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new_rl

Currently this is more a roguelike engine than a roguelike. Monster interaction is limited to attacking stationary monsters, item interaction to picking up items and terrain generation is rudimentary. Additionally, it has no name. Hopefully all this will change.

TODO

  • Find a name
  • Find a plot
  • Fix bugs, etc.

RUNNING

  • install prerequisites: pip install twisted pyyaml
  • run makelinks.sh if on a mac, pass the argument darwin. (Windows user will need to get a copy of libtcod themselves)
  • run main.py with python2.7 python main.py

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