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generator.py
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generator.py
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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from itertools import chain
from pynodes_framework import idref
from converter import Converter
from util import strhash16
import driver, typedesc
import builtin_functions as bf
import modifier_functions as mf
from inspect import getmembers, isfunction
def print_source(source):
print("*" * 80)
split_source = source.split('\n')
for i, line in enumerate(split_source):
lineno = i + 1
print(str(lineno).rjust(4, '0') + " " + line)
print("*" * 80)
_modifiers = {}
def cache_directory():
import os
directory = os.path.dirname(__file__)
return os.path.join(directory, "__nodecache__")
def modifier_filename(source):
import hashlib
source_bytes = source.encode('utf-8')
return "%s.py" % hashlib.md5(source_bytes).hexdigest()
def load_modifier(source, loaded_files=None):
import os, pickle
cache_dir = cache_directory()
if not os.path.exists(cache_dir):
os.mkdir(cache_dir)
filename = os.path.join(cache_dir, modifier_filename(source))
if os.path.exists(filename):
f = open(filename, 'rb')
mod = pickle.load(f)
f.close()
else:
conv = Converter()
try:
mod = conv.generate(source)
except:
print_source(source)
raise
if mod:
# Cache the modifier using pickle
# NB: The OSL library uses a bytecode format (".oso") for the purpose of caching
# precompiled shaders which can be parsed very quickly.
# Since we are using python here home-made bytecode would be more difficult,
# but pickle does essentially the same.
f = open(filename, 'wb')
pickle.dump(mod, f)
f.close()
if loaded_files is not None:
loaded_files.add(filename)
if mod:
_modifiers[mod.name] = mod
if mod.metadata.get("widget", "") == "node":
mod.node_cls = create_auto_node(mod)
bpy.utils.register_class(mod.node_cls)
return mod
def unload_modifier(name):
if name in _modifiers:
mod = _modifiers[name]
# unregister automated node classes
node_cls = getattr(mod, "node_cls", None)
if node_cls is not None:
bpy.utils.unregister_class(node_cls)
del _modifiers[name]
def modifier_node_name(mod):
return "ModifierNode_%s" % mod.name
def create_auto_node(mod):
from mod_node import ModifierNode, mod_node_item
from typedesc import update_socket_value
name = modifier_node_name(mod)
label = mod.metadata.get("label", mod.name)
node_cls = type(name, (bpy.types.Node, ModifierNode),
{ "bl_idname" : name,
"bl_label" : label,
"modifier" : mod.name
})
# apply decorator function for adding to node categories
cat = mod.metadata.get("category", None)
if cat:
node_cls = mod_node_item(cat)(node_cls)
return node_cls
# automatically generate a 'pass' modifier for a given type
def gen_modifiers_pass():
for typename in typedesc._basetypes:
if typename in typedesc._basetypes_default:
default = typedesc._basetypes_default[typename]
if default:
yield "modifier pass_%s (%s in=%s, output %s out=%s) { out = in; }\n" % (typename, typename, default, typename, default)
else:
yield "modifier pass_%s (%s in, output %s out) { out = in; }\n" % (typename, typename, typename)
def gen_modifiers_modifier():
for name, mt in mf.modifier_types():
if name in mf._skip_modifier:
continue
args = []
args.append("mesh_in")
prop_decl = []
prop_decl.append("mesh mesh_in [[string label=\"Mesh\"]]"),
prop_decl.append("output mesh mesh_out [[string label=\"Mesh\"]]"),
for prop in mf.modifier_properties(name, mt):
td, is_struct, is_flag = mf.typedesc_from_rna(prop)
if td is None:
continue
metadata = []
if (name, prop.identifier) in mf._skip_property:
metadata.append("string display=\"none\"")
else:
metadata.append("string label=\"%s\"" % prop.name)
if prop.type == 'ENUM':
# show enums as node option buttons (not sockets)
metadata.append("string display=\"button\"")
metadata.append("string widget=\"mapper\"")
options = ["%s:%s" % (item.name, item.identifier) for item in prop.enum_items]
metadata.append("string options=\"%s\"" % "|".join(item for item in options))
if is_flag:
metadata.append("int is_flag=1")
elif prop.type == 'POINTER' and issubclass(type(prop.fixed_type), bpy.types.ID):
metadata.append("string widget=\"idref\"")
metadata.append("string idtype=\"%s\"" % idref.id_type_identifier(type(prop.fixed_type)))
metadata = " [[%s]]" % ", ".join(m for m in metadata) if metadata else ""
if prop.is_enum_flag:
value = prop.default_flag
elif getattr(prop, "array_length", 0) > 0:
value = prop.default_array
else:
value = getattr(prop, "default", None)
default = typedesc.value_from_rna(td, prop, value)
prop_decl.append("%s %s%s%s" % (td, prop.identifier, "=%s" % default if default else "", metadata))
args.append(prop.identifier)
metadata = []
metadata.append("string label=\"%s\"" % mt.bl_rna.name)
metadata.append("string help=\"%s\"" % mt.bl_rna.description)
if name not in mf._skip_node:
metadata.append("string widget=\"node\"")
metadata.append("string category=\"Modifiers\"")
metadata = " [[%s]]" % ", ".join(m for m in metadata) if metadata else ""
source = "modifier %s%s(" % (name.lower(), metadata)
source += ", ".join("\n %s" % s for s in prop_decl)
source += ")\n"
source += "{\n"
source += " mesh_out = mod_%s(%s);\n" % (name.lower(), ", ".join(arg for arg in args))
source += "}\n"
yield source
def load_all_modifiers(blang_path):
for source in gen_modifiers_pass():
mod = load_modifier(source)
for source in gen_modifiers_modifier():
#print("****** MODIFIER *******")
#print(source)
#print("***********************")
mod = load_modifier(source)
import os
# XXX TODO automatically clean the cache folder by deleting unused files
#cache_dir = cache_directory()
for filename in os.listdir(blang_path):
f = open(os.path.join(blang_path, filename), 'r')
source = f.read()
f.close()
load_modifier(source)
def unload_all_modifiers():
mods = [name for name in _modifiers.keys()]
for name in mods:
unload_modifier(name)
# builtin symbols, independent of node tree or object
dict_builtin = {}
dict_builtin['DerivedMesh'] = mf.DerivedMesh
for name, func in getmembers(bf, isfunction):
dict_builtin[name] = func
for name, func in mf.mod_funcs.items():
dict_builtin[name] = func
"""
def sorted_nodes(node_tree):
nodes = []
visited = set()
def sort_node(node):
if node in visited:
return
visited.add(node)
for link in node_tree.links:
if link.to_node == node:
sort_node(link.from_node)
nodes.append(node)
for node in node_tree.nodes:
sort_node(node)
return nodes
"""
class NodeTreeCompiler():
def __init__(self):
self.mod_map = None
self.socket_map = None
self.interface_map = None
self.scope_id = strhash16("")
def compile(self, node_tree):
self.modifiers = []
self.node_tree(node_tree, {})
self.sort_modifiers()
return self.codegen()
def node_tree(self, node_tree, interface_map):
prev_mod_map = self.mod_map
prev_socket_map = self.socket_map
prev_interface_map = self.interface_map
self.mod_map = {}
self.socket_map = {}
self.interface_map = interface_map
# nodes = node_tree.nodes
# NB: sort by node name to ensure a somewhat stable order of nodes.
# Otherwise simply selecting nodes might require full rebuild of the modifier stack
nodes = sorted(node_tree.nodes, key=lambda node: node.name)
for node in nodes:
self.mod_inst = None
prev_scope_id = self.scope_id
self.scope_id = strhash16(node.name, self.scope_id)
node.compile(self)
self.scope_id = prev_scope_id
for link in node_tree.links:
from_mod, from_param = self.socket_map.get(link.from_socket, (None, None))
to_mod, to_param = self.socket_map.get(link.to_socket, (None, None))
if from_mod and to_mod:
assert(to_param not in to_mod.param_value or not isinstance(to_mod.param_value[to_param], ModifierLink))
to_mod.param_value[to_param] = ModifierLink(from_mod, from_param)
self.mod_map = prev_mod_map
self.socket_map = prev_socket_map
self.interface_map = prev_interface_map
def modifier(self, name, layer_name):
mod = _modifiers[name]
if layer_name in self.mod_map:
raise KeyError("Modifier layer %r already exists" % layer_name)
mod_inst = ModifierInstance(mod, layer_name, self.scope_id)
self.mod_inst = mod_inst
self.mod_map[layer_name] = self.mod_inst
self.modifiers.append(self.mod_inst)
return mod_inst
def map_socket(self, mod_inst, param_name, socket):
if mod_inst is None:
assert(self.mod_inst is not None) # XXX may support pending parameters later
mod_inst = self.mod_inst
self.socket_map[socket] = (mod_inst, param_name)
def sort_modifiers(self):
modlist = []
visited = set()
def sort_mod(mod):
if mod in visited:
return
visited.add(mod)
for param in mod.modifier.parameters:
if not param.is_output:
link = mod.param_value.get(param.name, None)
if isinstance(link, ModifierLink):
sort_mod(link.mod_inst)
modlist.append(mod)
for mod in self.modifiers:
sort_mod(mod)
self.modifiers = modlist
def codegen(self):
conv = Converter()
conv.module()
for mod in self.modifiers:
conv.modinst(mod)
conv.module_end()
#print("NodeTree source:")
#print_source(conv.result)
code = compile(conv.result, '<string>', 'exec')
class Generator():
@staticmethod
def evaluate(ob, **kwargs):
# for obmod in ob.modifiers:
# # disable modifiers by default, modifier function calls enable them
# obmod.show_render = False
# obmod.show_viewport = False
# obmod.show_in_editmode = False
driver.object_clear_driver(ob)
dict_globals = dict_builtin.copy() # don't modify basic common globals
dict_globals['__object__'] = ob
dict_globals['__object_add_driver__'] = driver.object_add_driver
dict_globals['__mesh_output___0'] = mf.DerivedMesh() # XXX can we get rid of the stupid suffix?
dict_globals.update(kwargs)
exec(code, dict_globals)
result = dict_globals['__mesh_output___0']
result.apply(ob)
return Generator
class Parameter():
def __init__(self, name, typedesc, is_output, default, metadata=None):
self.name = name
self.typedesc = typedesc
self.is_output = is_output
self.default = default
self.metadata = metadata if metadata else {}
class Modifier():
def __init__(self, name, metadata=None):
self.name = name
self.source = ""
self.parameters = []
self.metadata = metadata if metadata else {}
def parameter(self, *args, **kw):
self.parameters.append(Parameter(*args, **kw))
class ModifierLink():
def __init__(self, mod_inst, param_name):
self.mod_inst = mod_inst
self.param_name = param_name
from bpy.types import ID
StructRNA = bpy.types.Struct.__bases__[0]
def _modinst_param_arg(typedesc, prop, value):
b = typedesc.basetype
if b in {'float', 'int', 'bool'}:
return repr(value)
elif b in {'vector', 'point', 'normal'}:
return "Vector(%s)" % repr(value[:])
elif b in {'color'}:
return "Color(%s)" % repr(value[:])
elif b in {'matrix'}:
return "Matrix(%s)" % repr(value[:])
elif b in {'string'}:
if (prop and prop.type == 'POINTER') or isinstance(value, StructRNA):
# convert struct objects into bpy path strings
if isinstance(value, ID):
return "%r" % idref.get_full_path(value)
else:
# XXX unsupported
return "%r" % ""
elif (prop and prop.is_enum_flag):
return "%r" % "|".join(v for v in value)
else:
return "%r" % value
else:
raise Exception("Unhandled type %r for converting socket value to parameter default" % b)
class ModifierInstance():
def __init__(self, modifier, name, scope_id):
self.modifier = modifier
key = strhash16(name, scope_id)
self.name = "%s%d" % (modifier.name, key)
self.param_value = {}
def parameter(self, param_name, typedesc, prop, value):
self.param_value[param_name] = _modinst_param_arg(typedesc, prop, value)