Maya deformer for simple mesh contact
License
miabrahams/ContactDeformer
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
Contact/collision deformer for Maya. Adjusts points based on mesh proximity by simple projection. Useful for fingers touching a tabletop, for example. Buggy and very slow. Likely to need a major rewrite. May cause data loss. Copyright Michael Abrahams 2018, based on code by Jan Lachauer. GPL v3 license.
About
Maya deformer for simple mesh contact
Resources
License
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published