def _jobStateUpdated(self, jobId, state, status): _AbstractDisplay._jobStateUpdated(self, jobId, state, status) state = buildjob._getStateName(state) if self._isFinished(): self._serveLoopHook() self._msg('[%d] - State: %s' % (jobId, state)) if status: self._msg('[%d] - %s' % (jobId, status))
def _jobStateUpdated(self, jobId, state, status): _AbstractDisplay._jobStateUpdated(self, jobId, state, status) state = buildjob._getStateName(state) if self._isFinished() and self.troveToWatch: self.updateBuildLog(*self.troveToWatch) self._msg('[%d] - State: %s' % (jobId, state)) if status: self._msg('[%d] - %s' % (jobId, status)) self.updatePrompt()
def getJobStateName(self): if self.jobState is None: return 'None' return buildjob._getStateName(self.jobState)
def jobStateUpdated(self, jobId, state, status): state = buildjob._getStateName(state) self._sendMessage('[jobId %d] - %s' % (jobId, state))