Пример #1
0
def main():
    data = Data([1, 2, 3, 4, 5], "lol")
    print(data)
    storage = Storage()
    storage.add(data)
    storage.add(Data([1, 2, 3, 4, 5], "kek"))
    print(storage.getAll())
Пример #2
0
    def initValues(self):

        try:
            self.validator.size(self.widthEntry.get(), self.heightEntry.get(),
                                self.minesEntry.get())

        except Exception as exc:
            self.widthEntry.delete(0, 'end')
            self.heightEntry.delete(0, 'end')
            self.minesEntry.delete(0, 'end')

            messagebox.showerror("Error", str(exc.getValue()))

        else:
            self.width = int(self.widthEntry.get())
            self.height = int(self.widthEntry.get())
            self.mines = int(self.minesEntry.get())

            storage = Storage()

            storage.add("mines", self.mines)
            storage.add("height", self.height)
            storage.add("width", self.width)
            print("Save in storage")
Пример #3
0
            self.tilesAmount -= 1
            self.checkTilesAmount()

    def checkTilesAmount(self):
        if self.tilesAmount == self.mines:
            self.gameOver("wygrałeś")

    def newPrediction(self, bomb):
        self.bombsPrediction.add(bomb)
        newSet = self.bombs - self.bombsPrediction
        if not len(newSet):
            self.gameOver("wygrałeś")

    def gameOver(self, text):
        self.timer.stop()
        self.showAll()
        messagebox.showerror("koniec Gry", text)


if __name__ == "__main__":

    storage = Storage()
    storage.add("mines", 3)
    storage.add("height", 20)
    storage.add("width", 20)

    root = Tk()
    game = Game(root)
    game.initGameCallBack()

    root.mainloop()