Пример #1
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("sickly_womprat")
    mobileTemplate.setLevel(4)
    mobileTemplate.setMinLevel(5)
    mobileTemplate.setMaxLevel(13)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(4)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)

    templates = Vector()
    templates.add("object/mobile/shared_womp_rat.iff")
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate("object/weapon/melee/unarmed/shared_unarmed_default.iff", 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack("creatureMeleeAttack")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("sickly_womprat", mobileTemplate)
    return
Пример #2
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("boar_wolf_ravager")
    mobileTemplate.setLevel(66)
    mobileTemplate.setMinLevel(66)
    mobileTemplate.setMaxLevel(66)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("boar wolf")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(192)

    templates = Vector()
    templates.add("object/mobile/shared_boar_wolf.iff")
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate("object/weapon/melee/unarmed/shared_unarmed_default.iff", 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack("creatureMeleeAttack")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("boar_wolf_ravager", mobileTemplate)
    return
Пример #3
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('alkhara_bandit')
	mobileTemplate.setLevel(15)
	mobileTemplate.setMinLevel(14)
	mobileTemplate.setMaxLevel(16)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("alkhara")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(True)
	
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_tatooine_alkhara_bandit.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_cdef.iff', WeaponType.RIFLE, 1.0, 24, 'energy')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShotrifle')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('alkhara_bandit', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('tusken_raider_soldier')
	mobileTemplate.setLevel(5)
	mobileTemplate.setMinLevel(5)
	mobileTemplate.setMaxLevel(6)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("tusken raider")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(False)
	
	
	templates = Vector()
	templates.add('object/mobile/shared_tusken_raider.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_tusken_generic.iff', WeaponType.RIFLE, 1.0, 24, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShotrifle')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('tusken_soldier', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('eow_force_sensitive_crypt_crawler')
	mobileTemplate.setLevel(90)
	mobileTemplate.setMinLevel(60)
	mobileTemplate.setMaxLevel(70)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(6)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(7)
	mobileTemplate.setMinSpawnDistance(3)
	mobileTemplate.setMaxSpawnDistance(5)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setSocialGroup('remnants of kun')
	mobileTemplate.setRespawnTime(300)
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_force_sensitive_crypt_crawler.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_wood_s1.iff', 7, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('meleehit')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('force_sensitive_crypt_crawler', mobileTemplate)
	
Пример #6
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('tatooine_error_prone_droid')
	mobileTemplate.setLevel(6)
	mobileTemplate.setMinLevel(6)
	mobileTemplate.setMaxLevel(7)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(15)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(1)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("error-prone battle droid")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_battle_droid.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', 1, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedshot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('error-prone_battle_droid', mobileTemplate)
	return
Пример #7
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('harmony_worrt')
	mobileTemplate.setLevel(18)
	mobileTemplate.setMinLevel(17)
	mobileTemplate.setMaxLevel(19)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("worrt")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(False)	
	
	templates = Vector()
	templates.add('object/mobile/shared_worrt.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('harmony_worrt', mobileTemplate)
	return
Пример #8
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("dark_force_crystal_hunter")
    mobileTemplate.setMinLevel(60)
    mobileTemplate.setMaxLevel(69)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(2)
    mobileTemplate.setMaxSpawnDistance(4)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setSocialGroup("remnants of kun")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setRespawnTime(300)

    templates = Vector()
    templates.add("object/mobile/shared_dressed_dark_force_crystal_hunter.iff")
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        "object/weapon/melee/sword/shared_sword_01.iff", WeaponType.ONEHANDEDMELEE, 1.0, 5, "kinetic"
    )
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack("meleehit")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("dark_force_crystal_hunter", mobileTemplate)
Пример #9
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('krayt_dragon_ancient')
    mobileTemplate.setLevel(90)
    mobileTemplate.setMinLevel(90)
    mobileTemplate.setMaxLevel(90)
    mobileTemplate.setDifficulty(2)
    mobileTemplate.setAttackRange(12)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(2.8)

    templates = Vector()
    templates.add('object/mobile/shared_krayt_dragon.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('krayt_dragon_ancient', mobileTemplate)
    return
Пример #10
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('mantigrue_night_stalker')
	mobileTemplate.setLevel(71)
	mobileTemplate.setMinLevel(71)
	mobileTemplate.setMaxLevel(71)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(12)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("mantigrue")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(192)
	
	templates = Vector()
	templates.add('object/mobile/shared_condor_dragon.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureRangedAttack')
	mobileTemplate.setAttacks(attacks)

	core.spawnService.addMobileTemplate('mantigrue_night_stalker', mobileTemplate)
	return
Пример #11
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("brood I aurek arachne")
    mobileTemplate.setLevel(42)
    mobileTemplate.setMinLevel(42)
    mobileTemplate.setMaxLevel(42)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(12)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("brood arachne")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(192)

    templates = Vector()
    templates.add("object/mobile/shared_gaping_spider.iff")
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate("object/weapon/melee/unarmed/shared_unarmed_default.iff", 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack("creatureRangedAttack")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("brood_i_aurek_arachne", mobileTemplate)
    return
Пример #12
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('hermit_spider')
	mobileTemplate.setLevel(33)
	mobileTemplate.setMinLevel(33)
	mobileTemplate.setMaxLevel(35)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Insect Meat")
	mobileTemplate.setMeatAmount(60)
	mobileTemplate.setSocialGroup("hermit spider")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(True)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_hermit_spider.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('hermit_spider', mobileTemplate)
	return
Пример #13
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def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('talus_nashal_brood5_arachne')
	mobileTemplate.setLevel(42)
	mobileTemplate.setMinLevel(42)
	mobileTemplate.setMaxLevel(42)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1.75)
	mobileTemplate.setSocialGroup("brood arachne")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(True)
	mobileTemplate.setOptionsBitmask(192)
	
	templates = Vector()
	templates.add('object/mobile/shared_angler_hue.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('brood_v_arachne', mobileTemplate)
	return
Пример #14
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("tatooine_lin_demolitionmech")
    mobileTemplate.setLevel(14)
    mobileTemplate.setMinLevel(13)
    mobileTemplate.setMaxLevel(15)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("battle droid")
    mobileTemplate.setAssistRange(4)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add("object/mobile/shared_battle_droid.iff")
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        "object/weapon/ranged/carbine/shared_carbine_e5.iff", WeaponType.CARBINE, 1.0, 15, "energy"
    )
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack("rangedShot")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("junk_battle_droid", mobileTemplate)
    return
Пример #15
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('bark_mite_hatchling')
	mobileTemplate.setLevel(36)
	mobileTemplate.setMinLevel(36)
	mobileTemplate.setMaxLevel(36)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(.5)
	mobileTemplate.setMeatType("Insect Meat")
	mobileTemplate.setMeatAmount(5)
	mobileTemplate.setSocialGroup("bark mite")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(128)
	
	templates = Vector()
	templates.add('object/mobile/shared_bark_mite.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('bark_mite_hatchling', mobileTemplate)
	return
Пример #16
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def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('valarian_swooper_shuttle')
	mobileTemplate.setLevel(18)
	mobileTemplate.setMinLevel(17)
	mobileTemplate.setMaxLevel(22)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(12)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(0)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("valarian")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(False)
	
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_tatooine_valarian_thug.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedshotpistol')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('valarian_shuttle_guard', mobileTemplate)
	return
Пример #17
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def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("alkhara_bandit")
    mobileTemplate.setLevel(15)
    mobileTemplate.setMinLevel(14)
    mobileTemplate.setMaxLevel(16)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(12)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(0)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("alkhara")
    mobileTemplate.setAssistRange(4)
    mobileTemplate.setStalker(True)

    templates = Vector()
    templates.add("object/mobile/shared_dressed_tatooine_alkhara_bandit.iff")
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate("object/weapon/ranged/rifle/shared_rifle_cdef.iff", 0, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack("rangedshotrifle")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("alkhara_bandit", mobileTemplate)
    return
Пример #18
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('tusken_raider_warrior')
	mobileTemplate.setLevel(6)
	mobileTemplate.setMinLevel(6)
	mobileTemplate.setMaxLevel(7)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(12)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(0)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("tusken raider")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_tusken_raider.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_tusken_generic.iff', 0, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedshotrifle')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('tusken_warrior', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('untrained_wielder_of_the_dark_side')
	mobileTemplate.setLevel(90)
	mobileTemplate.setMinLevel(61)
	mobileTemplate.setMaxLevel(70)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(6)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(4)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(6)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setSocialGroup('remnants of kun')
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setRespawnTime(300)
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_untrained_wielder_of_the_darkside.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/sword/shared_sword_01.iff', 4, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('meleehit')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('untrained_wielder_of_the_dark_side', mobileTemplate)
	
Пример #20
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('force_sensitive_renegade')
	mobileTemplate.setLevel(90)
	mobileTemplate.setMinLevel(61)
	mobileTemplate.setMaxLevel(69)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(6)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(7)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setSocialGroup('force renegade')
	
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_force_sensitive_renegade.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('force_sensitive_renegade', mobileTemplate)
	
Пример #21
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("reclusive roba")
    mobileTemplate.setLevel(62)
    mobileTemplate.setMinLevel(62)
    mobileTemplate.setMaxLevel(62)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("roba")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add("object/mobile/shared_roba.iff")
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate("object/weapon/melee/unarmed/shared_unarmed_default.iff", 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack("creatureMeleeAttack")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("reclusive_roba", mobileTemplate)
    return
Пример #22
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('tusken_raider_zealot')
	mobileTemplate.setLevel(5)
	mobileTemplate.setMinLevel(5)
	mobileTemplate.setMaxLevel(6)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(12)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(0)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)

	
	
	templates = Vector()
	templates.add('object/mobile/shared_tusken_raider.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_tusken_generic.iff', 0, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureRangedAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('tusken_zealot', mobileTemplate)
	return
Пример #23
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('valarian_swooper_shuttle')
	mobileTemplate.setLevel(18)
	mobileTemplate.setMinLevel(17)
	mobileTemplate.setMaxLevel(22)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("valarian")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
	
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_tatooine_valarian_thug.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', WeaponType.PISTOL, 1.0, 15, 'energy')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShotpistol')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('valarian_shuttle_guard', mobileTemplate)
	return
Пример #24
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('tatooine_error_prone_droid')
	mobileTemplate.setLevel(6)
	mobileTemplate.setMinLevel(6)
	mobileTemplate.setMaxLevel(7)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("error-prone battle droid")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_battle_droid.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('error-prone_battle_droid', mobileTemplate)
	return
Пример #25
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('dark_force_crystal_hunter')
	mobileTemplate.setLevel(90)
	mobileTemplate.setMinLevel(60)
	mobileTemplate.setMaxLevel(69)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(6)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(4)
	mobileTemplate.setMinSpawnDistance(2)
	mobileTemplate.setMaxSpawnDistance(4)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setSocialGroup('remnants of kun')
	mobileTemplate.setAssistRange(12)
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_dark_force_crystal_hunter.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/sword/shared_sword_01.iff', 4, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('meleehit')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('dark_force_crystal_hunter', mobileTemplate)
	
Пример #26
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('remmer dune scavenger')
	mobileTemplate.setLevel(64)
	mobileTemplate.setMinLevel(64)
	mobileTemplate.setMaxLevel(64)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(12)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("remmer")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_remmer.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureSpitAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('remmer_dune_scavenger', mobileTemplate)
	return
Пример #27
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('bordok_foal')
	mobileTemplate.setLevel(63)
	mobileTemplate.setMinLevel(63)
	mobileTemplate.setMaxLevel(63)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(.5)
	mobileTemplate.setSocialGroup("bordok")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_bordok.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('bordok_foal', mobileTemplate)
	return
Пример #28
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('fragile_kreetle')
	mobileTemplate.setLevel(2)
	mobileTemplate.setMinLevel(5)
	mobileTemplate.setMaxLevel(7)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(4)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)

	
	
	templates = Vector()
	templates.add('object/mobile/shared_kreetle.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('carrion_kreetle', mobileTemplate)
	return
Пример #29
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('hilltop_gurreck_hunter')
	mobileTemplate.setLevel(64)
	mobileTemplate.setMinLevel(64)
	mobileTemplate.setMaxLevel(64)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("gurreck")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(192)
	
	templates = Vector()
	templates.add('object/mobile/shared_gurreck.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('hilltop_gurreck_hunter', mobileTemplate)
	return
Пример #30
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('force_sensitive_renegade')
	mobileTemplate.setMinLevel(61)
	mobileTemplate.setMaxLevel(69)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(7)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setSocialGroup('force renegade')
	mobileTemplate.setRespawnTime(300)
	
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_force_sensitive_renegade.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('force_sensitive_renegade', mobileTemplate)
	
Пример #31
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('rock_beetle')
    mobileTemplate.setLevel(19)
    mobileTemplate.setMinLevel(18)
    mobileTemplate.setMaxLevel(19)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Insect Meat")
    mobileTemplate.setMeatAmount(6)
    mobileTemplate.setHideType("Scaley Hide")
    mobileTemplate.setHideAmount(8)
    mobileTemplate.setSocialGroup("rock beetle")
    mobileTemplate.setAssistRange(4)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_rock_beetle.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/ranged/creature/shared_creature_spit_small_toxicgreen.iff',
        6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureRangedAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('rock_beetle_1', mobileTemplate)
    return
Пример #32
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('huf dun')
	mobileTemplate.setLevel(47)
	mobileTemplate.setMinLevel(47)
	mobileTemplate.setMaxLevel(49)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(1350)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(1600)
	mobileTemplate.setBoneType("Mammal Bones")
	mobileTemplate.setBoneAmount(1350)
	mobileTemplate.setSocialGroup("huf dun")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_huf_dun.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('huf_dun', mobileTemplate)
	return
Пример #33
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('elder hanadak matriarch')
	mobileTemplate.setLevel(61)
	mobileTemplate.setMinLevel(61)
	mobileTemplate.setMaxLevel(61)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1.2)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(35)
	mobileTemplate.setHideType("Bristley Hide")
	mobileTemplate.setHideAmount(35)
	mobileTemplate.setBoneType("Mammal Bones")
	mobileTemplate.setBoneAmount(35)
	mobileTemplate.setSocialGroup("hanadak")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_hanadak.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('elder_hanadak_matriarch', mobileTemplate)
	return
Пример #34
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('bolle_bol_herd_leader')
    mobileTemplate.setLevel(65)
    mobileTemplate.setMinLevel(65)
    mobileTemplate.setMaxLevel(65)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1.2)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(300)
    mobileTemplate.setBoneType("Mammal Bones")
    mobileTemplate.setBoneAmount(180)
    mobileTemplate.setSocialGroup("bolle bol")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_bolle_bol.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('bolle_bol_herd_leader',
                                        mobileTemplate)
    return
Пример #35
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('dewback_sandreaver')
    mobileTemplate.setLevel(18)
    mobileTemplate.setMinLevel(17)
    mobileTemplate.setMaxLevel(19)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Reptilian Meat")
    mobileTemplate.setMeatAmount(340)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setBoneAmount(260)
    mobileTemplate.setBoneType("Animal Bones")
    mobileTemplate.setHideAmount(185)
    mobileTemplate.setSocialGroup("dewback")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_dewback.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('sandreaver', mobileTemplate)
    return
Пример #36
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('kimogila_aged')
    mobileTemplate.setLevel(79)
    mobileTemplate.setMinLevel(79)
    mobileTemplate.setMaxLevel(80)
    mobileTemplate.setDifficulty(2)
    mobileTemplate.setAttackRange(12)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Carnivore Meat")
    mobileTemplate.setMeatAmount(1450)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(1350)
    mobileTemplate.setSocialGroup("kimogila")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(192)

    templates = Vector()
    templates.add('object/mobile/shared_kimogila_hue.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('aged_kimogila', mobileTemplate)
    return
Пример #37
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('squill_great')
	mobileTemplate.setLevel(13)
	mobileTemplate.setMinLevel(13)
	mobileTemplate.setMaxLevel(14)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(6)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setBoneAmount(6)	
	mobileTemplate.setBoneType("Animal Bone")
	mobileTemplate.setHideAmount(6)
	mobileTemplate.setSocialGroup("squill")
	mobileTemplate.setAssistRange(6)
	mobileTemplate.setStalker(True)
	
	templates = Vector()
	templates.add('object/mobile/shared_squill.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('great_squill', mobileTemplate)
	return
Пример #38
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('flesh_eating_chuba')
	mobileTemplate.setLevel(6)
	mobileTemplate.setMinLevel(1)
	mobileTemplate.setMaxLevel(3)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(5)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setBoneAmount(3)
	mobileTemplate.setSocialGroup("self")
	mobileTemplate.setAssistRange(2)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_chuba_hue.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	attacks.add('bm_bite_1')
	attacks.add('bm_damage_poison_1')
	attacks.add('bm_spit_1')
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('flesh_eating_chuba', mobileTemplate)
	return
Пример #39
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('elite_scyk')
    mobileTemplate.setLevel(11)
    mobileTemplate.setMinLevel(11)
    mobileTemplate.setMaxLevel(13)
    mobileTemplate.setDifficulty(Difficulty.ELITE)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Carnivore Meat")
    mobileTemplate.setMeatAmount(40)
    mobileTemplate.setHideType("Bristly Hide")
    mobileTemplate.setBoneAmount(25)
    mobileTemplate.setBoneType("Animal Bone")
    mobileTemplate.setHideAmount(18)
    mobileTemplate.setSocialGroup("scyk")
    mobileTemplate.setAssistRange(8)
    mobileTemplate.setStalker(True)

    templates = Vector()
    templates.add('object/mobile/shared_scyk.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('elite_scyk', mobileTemplate)
    return
Пример #40
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('Blistmok Trampler')
    mobileTemplate.setLevel(82)
    mobileTemplate.setMinLevel(82)
    mobileTemplate.setMaxLevel(82)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Reptile Meat")
    mobileTemplate.setMeatAmount(19)
    mobileTemplate.setHideType("Scaley Hide")
    mobileTemplate.setHideAmount(22)
    mobileTemplate.setSocialGroup("blistmok")
    mobileTemplate.setAssistRange(24)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(192)

    templates = Vector()
    templates.add('object/mobile/shared_blistmok.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('Blistmok_Trampler', mobileTemplate)
    return
Пример #41
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('gleaming_lantern_bird')
    mobileTemplate.setLevel(61)
    mobileTemplate.setMinLevel(61)
    mobileTemplate.setMaxLevel(61)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(41)
    mobileTemplate.setBoneType("Avian Bones")
    mobileTemplate.setBoneAmount(46)
    mobileTemplate.setSocialGroup("lantern")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_lantern_bird.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('gleaming_lantern_bird',
                                        mobileTemplate)
    return
Пример #42
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('vir_vur')
    mobileTemplate.setLevel(37)
    mobileTemplate.setMinLevel(37)
    mobileTemplate.setMaxLevel(40)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Avian Meat")
    mobileTemplate.setMeatAmount(10)
    mobileTemplate.setBoneType("Mammal Bones")
    mobileTemplate.setBoneAmount(4)
    mobileTemplate.setSocialGroup("vir vur")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(128)

    templates = Vector()
    templates.add('object/mobile/shared_vir_vur.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('vir_vur', mobileTemplate)
    return
Пример #43
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('bantha_bonecracker')
    mobileTemplate.setLevel(21)
    mobileTemplate.setMinLevel(21)
    mobileTemplate.setMaxLevel(22)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Herbivore Meat")
    mobileTemplate.setMeatAmount(475)
    mobileTemplate.setHideType("Wooly Hide")
    mobileTemplate.setBoneAmount(345)
    mobileTemplate.setBoneType("Animal Bones")
    mobileTemplate.setHideAmount(300)
    mobileTemplate.setSocialGroup("bantha")
    mobileTemplate.setAssistRange(6)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_bantha_hue.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('bonecracker_bantha', mobileTemplate)
    return
Пример #44
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('elite_jundland_eopie')
	mobileTemplate.setLevel(21)
	mobileTemplate.setMinLevel(21)
	mobileTemplate.setMaxLevel(22)
	mobileTemplate.setDifficulty(1)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(300)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setBoneAmount(225)	
	mobileTemplate.setBoneType("Animal Bone")
	mobileTemplate.setHideAmount(115)
	mobileTemplate.setSocialGroup("eopie")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(False)	
	
	templates = Vector()
	templates.add('object/mobile/shared_eopie.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('eoni', mobileTemplate)
	return
Пример #45
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('cu_pa')
	mobileTemplate.setLevel(10)
	mobileTemplate.setMinLevel(10)
	mobileTemplate.setMaxLevel(11)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Reptilian Meat")
	mobileTemplate.setMeatAmount(215)
	mobileTemplate.setHideType("Bristly Hide")
	mobileTemplate.setBoneAmount(100)	
	mobileTemplate.setBoneType("Animal Bone")
	mobileTemplate.setHideAmount(100)
	mobileTemplate.setSocialGroup("cu pa")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)	
	
	templates = Vector()
	templates.add('object/mobile/shared_cu_pa.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('cu_pa', mobileTemplate)
	return
Пример #46
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('quest_hero_of_tatooine_ferocious_beast')
    mobileTemplate.setLevel(40)
    mobileTemplate.setMinLevel(39)
    mobileTemplate.setMaxLevel(41)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Herbivore Meat")
    mobileTemplate.setMeatAmount(120)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setBoneAmount(80)
    mobileTemplate.setBoneType("Animal Bone")
    mobileTemplate.setHideAmount(50)
    mobileTemplate.setSocialGroup("zucca boar")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_zucca_boar.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('wild_bladeback_boar', mobileTemplate)
    return
Пример #47
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('meager tortur')
	mobileTemplate.setLevel(42)
	mobileTemplate.setMinLevel(42)
	mobileTemplate.setMaxLevel(42)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(.7)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(650)
	mobileTemplate.setHideType("Wooly Hide")
	mobileTemplate.setHideAmount(575)
	mobileTemplate.setBoneType("Mammal Bones")
	mobileTemplate.setBoneAmount(650)
	mobileTemplate.setSocialGroup("tortur")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_torton_hue.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('meager_tortur', mobileTemplate)
	return
Пример #48
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('feeder_tusken_bantha')
	mobileTemplate.setLevel(30)
	mobileTemplate.setMinLevel(29)
	mobileTemplate.setMaxLevel(31)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(475)	
	mobileTemplate.setHideType("Wooly Hide")
	mobileTemplate.setHideAmount(350)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(375)
	mobileTemplate.setSocialGroup("tusken raider")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_bantha_hue.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('tusken_bantha', mobileTemplate)
	return
Пример #49
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('malignant_squill')
    mobileTemplate.setLevel(50)
    mobileTemplate.setMinLevel(48)
    mobileTemplate.setMaxLevel(52)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Carnivore Meat")
    mobileTemplate.setMeatAmount(25)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setBoneAmount(25)
    mobileTemplate.setBoneType("Animal Bone")
    mobileTemplate.setHideAmount(20)
    mobileTemplate.setSocialGroup("squill")
    mobileTemplate.setAssistRange(10)
    mobileTemplate.setStalker(True)

    templates = Vector()
    templates.add('object/mobile/shared_squill.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('malignant_squill', mobileTemplate)
    return
Пример #50
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('rabid_squall')
    mobileTemplate.setLevel(71)
    mobileTemplate.setMinLevel(71)
    mobileTemplate.setMaxLevel(71)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setHideType("Bristley Hide")
    mobileTemplate.setHideAmount(12)
    mobileTemplate.setBoneType("Mammal Bones")
    mobileTemplate.setBoneAmount(8)
    mobileTemplate.setSocialGroup("squall")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(192)

    templates = Vector()
    templates.add('object/mobile/shared_squall.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('rabid_squall', mobileTemplate)
    return
Пример #51
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('elite_desert_razorback')
    mobileTemplate.setLevel(24)
    mobileTemplate.setMinLevel(23)
    mobileTemplate.setMaxLevel(25)
    mobileTemplate.setDifficulty(Difficulty.ELITE)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Herbivore Meat")
    mobileTemplate.setMeatAmount(65)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setBoneAmount(40)
    mobileTemplate.setBoneType("Animal Bone")
    mobileTemplate.setHideAmount(25)
    mobileTemplate.setSocialGroup("zucca Boar")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_zucca_boar.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('razorclaw', mobileTemplate)
    return
Пример #52
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('sickly_womprat')
	mobileTemplate.setLevel(4)
	mobileTemplate.setMinLevel(4)
	mobileTemplate.setMaxLevel(13)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Wild Meat")
	mobileTemplate.setMeatAmount(2)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setBoneAmount(2)	
	mobileTemplate.setBoneType("Animal Bone")
	mobileTemplate.setHideAmount(1)
	mobileTemplate.setSocialGroup("womprat")
	mobileTemplate.setAssistRange(6)
	mobileTemplate.setStalker(False)

	
	
	templates = Vector()
	templates.add('object/mobile/shared_womp_rat.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('sickly_womprat', mobileTemplate)
	return
Пример #53
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('elite_dragonet')
    mobileTemplate.setLevel(24)
    mobileTemplate.setMinLevel(24)
    mobileTemplate.setMaxLevel(26)
    mobileTemplate.setDifficulty(Difficulty.ELITE)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Carnivore Meat")
    mobileTemplate.setMeatAmount(125)
    mobileTemplate.setHideType("Bristly Hide")
    mobileTemplate.setBoneAmount(75)
    mobileTemplate.setBoneType("Animal Bone")
    mobileTemplate.setHideAmount(68)
    mobileTemplate.setSocialGroup("dragonet")
    mobileTemplate.setAssistRange(8)
    mobileTemplate.setStalker(True)

    templates = Vector()
    templates.add('object/mobile/shared_dragonet.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/ranged/creature/shared_creature_spit_large_toxicgreen.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureRangedAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('elite_dragonet', mobileTemplate)
    return
Пример #54
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('queen_merek_harvester')
    mobileTemplate.setLevel(64)
    mobileTemplate.setMinLevel(64)
    mobileTemplate.setMaxLevel(64)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(12)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1.2)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(50)
    mobileTemplate.setSocialGroup("merek")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(192)

    templates = Vector()
    templates.add('object/mobile/shared_merek.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('queen_merek_harvester',
                                        mobileTemplate)
    return
Пример #55
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('giant_canyon_krayt_dragon')
	mobileTemplate.setLevel(87)
	mobileTemplate.setMinLevel(80)
	mobileTemplate.setMaxLevel(89)
	mobileTemplate.setDifficulty(Difficulty.BOSS)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1.1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(1500)
	mobileTemplate.setHideType("Bristly Hide")
	mobileTemplate.setBoneAmount(870)	
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setHideAmount(805)
	mobileTemplate.setSocialGroup("krayt dragon")
	mobileTemplate.setAssistRange(34)
	mobileTemplate.setStalker(True)	
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)	
	
	templates = Vector()
	templates.add('object/mobile/shared_canyon_krayt_dragon.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('giant_canyon_krayt_dragon', mobileTemplate)
	return
Пример #56
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCustomName('A gurk')
    mobileTemplate.setLevel(79)
    mobileTemplate.setMinLevel(79)
    mobileTemplate.setMaxLevel(80)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Carnivore Meat")
    mobileTemplate.setMeatAmount(1450)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(1350)
    mobileTemplate.setSocialGroup("kimogila")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)

    templates = Vector()
    templates.add('object/mobile/shared_voritor_dasher.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('lok_gurk', mobileTemplate)
    return
Пример #57
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('kaadu')
	mobileTemplate.setLevel(8)
	mobileTemplate.setMinLevel(8)
	mobileTemplate.setMaxLevel(12)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Avian Meat")
	mobileTemplate.setMeatAmount(120)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(85)
	mobileTemplate.setBoneType("Avian Bones")
	mobileTemplate.setBoneAmount(70)
	mobileTemplate.setSocialGroup("kaadu")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(128)
	
	templates = Vector()
	templates.add('object/mobile/shared_kaadu.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('kaadu', mobileTemplate)
	return
Пример #58
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('bocatt')
	mobileTemplate.setLevel(17)
	mobileTemplate.setMinLevel(17)
	mobileTemplate.setMaxLevel(18)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Reptilian Meat")
	mobileTemplate.setMeatAmount(100)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setBoneAmount(60)	
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setHideAmount(35)
	mobileTemplate.setSocialGroup("bocatt")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(True)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_bocatt.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/creature/shared_creature_spit_small_toxicgreen.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureRangedAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('bocatt', mobileTemplate)
	return
Пример #59
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('dune_lizard')
	mobileTemplate.setLevel(18)
	mobileTemplate.setMinLevel(18)
	mobileTemplate.setMaxLevel(19)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(85)
	mobileTemplate.setHideType("Bristly Hide")
	mobileTemplate.setBoneAmount(50)	
	mobileTemplate.setBoneType("Animal Bone")
	mobileTemplate.setHideAmount(35)
	mobileTemplate.setSocialGroup("dune lizard")
	mobileTemplate.setAssistRange(10)
	mobileTemplate.setStalker(True)	
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_dune_lizard.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/creature/shared_creature_spit_small_toxicgreen.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('dune_lizard', mobileTemplate)
	return
Пример #60
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('fragile_kreetle')
    mobileTemplate.setLevel(2)
    mobileTemplate.setMinLevel(2)
    mobileTemplate.setMaxLevel(7)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Insect Meat")
    mobileTemplate.setMeatAmount(1)
    mobileTemplate.setHideType("Scaley Hide")
    mobileTemplate.setHideAmount(2)
    mobileTemplate.setSocialGroup("kreetle")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_kreetle.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('carrion_kreetle', mobileTemplate)
    return