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SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.

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yulouchun/SalviaRenderer

 
 

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Project build guide

1. Requirements
  * Windows 10
    * Visual Studio 2019.
	* Python 3.5 or later
	* CMake 3.15+
  * Linux
    * Mint 16 and Mint 17 were tested.
	* GCC 8 or later.
	* Python 3.5 or later
	* CMake 3.15 or later
	
2. Build steps
  * Run build_all.py which is located at root of project.
  * If it is the first run of build_all.py, an configuration file "proj.py" will be generated.
  * Edit proj.py after read the comments of the file.
  * If build tool is visual studio, vs solution file will be generated in sub folder of 'build'.
 
3. REMARK
  * Each configuration was built once build_all.py was run. But visual studio supports multiple configurations in one project. You should modify proj.py and execute build_all.py for each of configurations.
  
If you have any question, please contact:

wuye9036 _at_ gmail _dot_ com

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SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.

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  • C++ 92.2%
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