def update(self, dt): self.ship.update() tmpCount = randint(1, 1800) if tmpCount > self.minProb: self.addAsteroid() if self.minProb < 1300: self.minProb = 1300 self.nimProb = self.minProb - 1 for k in self.asteroidList: if k.collide_widget(self.ship): print 'death' self.gameOver() Clock.unshcedule(self.update) k.update()
def cancel_exception(self): '''Called to cancel the potentially scheduled exception, scheduled with :meth:`handle_exception`. ''' Clock.unshcedule(self.exception_callback) self.exception_callback = None