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Amulet Map Editor

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A new Minecraft world editor and converter that supports all versions since Java 1.12 and Bedrock 1.7.

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Running compiled builds

Download the zip file for your operating system from the list of compiled builds. (Currently Windows only)

Extract the contained folder to a location on your computer and run the executable.

Running from Source

If you are running a compiled build you do NOT need to do this.

  1. Install Python 3.7+
  2. We recommend setting up a python virtual environment so you don't run into issues with dependency conflicts.
  3. run python -m pip install amulet-map-editor to install the library and all its dependencies.
  4. run python amulet_map_editor to run the program

Notes

If you have python 2 installed python may point to the wrong version in which case you will have to swap out python for python3

When installing from source the following dependencies will be installed

  • numpy
  • wxpython
  • pyopengl
  • Amulet-Core The library to handle loading and saving data to the world formats.
  • Amulet-NBT The library to handle reading and saving NBT and SNBT.
  • PyMCTranslate The library to handle block, block entity, entity and biome translation. between versions
  • Minecraft-Model-Reader The library to handle loading block models and textures from a resource pack for use in the renderer.

Contributing

For information about contributing to this project, please read the contribution file.

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A new Minecraft world editor and converter that supports all versions since Java 1.12 and Bedrock 1.7.

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