''' Created on Oct 3, 2014 @author: Leon ''' import pymel.core as pm import pymel.core.nodetypes as nt from pymel.core.language import Mel mel = Mel() import rigger.modules.priCtl as priCtl reload(priCtl) import rigger.modules.face as face reload(face) import rigger.builds.hat.data as data reload(data) mel = pm.language.Mel() import maya.cmds as mc import rigger.modules.eye as eye reload(eye) import utils.symmetry as sym import rigger.utils.weights as weights
''' Created on Sep 26, 2014 @author: Leon ''' import pymel.core as pm from pymel.core.language import Mel mel = Mel() import pymel.core.nodetypes as nt # Fix Brow influences # left side bndsToDrive = [nt.Joint(u'LT_in_browA_bnd'), nt.Joint(u'LT_in_browB_bnd')] import rigger.modules.priCtl as priCtl reload(priCtl) pCtl = nt.Transform(u'LT_out_browB_pri_ctrl') for bnd in bndsToDrive: priCtl.connectBndToPriCtl(bnd, pCtl, False) # right side bndsToDrive = [nt.Joint(u'RT_in_browA_bnd'), nt.Joint(u'RT_in_browB_bnd')] import rigger.modules.priCtl as priCtl