Exemplo n.º 1
0
 def initialize(self):
     PyGameApplication.initialize(self)
     self.resize(DEMO_WINDOW_LENGTH, DEMO_WINDOW_HEIGHT)
     self.caption("Bouncer Demo")
     self.setCursor(BouncingCursor(self.camera.overlay, mouseVisible=False))
     self.setEnvironment(
         BouncingScene(self.timer, DEMO_WINDOW_LENGTH, DEMO_WINDOW_HEIGHT))
Exemplo n.º 2
0
 def initialize(self):
     PyGameApplication.initialize(self)
     self.resize(DEMO_WINDOW_LENGTH, DEMO_WINDOW_HEIGHT)
     self.caption("Base Demo")
     self.setCursor(PyGameCursor(self.camera.overlay, mouseVisible=False)
                    )  # TODO: Fix the "invisible" mouse cursor... :(
     self.setEnvironment(
         BasingScene(self.timer, DEMO_WINDOW_LENGTH, DEMO_WINDOW_HEIGHT))
Exemplo n.º 3
0
 def initialize(self):
     PyGameApplication.initialize(self)
     self.resize(DEMO_WINDOW_LENGTH, DEMO_WINDOW_HEIGHT)
     self.setCursor(PyGameCursor(self.camera.overlay, mouseVisible=False))
     self.algorithm = BubbleSort()
     self.data = list(range(DATA_SIZE))
     self.setEnvironment(
         SortingScene(self.timer, DEMO_WINDOW_LENGTH, DEMO_WINDOW_HEIGHT,
                      self.algorithm, self.data))
     self.reset()
Exemplo n.º 4
0
    def initialize(self):
        PyGameApplication.initialize(self)
        self.resize(DEMO_WINDOW_LENGTH, DEMO_WINDOW_HEIGHT)

        # Resize the camera sensor to match window dimensions.
        self.camera.configureSensor(DEMO_WINDOW_LENGTH, DEMO_WINDOW_HEIGHT,
                                    DEMO_WINDOW_LENGTH, DEMO_WINDOW_HEIGHT)

        self.caption("Enlightenment Testing")
        self.setCursor(PyGameCursor(self.camera.overlay, mouseVisible=False))

        # Configure a camera mount and lens.
        self.camera.attach(ETMount(self.dimensions))
        self.camera.attach(ETLens())

        # Let the environment know about the lens, for now.
        self.setEnvironment(
            EnlighteningScene(self.timer, DEMO_WINDOW_LENGTH,
                              DEMO_WINDOW_HEIGHT, self.camera.lens))