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Adraen > Trunk > AI4-AE1: Artificial Intelligence "hoover" robot simulator with wall following algorithm ANC4: RIP Network table propagation AuctionSystem: auction distributed system ... not great AoC > AoCAutoPatch: Modify the public encryption in AoC (IIRC) AoCEmuDev > tools > AoCProxy: Proxy ... Don't really remember how it works AoCParam: Used to dump the parameters to the software AocProxy: Same as the one above from the names ... AocProxyBack: Proxy with live packet parrsing from XML description Faolan: Again some AoC work, Realm server emulator and again a proxy XD PatchAo: Memory editor to replace the public key in memory, used to bypass checksum validation pyaocc: only god knows what this is doing ... pyAoCServ: Probably the same as the one in Faolan... BotWoW > Different revisions of the world of warcraft client, designed for older versions of wow but was fun to implement the SRP6 algorithm for password authentication :) C# > AI4-AE1: Should be one of the revision of the one listed above... AI4-AE1-R21: Revision 21 of thr SVN (lol) LOLStatusFaker: Inject a fake respnde from the server in the launcher to bypass the server status busy MaskCreator: Do Nothing never understood the PCB editor file format ... MobileAgent: Windows mobile properties stuff MobileRC_POC: Proof of concept for remote control application PIC18Emulator: Emulator for PIC18 got the disassembler working looking to implement the control algorithm (genetic algorithm (could be fun)) RCServer: Remote Control Server (? no idea) RemoteServer: Not much just udp packet broadcasting for network advertisement and service identification SSLServer: Basic SSLServer using SSLStream and TcpListener TestGadget: Attempt to write a windows widget with Silverlight, epic failure due to 64bits issue (don't waiste your time) CA4 > RISC Architecure in Haskell Hydra based on Jtod implementation CS > SRP: SRP6 implementation don't rember how much got implemented Design > Avalon: Wareffort design propably is somewhere else with the django code ... Django > blog: no idea wareffort: war effort using the django framework for the this anniversary of avalon Interpreter > Probably one of the first year exercise ... Java > DAS: AuctionSystem probably the same as the one before ... maybe a different revision OOSE: Object oriented software engineering stuff ... SrPLib: SRP implementation in java .. don't know what's working testSSL: SSL stuff in java ? WoW: wow bot in java ... can even remember writing this code must be empty ... LabExam2 > First year T9 like stuff PACMAN > Python implementation of pacman quite buggy due to no locking on the drawing canvas ... probably not much work to get it working Useful if you need an implementation of A* in python ... never been implemented in the game but available in pathfinding3.py PIC > RS232: Test for Rs232 communication with pic16 micro Uvbox: basic software for pulse with modulation insulation of pcbs ... was fun to write in asm however never took time to finish the hardware PSD > Professional software dev. don't even want to explain this Pylons > python Pylons attemps to rewrite avalon site, think i got stuff working can't remember Python > avalon : ... something mvc related ? botwow: same version as above ? PSDPreview: attempt to parse adobe psd format in python to create a TRAC module pyDGProxy: demigod proxy ... pyDGServ: demigod server ... i think nothing works for this and the proxy ... should take a look pywowc: again a wow client ... pywowcold: old version (lol) pywowctwised: attempt to port the client to twisted (python framework) SSLTest: ... SSL stuff ? test: probably was useful at some point WDBparse: parse cache files from wow wowproxy: wow proxy for newer version that uses ARC4 encryption with xor with HMAC key retrieval from the client :D awesome winAPI call from python pywowc > python wow client probably one of the multiple version that already showed up thousands of time Reverse Engineering> some packet dumps of demigod i think submission1_2 > second year stuff tdp4 > fourth year team project quite a lot of code including driver code, SPI communication, SDL stuff and circuit design VHDL > Gamegear: rewrote the gamegear cartridge paging system ... if someone want to try it at some point on an fpga ^^, should be close to fully working TODO: some of the C projects are missing ... should add them later if i can find them (Hashtable, web client, web server)
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All the projects ... quite a lot of crap
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