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Realtime 3D game/visualization engine, framework, toolkit, library and tool for Tool-Oriented Development paradigm, written in C++, scriptable through Python, Lua and Ruby. Supports D3D for rendering, runs under Windows.

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hermeszhang/todengine_old

 
 

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Realtime 3D game/visualization engine, framework, toolkit, library and tool for Tool-Oriented Development paradigm, written in C++, scriptable through Python, Lua and Ruby. Supports D3D for rendering, runs under Windows.

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  • RPC 60.3%
  • C++ 25.6%
  • Objective-C 7.1%
  • Python 5.6%
  • HLSL 0.9%
  • C 0.5%