def runSceneExternal( self ): #TODO: use a modal window to indicate external host state scnEditor = self.getModule( 'scenegraph_editor' ) if scnEditor and scnEditor.activeSceneNode: path = scnEditor.activeSceneNode.getNodePath() ExternRun.runScene( path, parent_window = self.getMainWindow() )
def runSceneExternal(self): #TODO: use a modal window to indicate external host state scnEditor = self.getModule('scenegraph_editor') if scnEditor and scnEditor.activeSceneNode: path = scnEditor.activeSceneNode.getNodePath() ExternRun.runScene(path, parent_window=self.getMainWindow())
def runGameExternal( self ): #TODO: use a modal window to indicate external host state ExternRun.runGame( parent_window = self.getMainWindow() )
def runGameExternal(self): #TODO: use a modal window to indicate external host state ExternRun.runGame(parent_window=self.getMainWindow())