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Realtime 3D game/visualization engine, framework, toolkit, library and tool for Tool-Oriented Development paradigm, written in C++, scriptable through Python, Lua and Ruby. Supports D3D for rendering, runs under Windows.
hermeszhang/todengine_old
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Realtime 3D game/visualization engine, framework, toolkit, library and tool for Tool-Oriented Development paradigm, written in C++, scriptable through Python, Lua and Ruby. Supports D3D for rendering, runs under Windows.
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- RPC 60.3%
- C++ 25.6%
- Objective-C 7.1%
- Python 5.6%
- HLSL 0.9%
- C 0.5%