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bsjtfgrue

My solution for the BSJTF Grue Challenge

Puzzle 1: You might want to turn on your flashlight

Puzzle 2: You needed to fuzz the keypad, it only checked the first charictors for "admin", and trimed that. Fuz with spaces

Puzzle 3:

  • Take the matches
  • Helps to light the match before the candle
  • Light the Candle
  • Moving the carpet shows a lock, you can't pick your nose, or the lock :(
  • Lighting the candle yielded some numbers. I just brute forced the code. See lock-bruteforce.log

Puzzle 4:

  • Look at the paper!
  • Call the phone number
  • Decode modem sounds using minimodem -- I had a problem here with the version of minimodem - needed 0.8.1 -- See room.txt
  • You needed to press the buttons in the order of the Konami code - you can press buttons more then once
  • Finally, press the green button

Puzzle 5:

  • ls to find the knockknock.py file
  • cat to see and copy/paste the file (You can't run it on the "laptop")
  • Google "First Hacker rats" and find this page: http://wizzley.com/first-hacker-marconi-wireless-1903/
  • Rats goes into the DitDaw veriable, use RATS in ditdaw ...--- Style
  • Note, https://github.com/coolacid/bsjtfgrue/blob/master/knockknock.py#L18 does some interesting things at 00 and 30secs.
  • "Laptop" has date command to get the date!
  • Send the required information, and date from "laptop" into the getaccess function
  • use the 'history' command on the "laptop" and see a netcat command
  • Send the generated password to the "server"

Profit.

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My solution for the BSJTF Grue Challenge

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