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SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.
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yulouchun/SalviaRenderer
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Project build guide 1. Requirements * Windows 10 * Visual Studio 2019. * Python 3.5 or later * CMake 3.15+ * Linux * Mint 16 and Mint 17 were tested. * GCC 8 or later. * Python 3.5 or later * CMake 3.15 or later 2. Build steps * Run build_all.py which is located at root of project. * If it is the first run of build_all.py, an configuration file "proj.py" will be generated. * Edit proj.py after read the comments of the file. * If build tool is visual studio, vs solution file will be generated in sub folder of 'build'. 3. REMARK * Each configuration was built once build_all.py was run. But visual studio supports multiple configurations in one project. You should modify proj.py and execute build_all.py for each of configurations. If you have any question, please contact: wuye9036 _at_ gmail _dot_ com
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SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.
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