Пример #1
0
import pygame
from pygame import display, rect
import pymclevel
import release
import shutil
import sys
import traceback
import threading

from utilities.gl_display_context import GLDisplayContext

#&# Prototype fro blocks/items names
import mclangres
#&#

getPlatInfo(OpenGL=OpenGL, numpy=numpy, pygame=pygame)

ESCAPE = '\033'


class MCEdit(GLViewport):
    def_enc = DEF_ENC

    def __init__(self, displayContext, *args):
        if DEBUG_WM:
            print "############################ __INIT__ ###########################"
        self.resizeAlert = config.settings.showWindowSizeWarning.get()
        self.maximized = config.settings.windowMaximized.get()
        self.saved_pos = config.settings.windowX.get(), config.settings.windowY.get()
        if displayContext.win and DEBUG_WM:
            print "* self.displayContext.win.state", displayContext.win.get_state()
Пример #2
0
from pymclevel.minecraft_server import ServerJarStorage

import os.path
import pygame
from pygame import display, rect
import pymclevel
import shutil
import traceback
import threading

from utilities.gl_display_context import GLDisplayContext

import mclangres
from utilities import mcver_updater, mcworld_support

getPlatInfo(OpenGL=OpenGL, numpy=numpy, pygame=pygame)

ESCAPE = '\033'


class MCEdit(GLViewport):
    def_enc = DEF_ENC

    def __init__(self, displayContext, *args):
        if DEBUG_WM:
            print "############################ __INIT__ ###########################"
        self.resizeAlert = config.settings.showWindowSizeWarning.get()
        self.maximized = config.settings.windowMaximized.get()
        self.saved_pos = config.settings.windowX.get(), config.settings.windowY.get()
        if displayContext.win and DEBUG_WM:
            print "* self.displayContext.win.state", displayContext.win.get_state()