Пример #1
0
 def __init__(self):
     self.sprnames = []
     self.states = [state_t(action=None)]
     self.state_labels = {}
     self.previous_state_id = -1
     self.loop_start_id = -1
     self.saved_gotos = []
Пример #2
0
    def construct_states(self, params):
        sprite_num = self.sprite_for_name(params["sprname"])
        tics = int(params["tics"])
        is_bright = params.get("bright") != None
        action = action_pointer_for_name(params.get("action"))

        for fr in params["frame"]:
            frame = ord(fr.lower()) - ord('a')
            if is_bright:
                frame |= 32768
            yield state_t(
                sprite=sprite_num,
                frame=frame,
                tics=tics,
                action=action,
            )
Пример #3
0
 def alloc_new_state(self):
     result = len(self.states)
     self.states.append(state_t())
     return result