Пример #1
0
 def run(self):
     hue_step = 1 / float(self.wall.width * self.wall.height)
     cache_list = []
     cache_cnt = random.randint(5, 15)
     offset_step = 1.0 / cache_cnt
     ttl = max(1.5, random.random() * 3) / cache_cnt
     offset = random.random()
     # prepare
     for cache_idx in range(cache_cnt):
         cache = []
         for cnt, pixel in enumerate(self.draw_list):
             x = pixel[0]
             y = pixel[1]
             hue = ((hue_step * cnt) + offset) % 1.0
             cache.append((x, y, hue))
             self.wall.pixel(x, y).hsv = (hue, 1, 1)
         cache_list.append(cache)
         offset += offset_step
     # draw
     wall = self.wall
     for cache in cache_list:
         wall2 = wall.copy()
         for pixel in cache:
             wall2.pixel(pixel[0], pixel[1]).hsv = (pixel[2], 1, 1)
         fi = FadeIter(wall, wall2, ttl)
         fi.run()
         wall = wall2
     wall2 = wall.copy(True)
     fi = FadeIter(wall, wall2, ttl)
     fi.run()
Пример #2
0
	def run(self):
		h=random.random()
		hb=1-h
		b=self.Ball((random.random(),1,1),(random.randint(1,5),random.randint(1,5)),1,1)
		b2=self.Ball((h,1,1),(random.randint(1,5),random.randint(1,5)),-1,1)
		for i in range (1,150):
			wall=self.wall
			wall2=self.wall.copy()
			self.drawbackground((hb,1,0.1),wall)
			b.draw(wall)
			b2.draw(wall)
			self.moveball(b)
			self.moveball(b2)
			fi = FadeIter(wall2, wall, 0.07)
			fi.run()
Пример #3
0
 def run(self):
     h = random.random()
     hb = 1 - h
     b = self.Ball((random.random(), 1, 1),
                   (random.randint(1, 5), random.randint(1, 5)), 1, 1)
     b2 = self.Ball((h, 1, 1), (random.randint(1, 5), random.randint(1, 5)),
                    -1, 1)
     for i in range(1, 150):
         wall = self.wall
         wall2 = self.wall.copy()
         self.drawbackground((hb, 1, 0.1), wall)
         b.draw(wall)
         b2.draw(wall)
         self.moveball(b)
         self.moveball(b2)
         fi = FadeIter(wall2, wall, 0.07)
         fi.run()
Пример #4
0
 def run(self):
     hue_step = 1 / float(self.wall.width * self.wall.height)
     offset = random.random()
     cnt = 0
     cache = []
     for pixel in self.draw_list:
         x = pixel[0]
         y = pixel[1]
         hue = ((hue_step * cnt) + offset) % 1.0
         cache.append((x, y, hue))
         self.wall.pixel(x, y).hsv = (hue, 1, 1)
         self.wall.draw()
         time.sleep(.02)
         cnt += 1
     wall = self.wall
     for pixel in cache:
         wall2 = wall.copy()
         wall2.pixel(pixel[0], pixel[1]).rgb = (0, 0, 0)
         fi = FadeIter(wall, wall2, .001)
         wall = wall2
         fi.run()
Пример #5
0
 def run(self):
     hue_step = 1 / float(self.wall.width * self.wall.height)
     offset = random.random()
     cnt = 0
     cache = []
     for pixel in self.draw_list:
         x = pixel[0]
         y = pixel[1]
         hue = ((hue_step * cnt) + offset) % 1.0
         cache.append((x, y, hue))
         self.wall.pixel(x, y).hsv = (hue, 1, 1)
         self.wall.draw()
         time.sleep(.02)
         cnt += 1
     wall = self.wall
     for pixel in cache:
         wall2 = wall.copy()
         wall2.pixel(pixel[0], pixel[1]).rgb = (0, 0, 0)
         fi = FadeIter(wall, wall2, .001)
         wall = wall2
         fi.run()
Пример #6
0
 def run(self):
     hue_step = 1 / float(self.wall.width * self.wall.height)
     cache_list = []
     cache_cnt = random.randint(5,15)
     offset_step = 1.0 / cache_cnt
     ttl = max(1.5, random.random() * 3) / cache_cnt
     offset = random.random()
     # prepare
     for cache_idx in range(cache_cnt):
         cache = []
         for cnt, pixel in enumerate(self.draw_list):
             x = pixel[0]
             y = pixel[1]
             hue = ((hue_step * cnt) + offset) % 1.0
             cache.append((x, y, hue))
             self.wall.pixel(x, y).hsv = (hue, 1, 1)
         cache_list.append(cache)
         offset += offset_step
     # draw
     wall = self.wall
     for cache in cache_list:
         wall2 = wall.copy()
         for pixel in cache:
             wall2.pixel(pixel[0], pixel[1]).hsv = (pixel[2], 1, 1)
         fi = FadeIter(wall, wall2, ttl)
         fi.run()
         wall = wall2
     wall2 = wall.copy(True)
     fi = FadeIter(wall, wall2, ttl)
     fi.run()