def __init__(self, x, y, velocity_x, velocity_y, size_multiplier, color0, color1, screen):
   my_sprite.__init__(self, x, y, velocity_x, velocity_y, size_multiplier)
   self.screen = screen
   self.color_0 = color0
   self.color_1 = color1
   self.color_2 = self.get_default_color_2()
   self.color_3 = self.get_default_color_3()
 def __init__(self, x, y, velocity_x, velocity_y, size_multiplier, color0, color1, screen):
   my_sprite.__init__(self, x, y, velocity_x, velocity_y, size_multiplier)
   self.screen = screen
   self.color_0 = color0
   self.color_1 = color1
   self.color_2 = self.get_default_color_2()
   self.color_3 = self.get_default_color_3()
  def __init__(self, x, y, velocity_x, velocity_y, size_multiplier, color1, color2, color3, screen):

    my_sprite.__init__(self, x, y, velocity_x, velocity_y, size_multiplier)
    self.screen          = screen

#default colors for Poké Ball
#    self.color_1 = (25,16,16)
#    self.color_2 = (255,255,255) #white
#    self.color_3 = (255,123,23)
    self.color_1 = color1
    self.color_2 = color2
    self.color_3 = color3
    def __init__(self, x, y, velocity_x, velocity_y, size_multiplier, color1,
                 color2, color3, screen):

        my_sprite.__init__(self, x, y, velocity_x, velocity_y, size_multiplier)
        self.screen = screen

        #default colors for Poké Ball
        #    self.color_1 = (25,16,16)
        #    self.color_2 = (255,255,255) #white
        #    self.color_3 = (255,123,23)
        self.color_1 = color1
        self.color_2 = color2
        self.color_3 = color3