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ESMissionAvengeAFallenComrade.py
63 lines (45 loc) · 1.1 KB
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ESMissionAvengeAFallenComrade.py
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import ESMouse as mouse
import ESKeyboard as key
import ESImage as image
import ESStation as station
import ESSpace as space
import ESPilot as pilot
def run():
print '--> mission Avenge a Fallen Comrade'
if not station.undock():
return False
pilot.autopilot()
if not space.warpToMissionLocation():
return False
if not space.enableAllLowSlot():
return False
if not space.activateAccelerationGate():
return False
if not space.openMissionDetail():
return False
if not space.lockTarget('img/habitat.bmp'):
return False
if not space.openAfterBurn():
return False
if not space.approachFor(60):
return False
if not space.lockTarget('img/habitat.bmp'):
return False
if not space.launchDrones():
return False
if not space.fireOne():
return False
if not space.dronesEngage():
return False
if not space.missionObjectiveComplete():
return False
if not space.dronesReturn():
return False
if space.setMissionWaypoint():
pilot.autopilot()
else:
mouse.leftClick()
space.exitStartMap()
space.backToAgentStation()
print '<-- mission Avenge a Fallen Comrade\n'
return True