanged(self, state):
        self._state = state

    def scrollToPlayhead(self):
        width = self.get_allocation().width
        new_pos = Zoomable.nsToPixel(self._position)
        scroll_pos = self.hadj.get_value()
        if (new_pos < scroll_pos) or (new_pos > scroll_pos + width):
            self.scrollToPosition(new_pos - width / 2)
        return False

    def scrollToPosition(self, position):
        if position > self.hadj.upper:
            # we can't perform the scroll because the canvas needs to be
            # updated
            gobject.idle_add(self._scrollToPosition, position)
        else:
            self._scrollToPosition(position)

    def _scrollToPosition(self, position):
        self.hadj.set_value(position)
        return False

## Project callbacks

    def _setProject(self):
        if self.project:
            self.timeline = self.project.timeline
            self._controls.timeline = self.timeline
            self._canvas.timeline = self.timeline
            self._canvas.zoomChanged()
            self.ruler.setProjectFrameRate(
                self.project.getSettings().videorate)
            self.ruler.zoomChanged()
            self._settingsChangedCb(self.project)

    project = receiver(_setProject)

    @handler(project, "settings-changed")
    def _settingsChangedCb(self, project):
        rate = self.project.getSettings().videorate
        self.rate = float(1 / rate)
        self.ruler.setProjectFrameRate(rate)

## Timeline callbacks

    def _setTimeline(self):
        if self.timeline:
            self._timelineSelectionChanged(self.timeline)
            self._timelineStartDurationChanged(self.timeline,
                                               self.timeline.duration)

        self._controls.timeline = self.timeline

    timeline = receiver(_setTimeline)

    @handler(timeline, "duration-changed")
    def _timelineStartDurationChanged(self, unused_timeline, duration):
        if self.shrink:
            self._prev_duration = duration
            self.ruler.setMaxDuration(duration + 60 * gst.SECOND)
            self._canvas.setMaxDuration(duration + 60 * gst.SECOND)
            self.ruler.setShadedDuration(duration)
        else:
            # only resize if new size is larger
            if duration > self._prev_duration:
                self._prev_duration = duration
                self.ruler.setMaxDuration(duration)
                self._canvas.setMaxDuration(duration)
                #self.ruler.setShadedDuration(duration)

    @handler(timeline, "selection-changed")
    def _timelineSelectionChanged(self, timeline):
        delete = False
        link = False
        unlink = False
        group = False
        ungroup = False
        timeline_objects = {}
        if timeline.selection:
            delete = True
            if len(timeline.selection) > 1:
                link = True
                group = True

            start = None
            duration = None
            for obj in self.timeline.selection:
                if obj.link:
                    unlink = True

                if len(obj.track_objects) > 1:
                    ungroup = True

                if start is not None and duration is not None:
                    if obj.start != start or obj.duration != duration:
                        group = False
                else:
                    start = obj.start
                    duration = obj.duration

        self.delete_action.set_sensitive(delete)
        self.link_action.set_sensitive(link)
        self.unlink_action.set_sensitive(unlink)
        self.group_action.set_sensitive(group)
        self.ungroup_action.set_sensitive(ungroup)

## ToolBar callbacks

    def hide(self):
        self.actiongroup.set_visible(False)
        gtk.Vbox.hide(self)

    def _zoomInCb(self, unused_action):
        Zoomable.zoomIn()

    def _zoomOutCb(self, unused_action):
        Zoomable.zoomOut()

    def deleteSelected(self, unused_action):
        if self.timeline:
            self.app.action_log.begin("delete clip")
            self.timeline.deleteSelection()
            self.app.action_log.commit()

    def unlinkSelected(self, unused_action):
        if self.timeline:
            self.timeline.unlinkSelection()

    def linkSelected(self, unused_action):
        if self.timeline:
            self.timeline.linkSelection()

    def ungroupSelected(self, unused_action):
        if self.timeline:
            self.timeline.ungroupSelection()

    def groupSelected(self, unused_action):
        if self.timeline:
            self.timeline.groupSelection()

    def toggleRazor(self, action):
        if action.props.active:
            self._canvas.activateRazor(action)
        else:
            self._canvas.deactivateRazor()