forked from oahassan/way-of-the-stick
/
volumeui.py
68 lines (51 loc) · 2.04 KB
/
volumeui.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
import sys
import pygame
import wotsuievents
import wotsui
from wotsuicontainers import Slider
from button import Label
class VolumeControl(Slider):
def __init__(self):
Slider.__init__(self)
self.percent_label = Label((0,0), '', (255, 255, 255), 30)
def set_layout_data(self, position, slider_width):
Slider.set_layout_data(self, position, slider_width)
y_delta = self.center()[1] - self.percent_label.center()[1]
x_delta = self.position[0] + self.width - self.percent_label.position[0]
y_position = self.center()[1] - (.5 * self.percent_label.height)
self.percent_label.shift(x_delta + 7, y_delta + 4)
def handle_events(self):
Slider.handle_events(self)
self.percent_label.set_text(str(int(100 * self.get_scroll_percent())) + '%')
def draw(self, surface):
Slider.draw(self, surface)
self.percent_label.draw(surface)
def draw_relative(self, surface, position):
Slider.draw_relative(self, surface, position)
self.percent_label.draw_relative(surface, position)
if __name__ == '__main__':
pygame.init()
pygame.init()
pygame.font.init()
screen = pygame.display.set_mode((800, 600))
clock = pygame.time.Clock()
slider = VolumeControl()
slider.create_children()
slider.set_layout_data((300, 100), 300)
scroll_percent = Label((10,10),'',(0,0,255))
slider.set_scroll_percent(.5)
while True:
wotsuievents.get_events()
events = wotsuievents.events
event_types = wotsuievents.event_types
mousePos = wotsuievents.mouse_pos
mouseButtonsPressed = wotsuievents.mouse_buttons_pressed
if pygame.QUIT in event_types:
sys.exit()
slider.handle_events()
scroll_percent.set_text(str(slider.get_scroll_percent()))
screen.fill((0,0,0))
slider.draw(screen)
scroll_percent.draw(screen)
pygame.display.update()
clock.tick(20)