def __init__ (self,sigdis, detectiondis, gendis, minships, genships, fighterprob, enemyprob, capprob, credits_to_maximize_difficulty, capdist):#negative garbage collect dist disables that feature Director.Mission.__init__(self) self.loops=(difficulty (credits_to_maximize_difficulty), random_encounters (sigdis, detectiondis, gendis, minships,genships,fighterprob,enemyprob,capprob,capdist), trading (), dynamic_universe, #garbage_collect (), hideProgress())
def __init__ (self,sigdis, detectiondis, gendis, minships, genships, fighterprob, enemyprob, capprob, credits_to_maximize_difficulty, capdist):#negative garbage collect dist disables that feature #print "initing direct" Director.Mission.__init__(self) #print "done direct" self.loops=(difficulty (credits_to_maximize_difficulty), random_encounters (sigdis, detectiondis, gendis, minships,genships,fighterprob,enemyprob,capprob,capdist), trading (), dynamic_universe, total_jump.total_jump() # garbage_collect (), )
def __init__( self, sigdis, detectiondis, gendis, minships, genships, fighterprob, enemyprob, capprob, credits_to_maximize_difficulty, capdist): #negative garbage collect dist disables that feature debug.debug("initing direct") Director.Mission.__init__(self) debug.debug("done initing direct") self.loops = ( difficulty(credits_to_maximize_difficulty), random_encounters(sigdis, detectiondis, gendis, minships, genships, fighterprob, enemyprob, capprob, capdist), trading(), dynamic_universe, total_jump.total_jump() # garbage_collect (), )
def __init__(self): from trading import trading from random_encounters import random_encounters import dynamic_universe Director.Mission.__init__(self) global _server_inst _server_inst=self self.playerlist=[] self.loopnum=0 self.loops=( random_encounters (3000,5000,500,3,2,.6,.25,.1,2000), trading (), dynamic_universe, )