예제 #1
0
def update_tree():
    tree = TreeNode(10)
    tree.left = TreeNode(12)
    tree.right = TreeNode(15)
    tree.left.left = TreeNode(25)
    tree.left.left.right = TreeNode(100)
    tree.left.right = TreeNode(30)
    tree.right.left = TreeNode(36)
    return tree
예제 #2
0
파일: solution.py 프로젝트: xzmlxy/leetcode
def build_tree(preorder, inorder):

    """
    :type preorder: List[int]
    :type inorder: List[int]
    :rtype: TreeNode
    """
    length = len(preorder)
    if length == 0:
        return None
    node = TreeNode(preorder[0])
    temp = inorder.index(preorder[0])
    node.left = build_tree(preorder[1:temp + 1], inorder[0:temp])
    node.right = build_tree(preorder[temp + 1:], inorder[temp + 1:])
    return node
예제 #3
0
파일: avl.py 프로젝트: lnfvictor/sg-pygame
 def insert(self, key):
     """
     Insert new key into node
     """
     # Create new node
     n = TreeNode(key)
     if not self.node:
         self.node = n
         self.node.left = AvlTree()
         self.node.right = AvlTree()
     elif key < self.node.val:
         self.node.left.insert(key)
     elif key > self.node.val:
         self.node.right.insert(key)
     self.re_balance()
예제 #4
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        level = []
        while queue:
            node = queue.pop(0)
            if node.left is not None:
                level.append(node.left)
            if node.right is not None:
                level.append(node.right)
        queue = level
    return height


def print_tree(root):
    if root is not None:
        print(root.val)
        print_tree(root.left)
        print_tree(root.right)


if __name__ == '__main__':
    tree = TreeNode(10)
    tree.left = TreeNode(12)
    tree.right = TreeNode(15)
    tree.left.left = TreeNode(25)
    tree.left.left.right = TreeNode(100)
    tree.left.right = TreeNode(30)
    tree.right.left = TreeNode(36)

    height = max_height(tree)
    print_tree(tree)
    print("height:", height)
예제 #5
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        for node in level:
            if node.left is None and node.right is None:
                return height
            if node.left is not None:
                new_level.append(node.left)
            if node.right is not None:
                new_level.append(node.right)
        level = new_level
    return height


def print_tree(root):
    if root is not None:
        print(root.val)
        print_tree(root.left)
        print_tree(root.right)


if __name__ == '__main__':
    tree = TreeNode(10)
    tree.left = TreeNode(12)
    tree.right = TreeNode(15)
    tree.left.left  = TreeNode(25)
    tree.left.left.right  = TreeNode(100)
    tree.left.right = TreeNode(30)
    tree.right.left = TreeNode(36)

    height = min_height(tree)
    print_tree(tree)
    print("height:", height)
예제 #6
0
class DeepestLeft:
    def __init__(self):
        self.depth = 0
        self.Node = None


def find_deepest_left(root, is_left, depth, res):
    if not root:
        return
    if is_left and depth > res.depth:
        res.depth = depth
        res.Node = root
    find_deepest_left(root.left, True, depth + 1, res)
    find_deepest_left(root.right, False, depth + 1, res)


if __name__ == "__main__":
    root = TreeNode(1)
    root.left = TreeNode(2)
    root.right = TreeNode(3)
    root.left.left = TreeNode(4)
    root.left.right = TreeNode(5)
    root.right.right = TreeNode(6)
    root.right.right.right = TreeNode(7)

    res = DeepestLeft()
    find_deepest_left(root, True, 1, res)
    if res.Node:
        print(res.Node.val)