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game.py
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game.py
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from beer import Beer
from player import Player
from gui import printGUI
from parser import Parser
import sys
# name hops malt turns
beer = Beer('IPA',15,10,2)
beer2 = Beer('Bud',1,1,4)
beer3 = Beer('Dubble',1,1,4)
beers = [beer,beer2,beer3]
player = Player('Mike',1000,100,1000,[],[])
parser = Parser(player,beers)
beerPrices = {'IPA':50,'Bud':10,'Dubble':50}
resourcePrices = {'hops':10,'malt':2 }
def buy(noun,quantity):
if noun == 'hops':
player.buyHops(quantity,resourcePrices['hops'])
elif noun == 'malt':
player.buyMalt(quantity,resourcePrices['malt'])
else:
print "that's not for sale"
def getBeer(noun):
for beer in beers:
if noun == beer.name.lower():
return beer
while 1:
player.turn()
printGUI(player)
words = parser.parse(raw_input('>'))
verb = words['verb']
noun = words['noun']
quantity = int(words['quantity'])
del words
if verb == 'exit':
sys.exit()
elif verb == 'buy':
buy(noun,quantity)
elif verb == 'brew':
if noun in [beer.name.lower() for beer in beers]:
player.brew(getBeer(noun),quantity)
else:
print "can't brew that"
else:
"didn't understand that"