def run(): import testopt opts = testopt.parseCommandLine(800, 600) pyui.init(*opts) g = game() pyui.run()
def run(): opts = testopt.parseCommandLine(800, 600) done = 1 frame = 0 t = time.time() pyui.init(*opts) pyui.desktop.getRenderer().setMouseCursor("cursor.png", 11,7) w = pyui.widgets.Frame(50, 50, 600, 450, "clipme") g = pyui.grid.GridPanel(6,10) for i in range(0,10): g.putCellAt( pyui.widgets.Button("button #%d" % i, None), random.randrange(0,4), random.randrange(0,5) ) g.putCellAt( pyui.widgets.Label("label #%d" % i), random.randrange(0,4), random.randrange(5,10) ) g.putCellAt( pyui.widgets.Edit("label #%d" % i, 12, None), random.randrange(0,4), random.randrange(10,15) ) g.putCellAt( pyui.widgets.SliderBar(onbutton, 50, 30), random.randrange(0,4), random.randrange(15,20) ) w.replacePanel(g) w.pack() pyui.run() print "done" pyui.quit()
def run(): done = 1 import testopt opts = testopt.parseCommandLine(800, 600) pyui.init(*opts) g = app() pyui.run()
def run(): done = 1 frame = 0 t = time.time() import testopt opts = testopt.parseCommandLine(800, 600) pyui.init(*opts) g = game() pyui.run()
def run(): import testopt opts = testopt.parseCommandLine(800, 600) pyui.init(*opts) cubeSetup() pyui.desktop.getRenderer().setBackMethod(drawCube) createControl() con = pyui.dialogs.Console(0,500,780,80) pyui.run() print "done X" pyui.quit() print "quit."
def run(): import testopt opts = testopt.parseCommandLine(800, 600) pyui.init(*opts) # pyui.core.setTheme(pyui.greenTheme.greenTheme(pyui.core.gRenderer, 640, 480)) g = app() pyui.run() print "done X" g.cleanup() pyui.quit() print "quit."
def update(self): sylphis.CClient.update_c(self) e = CEngine dt = e.getFrameLength() if self.mapLoaded: self.getSceneManager().update(dt) e.renderer.beginFrame() for s in self.postEffects.values(): e.renderer.drawPic(0, 0, 800, 600, s) #e.renderer.calcAverageLuma() #e.renderer.drawPic(50, 50, 300, 300, self.bufferA, 0.0, 0.0, 1.0 + 3.0 / 64.0, 1.0 + 3.0 / 64.0) #e.renderer.drawPic(400, 50, 300, 300, self.bufferAb, 0.0, 0.0, 1.0 + 3.0 / 64.0, 1.0 + 3.0 / 64.0) #if faderAmount() < 1.0: # e.renderer.drawPic(0, 0, 800, 600, self.faderShader) if self.mapLoaded: self.getSceneManager().render(e.renderer) e.renderer.enter2DMode() # Render the postprocess quads #e.renderer.renderOverlay2D() # Run and render the GUI pyui.run() if self.drawFPS: self._drawFPS() self._drawEPS() if self.drawPerf: self._drawPerformaceInfo() ## if not pyui.isActive(): ## self.hud.render(self.player) e.renderer.exit2DMode() e.renderer.endFrame()
def run(): opts = testopt.parseCommandLine(800, 600) done = 1 frame = 0 t = time.time() pyui.init(*opts) pyui.desktop.getRenderer().setMouseCursor("cursor.png", 11, 7) for i in range(0, 1): w = pyui.widgets.Frame(50 + i * 20, 50 + i * 20, 400, 400, "spreadsheet") w.setLayout(pyui.layouts.GridLayoutManager(1, 1, 0)) b = pyui.sheet.Sheet(onChanged, onInserted) b.setColumnTitle(3, "A very Long one") b.setColumnTitle(2, "Table name") b.setColumnTitle(1, "Something goes here....") w.addChild(b) w.pack() pyui.run() print "done" pyui.quit()
def run(): opts = testopt.parseCommandLine(1024, 768) done = 1 frame = 0 t = time.time() pyui.init(*opts) w = pyui.widgets.Frame(0,0,800,600, "HTML!") h = pyui.html.HTMLPanel() w.replacePanel(h) w.pack() #f = open('C:/ninja/Projects/pyui/website/index.html') #text = f.read() #f.close() h.feed(text) #h.feed(testText) w.resize(800,600) pyui.run() print "done" pyui.quit()
def loop(self): pyui.run()
def run(): pyui.run(update)