Exemplo n.º 1
0
 def __init__(self, game_manager):
     SceneBase.__init__(self, game_manager)
     self.fragments = Fragments()
     self.fragments.shuffle()
     self.move_counter = MoveCounter((SCREEN_OFFSET, 20))
     self.game_timer = GameTimer((200 + SCREEN_OFFSET, 20))
     self.playing = True
Exemplo n.º 2
0
 def __init__(self, game_manager):
     SceneBase.__init__(self, game_manager)
     self.load_images()
     self.load_sounds()
     self.create_group()
     self.create_sprites()
     self.playing = True
Exemplo n.º 3
0
 def __init__(self, game_manager, scene_play):
     SceneBase.__init__(self, game_manager)
     self.scene_play = scene_play
     self.transit_time = FPS * 2
     self.set_gameclear()
     self.set_push()
Exemplo n.º 4
0
 def __init__(self, game_manager):
     SceneBase.__init__(self, game_manager)
     self.load_images()
     self.set_title()
     self.set_push()
     self.set_credit()