Пример #1
0
    def test_uniform_noise_4_bots_no_noise_a_star(self):
        test_layout = (
        """ ##################
            # #.  .  # . 2   #
            # #####    #####3#
            #  0  . #  .  .#1#
            ################## """)
        universe = CTFUniverse.create(test_layout, 4)
        noiser = AStarNoiser(universe.copy())

        expected_0 = [(1, 2), (7, 3), (1, 3), (3, 3), (6, 3),
                      (2, 3), (4, 3), (1, 1), (5, 3)]
        position_bucket_0 = collections.defaultdict(int)

        bot_2_pos = (13, 1)
        position_bucket_2 = {bot_2_pos : 0}

        for i in range(100):
            new = noiser.uniform_noise(universe.copy(), 1)
            self.assertTrue(new.bots[0].noisy)
            self.assertFalse(new.bots[2].noisy)
            position_bucket_0[new.bots[0].current_pos] += 1
            position_bucket_2[new.bots[2].current_pos] += 1
        self.assertEqual(100, sum(position_bucket_0.values()))
        self.assertEqual(100, sum(position_bucket_2.values()))
        # Since this is a randomized algorithm we need to be a bit lenient with
        # our tests. We check that each position was selected at least once.
        six.assertCountEqual(self, position_bucket_0, expected_0, position_bucket_0)

        # bots should never have been noised
        self.assertEqual(100, position_bucket_2[bot_2_pos])
Пример #2
0
    def test_noise_a_star_failure(self):
        test_layout = (
        """ ##################
            # #.  .  # . 2   #
            # #####    #####3#
            #  0# . #  .  . 1#
            ################## """)
        # noiser should not crash when it does not find a connection
        universe = CTFUniverse.create(test_layout, 4)

        positions = [b.current_pos for b in universe.bots]
        team_positions = []
        enemy_positions = []

        # We try it a few times to avoid coincidental failure
        RANDOM_TESTS = 3
        for i in range(RANDOM_TESTS):

            noiser = AStarNoiser(universe.copy())
            new_uni = noiser.uniform_noise(universe.copy(), 0)
            new_positions = [b.current_pos for b in new_uni.bots]

            team_positions += new_positions[0::2]
            enemy_positions += new_positions[1::2]

        # assume not all bots (except 0 and 2) are in the original position anymore
        self.assertEqual(set(positions[0::2]), set(team_positions))
        self.assertNotEqual(set(positions[1::2]), set(enemy_positions),
                            "Testing randomized function, may fail sometimes.")
Пример #3
0
    def test_noise_a_star_failure(self):
        test_layout = (""" ##################
            # #.  .  # . 2   #
            # #####    #####3#
            #  0# . #  .  . 1#
            ################## """)
        # noiser should not crash when it does not find a connection
        universe = CTFUniverse.create(test_layout, 4)

        positions = [b.current_pos for b in universe.bots]
        team_positions = []
        enemy_positions = []

        # We try it a few times to avoid coincidental failure
        RANDOM_TESTS = 3
        for i in range(RANDOM_TESTS):

            noiser = AStarNoiser(universe.copy())
            new_uni = noiser.uniform_noise(universe.copy(), 0)
            new_positions = [b.current_pos for b in new_uni.bots]

            team_positions += new_positions[0::2]
            enemy_positions += new_positions[1::2]

        # assume not all bots (except 0 and 2) are in the original position anymore
        self.assertEqual(set(positions[0::2]), set(team_positions))
        self.assertNotEqual(
            set(positions[1::2]), set(enemy_positions),
            "Testing randomized function, may fail sometimes.")
Пример #4
0
    def test_uniform_noise_4_bots_a_star(self):
        test_layout = (
        """ ##################
            # #. 2.  # .     #
            # #####    #####3#
            #  0  . #  .  .#1#
            ################## """)
        universe = CTFUniverse.create(test_layout, 4)
        noiser = AStarNoiser(universe.copy())

        expected_0 = [(1, 2), (7, 3), (1, 3), (3, 3), (6, 3),
                      (2, 3), (4, 3), (1, 1), (5, 3)]
        position_bucket_0 = collections.defaultdict(int)

        expected_2 = [(7, 3), (8, 2), (7, 1), (8, 1), (6, 1), (3, 1), (5, 1),
                      (4, 1), (7, 2)]
        position_bucket_2 = collections.defaultdict(int)

        for i in range(100):
            new = noiser.uniform_noise(universe.copy(), 1)
            self.assertTrue(new.bots[0].noisy)
            self.assertTrue(new.bots[2].noisy)
            position_bucket_0[new.bots[0].current_pos] += 1
            position_bucket_2[new.bots[2].current_pos] += 1
        self.assertEqual(100, sum(position_bucket_0.values()))
        self.assertEqual(100, sum(position_bucket_2.values()))
        # Since this is a randomized algorithm we need to be a bit lenient with
        # our tests. We check that each position was selected at least once.
        self.assertItemsEqual(position_bucket_0, expected_0, sorted(position_bucket_0.keys()))
        self.assertItemsEqual(position_bucket_2, expected_2, sorted(position_bucket_2.keys()))
Пример #5
0
    def test_uniform_noise_4_bots_no_noise_a_star(self):
        test_layout = (""" ##################
            # #.  .  # . 2   #
            # #####    #####3#
            #  0  . #  .  .#1#
            ################## """)
        universe = CTFUniverse.create(test_layout, 4)
        noiser = AStarNoiser(universe.copy())

        expected_0 = [(1, 2), (7, 3), (1, 3), (3, 3), (6, 3), (2, 3), (4, 3),
                      (1, 1), (5, 3)]
        position_bucket_0 = collections.defaultdict(int)

        bot_2_pos = (13, 1)
        position_bucket_2 = {bot_2_pos: 0}

        for i in range(100):
            new = noiser.uniform_noise(universe.copy(), 1)
            self.assertTrue(new.bots[0].noisy)
            self.assertFalse(new.bots[2].noisy)
            position_bucket_0[new.bots[0].current_pos] += 1
            position_bucket_2[new.bots[2].current_pos] += 1
        self.assertEqual(100, sum(position_bucket_0.values()))
        self.assertEqual(100, sum(position_bucket_2.values()))
        # Since this is a randomized algorithm we need to be a bit lenient with
        # our tests. We check that each position was selected at least once.
        self.assertCountEqual(position_bucket_0, expected_0, position_bucket_0)

        # bots should never have been noised
        self.assertEqual(100, position_bucket_2[bot_2_pos])
Пример #6
0
    def test_uniform_noise_4_bots_a_star(self):
        test_layout = (
        """ ##################
            # #. 2.  # .     #
            # #####    #####3#
            #  0  . #  .  .#1#
            ################## """)
        universe = CTFUniverse.create(test_layout, 4)
        noiser = AStarNoiser(universe.copy())

        expected_0 = [(1, 2), (7, 3), (1, 3), (3, 3), (6, 3),
                      (2, 3), (4, 3), (1, 1), (5, 3)]
        position_bucket_0 = collections.defaultdict(int)

        expected_2 = [(7, 3), (8, 2), (7, 1), (8, 1), (6, 1), (3, 1), (5, 1),
                      (4, 1), (7, 2)]
        position_bucket_2 = collections.defaultdict(int)

        for i in range(100):
            new = noiser.uniform_noise(universe.copy(), 1)
            self.assertTrue(new.bots[0].noisy)
            self.assertTrue(new.bots[2].noisy)
            position_bucket_0[new.bots[0].current_pos] += 1
            position_bucket_2[new.bots[2].current_pos] += 1
        self.assertEqual(100, sum(position_bucket_0.itervalues()))
        self.assertEqual(100, sum(position_bucket_2.itervalues()))
        # Since this is a randomized algorithm we need to be a bit lenient with
        # our tests. We check that each position was selected at least once.
        self.assertItemsEqual(position_bucket_0, expected_0, sorted(position_bucket_0.keys()))
        self.assertItemsEqual(position_bucket_2, expected_2, sorted(position_bucket_2.keys()))
Пример #7
0
    def test_noise_a_star_failure(self):
        test_layout = """ ##################
            # #.  .  # . 2   #
            # #####    #####3#
            #  0# . #  .  . 1#
            ################## """
        # noiser should not find a connection
        universe = create_CTFUniverse(test_layout, 4)

        positions = [b.current_pos for b in universe.bots]

        noiser = AStarNoiser(universe.copy())
        new_uni = noiser.uniform_noise(universe.copy(), 0)
        new_positions = [b.current_pos for b in new_uni.bots]

        # assume not all bots (except 0 and 2) are in the original position anymore
        self.assertEqual(positions[0::2], new_positions[0::2])
        self.assertNotEqual(positions[1::2], new_positions[1::2], "Testing randomized function, may fail sometimes.")
Пример #8
0
    def test_uniform_noise_a_star(self):
        test_layout = """ ##################
            # #.  .  # .     #
            # #####    ##### #
            #  0  . #  .  .#1#
            ################## """
        universe = create_CTFUniverse(test_layout, 2)
        noiser = AStarNoiser(universe.copy())

        position_bucket = collections.defaultdict(int)
        for i in range(100):
            new = noiser.uniform_noise(universe.copy(), 1)
            self.assertTrue(new.bots[0].noisy)
            position_bucket[new.bots[0].current_pos] += 1
        self.assertEqual(100, sum(position_bucket.itervalues()))
        # Since this is a randomized algorithm we need to be a bit lenient with
        # our tests. We check that each position was selected at least once.
        expected = [(1, 2), (7, 3), (1, 3), (3, 3), (6, 3), (2, 3), (4, 3), (1, 1), (5, 3)]
        self.assertItemsEqual(position_bucket, expected, position_bucket)
Пример #9
0
    def test_uniform_noise_a_star(self):
        test_layout = (""" ##################
            # #.  .  # .     #
            # #####    ##### #
            #  0  . #  .  .#1#
            ################## """)
        universe = CTFUniverse.create(test_layout, 2)
        noiser = AStarNoiser(universe.copy())

        position_bucket = collections.defaultdict(int)
        for i in range(100):
            new = noiser.uniform_noise(universe.copy(), 1)
            self.assertTrue(new.bots[0].noisy)
            position_bucket[new.bots[0].current_pos] += 1
        self.assertEqual(100, sum(position_bucket.values()))
        # Since this is a randomized algorithm we need to be a bit lenient with
        # our tests. We check that each position was selected at least once.
        expected = [(1, 2), (7, 3), (1, 3), (3, 3), (6, 3), (2, 3), (4, 3),
                    (1, 1), (5, 3)]
        self.assertCountEqual(position_bucket, expected, position_bucket)