Пример #1
0
class Gui:

    class Widget:

        def __init__(self, image_surface=None, pos=Vector2(0, 0)):
            self.uuid = 0
            self.position = pos
            self.image = image_surface
            self.tag = ""

        def __eq__(self, other):
            return self.uuid == other.uuid

    def __init__(self, engine):
        self.widgets = list()
        self.engine = engine
        self.id_manager = IdManager()

    # draw buttons, text, labels, hud elements
    def draw_widgets(self):

        display = self.engine.display

        for widget in self.widgets:

            x = widget.position.x
            y = widget.position.y

            display.blit(widget.image, (x, y))

    # Add widget to gui and assign a uuid.
    def add_widget(self, widget):
        widget.uuid = self.id_manager.get_id()
        self.widgets.append(widget)

    # Change image of the widget.
    def update_widget_image(self, widget_tag, image_surface):
        # find widget by tag
        for widget in self.widgets:
            if widget.tag == widget_tag:
                widget.image = image_surface
                break

    # remove widget from the gui handler
    def remove_widget(self, widget):
        self.widgets.remove(widget)
Пример #2
0
class Gui:
    class Widget:
        def __init__(self, image_surface=None, pos=Vector2(0, 0)):
            self.uuid = 0
            self.position = pos
            self.image = image_surface
            self.tag = ""

        def __eq__(self, other):
            return self.uuid == other.uuid

    def __init__(self, engine):
        self.widgets = list()
        self.engine = engine
        self.id_manager = IdManager()

    # draw buttons, text, labels, hud elements
    def draw_widgets(self):

        display = self.engine.display

        for widget in self.widgets:

            x = widget.position.x
            y = widget.position.y

            display.blit(widget.image, (x, y))

    # Add widget to gui and assign a uuid.
    def add_widget(self, widget):
        widget.uuid = self.id_manager.get_id()
        self.widgets.append(widget)

    # Change image of the widget.
    def update_widget_image(self, widget_tag, image_surface):
        # find widget by tag
        for widget in self.widgets:
            if widget.tag == widget_tag:
                widget.image = image_surface
                break

    # remove widget from the gui handler
    def remove_widget(self, widget):
        self.widgets.remove(widget)
Пример #3
0
 def __init__(self, engine):
     self.widgets = list()
     self.engine = engine
     self.id_manager = IdManager()
Пример #4
0
 def __init__(self, engine):
     self.widgets = list()
     self.engine = engine
     self.id_manager = IdManager()