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MS_ShotSculptor

Corrective shot sculpting tool for maya.

version 0.01 12/15/19

Author: Mason Smigel

email: mgsmigel@gmail.com


DESCRIPTION 

MS-Shot-Sculpt creates, edits and animates tangent space blendshapes across skinned meshes.
It stores all the animation, mesh and blendshape data in a single Shot-Sculpt Node (DO NOT DELETE IT!!!!)


INSTALL

1. Move the scripts/MS_ShotSculptor.py file to your maya scripts directory. 

    found at:
             MAC :/Users/<user>/Library/Preferences/Autodesk/maya/scripts
             WIN: <drive>:\\Documents\\maya\\scripts


2. Move the icons/MS_shotSculptor_Icon.png to your maya icons directory

	found at:
         MAC :/Users/<user>/Library/Preferences/Autodesk/maya/<version>/prefs/icons
         WIN: <drive>:\Documents\\maya\<version>\prefs\icons
             
3. Restart maya if it is currently running. 

4. select the shelf you would like to add the button to. Drag and drop the install.py file into maya 

            ----------------------- OR -----------------------
            
            
1. Open the MS_ShotSculptor.py in a python tab of the script editor

2. Run the script



USAGE- 


1. Select all Skinned Meshes you wish to influence and press "Create Shot-Sculpt Group". 

2. Move to the frame you want to correct and press "Create Sculpt-Frame"

3. Use any sculpting and modeling tools (NO DEFORMERS) to sculpt your corrective. 
        
4. Press the Edit button to exit edit mode. 

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Corrective shot sculpting tool for maya.

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