Predictive Game Engine. This is a physics engine which can coexist with PyGame or run in batch mode with Python. It is implemented in Modula-2, C++, Python and maxima. Internally it predicts the time of next collision rather than test for a collision every frame.
forked from gaiusm/pge
-
Notifications
You must be signed in to change notification settings - Fork 0
Predictive Game Engine (A physics game engine which can coexist with Pygame)
License
GPL-3.0, GPL-3.0 licenses found
Licenses found
GPL-3.0
LICENCE
GPL-3.0
COPYING
ThallasTV/pge
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
About
Predictive Game Engine (A physics game engine which can coexist with Pygame)
Resources
License
GPL-3.0, GPL-3.0 licenses found
Licenses found
GPL-3.0
LICENCE
GPL-3.0
COPYING
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published
Languages
- C 48.8%
- Roff 24.3%
- Modula-2 16.7%
- Python 5.7%
- Makefile 2.1%
- Shell 1.1%
- Other 1.3%