This project contains a braitenberg simulator where the direction is user defined based on a matrix (the K matrix).
- Added Start/Stop button for simulation
- self._x and self._y in Boy.py refer to the center of the Bot instead of the topleft corner
- the Bot and Light class attach themselves to the canvas and move around
- Bots.py
- Implement process function that defines the movement of the bot per frame
- Check for bounds and prevent bots from going outside of the world
- Window.py
- Add input for the bot size