Exemplo n.º 1
0
def play_1_loop(press_time):
    dobot_state = dType.ConnectDobot(api, "", 115200)[0]
    if dobot_state == dType.DobotConnect.DobotConnect_NoError:
        moveForward()
        press_screen(press_time)
        time.sleep(1.7)
        moveForward(offset=-70)
    dType.DisconnectDobot(api)

    time.sleep(4)
import DobotDll.DobotDllType as dType
import random
from pynput import keyboard
from pynput.keyboard import KeyCode

CON_STR = {
    dType.DobotConnect.DobotConnect_NoError: "DobotConnect_NoError",
    dType.DobotConnect.DobotConnect_NotFound: "DobotConnect_NotFound",
    dType.DobotConnect.DobotConnect_Occupied: "DobotConnect_Occupied"
}

#Load Dll
api = dType.load()

#Connect Dobot
state = dType.ConnectDobot(api, "", 115200)[0]
print("Connect status:", CON_STR[state])

if (state == dType.DobotConnect.DobotConnect_NoError):

    #Clean Command Queued
    dType.SetQueuedCmdClear(api)

    #Async Motion Params Setting
    dType.SetHOMEParams(api, 172, -120, 50, 0, isQueued=1)
    dType.SetPTPJointParams(api,
                            200,
                            200,
                            200,
                            200,
                            200,
Exemplo n.º 3
0
def connect():
    state = dType.ConnectDobot(api, "", 115200)[0]  # Connect Dobot
    print("Connect status:", CON_STR[state])
    return state
Exemplo n.º 4
0
def main():
    state = dType.ConnectDobot(api, "", 115200)[0]
    print("Connect status:", CON_STR[state])
    if state == dType.DobotConnect.DobotConnect_NoError:
        work()
    dType.DisconnectDobot(api)