示例#1
0
 def __init__(self, gen_dict, headers_info, request):
     self.logger = Logger("Data")
     self.data = {
         "player": {},
         "alliance": {},
         "habitat": {},
         "habitat_unit": [],
         "report": {},
         "transit": [],
         "diplomacy": {
             "red": [],
             "green": [],
             "blue": [],
             "orange": []
         }
     }
     self.own_ids = {'player': headers_info["playerID"], 'alliance': None}
     self._calc_server_id(gen_dict)
     self.parse_dict(gen_dict)
     self._find_own()
     self.request = request
示例#2
0
from Request import Request
from Module.Logger import Logger

logger = Logger("-")
request = Request("*****@*****.**", "1")
data = request.enter()[1]
print("im in")
res = request.load_worlds()[1]["allAvailableWorlds"]
for server in res:
    if server["language"] in ["de"]:
        logger.log(server["url"])
exit()
alliancesFromRating = request.load_alliance_rating()[1]["allianceRanks"]
ids = [allianceFromRating["id"] for allianceFromRating in alliancesFromRating]
alliances = data.get_instances_by_ids("alliance", ids)
logger.log(alliances)
players = data.get_players_by_alliances(alliances)
subject = "!!!"
content = """Ihr Russen spielt euch immer auf und denkt ihr hättet einen Wert in Lords and Knights und in der echten Welt 
Kommt auf G4 und holt euch die Niederlage ab die ihr auch im Weltkrieg kassiert hättet wenn eure großen Brüder USA Großbritannien und Frankreich euch nicht gerettet hätten.
Alleine seid ihr Russen nichts, Insekten unter meinen deutschen Füßen."""
counter = 0
for player in players:
    counter += 1
    response = request.create_message(subject, player.id, content)
    if response[0]:
        logger.log("{}/{} - Sent to {}".format(counter, len(players), player))
    else:
        logger.log("{}/{} - Didnt succeed sending message to {}".format(counter, len(players), player))
示例#3
0
from Request import Request
from Module.Logger import Logger
import gspread
import time
from oauth2client.service_account import ServiceAccountCredentials

logger = Logger("-")
request = Request("*****@*****.**", "*****@*****.**")
data = request.enter()[1]
logger.log("logged in")


def work_on_account(link):

    player = data.get_instance_by_link(link)
    habitats = [
        habitat for habitat in data.data["habitat"].values()
        if habitat.player_id == player.id
    ]
    castles, fortresses, cities = (len([
        habitat for habitat in habitats if habitat.type == "CAST"
    ]), len([
        habitat for habitat in habitats if habitat.type == "FORT"
    ]), len([habitat for habitat in habitats if habitat.type == "CITY"]))
    if player.alliance_id is None:
        alliance = "-"
    else:
        alliance = [
            alliance for alliance in data.data["alliance"].values()
            if alliance.id == player.alliance_id
        ][0].name
示例#4
0
from Request import Request
from Module.Logger import Logger
from Module import Telegram
import time

EMAIL = "*****@*****.**"
PASSWORD = "******"
COUNTER_HOURS = 6
MINUTES_BETWEEN_CHECK = 3
REPORTS_IN_MESSAGE = 5
DISCUSSSION_ID = "11453"
SOURCE_HABITAT_LINK = "l+k://coordinates?16546,16440&230"
TRIPWIRE_SIZE = 5

logger = Logger("TripwireNew")
request = Request(EMAIL, PASSWORD)
data = request.enter()[1]
telegram = Telegram.Telegram()
ALLIANCES_LINKS = ["l+k://alliance?408&230"]
ADDITIONAL_PLAYER_LINKS = []  # Inactive
EXCLUDED_PLAYERS_LINKS = []  # Inactive


def clean_changes_dict(changes_dict):
    temp_dict = {}
    for hab_id in changes_dict:
        amount = changes_dict[hab_id]
        if amount == 0:
            continue
        temp_dict[hab_id] = amount
    return temp_dict
示例#5
0
class Data:
    world_id = None

    def __init__(self, gen_dict, headers_info, request):
        self.logger = Logger("Data")
        self.data = {
            "player": {},
            "alliance": {},
            "habitat": {},
            "habitat_unit": [],
            "report": {},
            "transit": [],
            "diplomacy": {
                "red": [],
                "green": [],
                "blue": [],
                "orange": []
            }
        }
        self.own_ids = {'player': headers_info["playerID"], 'alliance': None}
        self._calc_server_id(gen_dict)
        self.parse_dict(gen_dict)
        self._find_own()
        self.request = request

    def parse_dict(self, dict_to_parse):
        # Player from Rating
        try:
            for item in dict_to_parse["playerRanks"]:
                new_object = Player(item, world_id=self.world_id)
                self.data["player"][new_object.id] = new_object
        except KeyError:
            pass

        # Player
        try:
            for item in dict_to_parse["Data"]["Player"]:
                new_object = Player(item, world_id=self.world_id)
                self.data["player"][new_object.id] = new_object
        except KeyError:
            pass

        # Alliance
        try:
            for item in dict_to_parse["Data"]["Alliance"]:
                new_object = Alliance(item, world_id=self.world_id)
                self.data["alliance"][new_object.id] = new_object
        except KeyError:
            pass

        # Habitat
        try:
            for item in dict_to_parse["Data"]["Habitat"]:
                new_object = Habitat(item, world_id=self.world_id)
                self.data["habitat"][new_object.id] = new_object
        except KeyError:
            pass

        # Diplomacy
        try:
            for diplomacy_item in dict_to_parse["Data"]["Diplomacy"]:
                _, target_alliance_id = diplomacy_item['id'].split('-')
                relationship_kind = RELATIONSHIP_NUM_TO_WORD[
                    diplomacy_item["relationship"]]
                self.data["diplomacy"][relationship_kind].append(
                    target_alliance_id)
        except KeyError:
            pass

        # HabitatUnit
        try:
            if "HabitatUnit" in dict_to_parse["Data"]:
                self.data["habitat_unit"] = []
            for item in dict_to_parse["Data"]["HabitatUnit"]:
                new_object = HabitatUnit(item)
                self.data["habitat_unit"].append(new_object)
        except KeyError:
            pass

        # Transit
        try:
            if "Transit" in dict_to_parse["Data"]:
                self.data["transit"] = []
            for item in dict_to_parse["Data"]["Transit"]:
                new_object = Transit(item)
                self.data["transit"].append(new_object)
        except KeyError:
            pass

    def load_and_parse_reports(self):
        request_result = self.request.fetch_reports()
        try:
            for item in request_result[1]["Data"]["Report"]:
                new_object = Report(item, world_id=self.world_id)
                self.data["report"][new_object.id] = new_object
        except KeyError:
            return True, []

    def _find_own(self):
        own_player_instance = self.get_instances_by_ids(
            "player", [self.own_ids["player"]])[0]
        own_alliance_id = own_player_instance.alliance_id
        if own_alliance_id:
            self.own_ids['alliance'] = self.get_instances_by_ids(
                "alliance", [own_alliance_id])[0]

    def _calc_server_id(self, gen_dict):
        string = gen_dict["serverVersion"]
        _, _, server_ids = string.split("_")
        world_id, _, _ = server_ids.split("-")
        self.world_id = world_id

    def get_instances_by_ids(self, instance_type, ids, force_request=False):
        def get_instance_by_id():
            if not force_request:
                try:
                    return self.data[instance_type][item_id]
                except ValueError:
                    pass
                except KeyError:
                    pass

            type_to_request = {
                "alliance": self.request.alliance_info,
                "player": self.request.player_info,
                "habitat": self.request.habitat_info,
            }

            type_to_request[instance_type](item_id)
            return self.data[instance_type][item_id]

        items = []
        index = 0
        for item_id in ids:
            index += 1
            self.logger.log("Getting instance {} out of {}".format(
                index, len(ids)))
            items.append(get_instance_by_id())
        return items

    def get_players_by_alliances(self, alliances, force_request=True):
        alliance_ids = [alliance.id for alliance in alliances]

        # only to make sure all players of these alliances are in data
        self.get_instances_by_ids("alliance",
                                  alliance_ids,
                                  force_request=force_request)

        players_list = []
        for player_id in self.data["player"]:
            player = self.data["player"][player_id]
            if player.alliance_id in alliance_ids:
                players_list.append(player)
        return players_list

    def get_habitats_by_players(self, players, force_request=True):
        # only to make sure all habitats of these players are in data
        player_ids = [player.id for player in players]
        if force_request:
            self.get_instances_by_ids("player",
                                      player_ids,
                                      force_request=force_request)
        habitats_list = []
        for habitat_id in self.data["habitat"]:
            habitat = self.data["habitat"][habitat_id]
            try:
                if habitat.player_id in player_ids:
                    habitats_list.append(habitat)
            except AttributeError:
                pass
        return habitats_list

    def get_habitat_by_coordinates(self, x, y):
        for habitat_id in self.data["habitat"]:
            habitat = self.data["habitat"][habitat_id]
            if habitat.compare_coordinates((x, y)):
                return habitat
        self.request.map(x, y, width="15", height="15")
        return self.get_habitat_by_coordinates(x, y)

    def get_instance_by_link(self, link):
        if 'alliance' in link:
            item_id = link.split("l+k://alliance?")[1].split("&")[0]
            return self.get_instances_by_ids("alliance", [item_id])[0]
        if 'player' in link:
            item_id = link.split("l+k://player?")[1].split("&")[0]
            return self.get_instances_by_ids("player", [item_id])[0]
        if 'coordinates' in link:
            x, y = link.split("l+k://coordinates?")[1].split("&")[0].split(",")
            return self.get_habitat_by_coordinates(x, y)

    def get_instances_by_links(self, links):
        instances = []
        for link in links:
            instances.append(self.get_instance_by_link(link))
        return instances
from Request import Request
from Module.Logger import Logger
import time
mails = [
    "*****@*****.**",
    "*****@*****.**",
    "*****@*****.**",
    "*****@*****.**",
    "*****@*****.**",
]
names = ["Nichobow", "Nichoth", "Antinicholas", "Lobstroscholas", "Scolka"]
for number in range(len(mails)):
    logger = Logger("mail placeholder")
    request = Request(mails[number], "3259")
    data = request.enter()[1]
    # alliance = data.get_instance_by_link("l+k://alliance?408&230")
    # res1 = request.apply_to_alliance(alliance.id)
    res2 = request.change_nickname(names[number])
    # print("{} - apply:{} change:{}".format(number, res1[0], res2[0]))
    print("{} - rename:{}".format(number, res2[0]))
    time.sleep(11)
示例#7
0
 def __init__(self, email, password):
     self.requester = Requester(email, password)
     self.data = None
     self.logger = Logger(email)
示例#8
0
class Request:
    def __init__(self, email, password):
        self.requester = Requester(email, password)
        self.data = None
        self.logger = Logger(email)

    def request(self, url, params, short_url=True, times=REATTEMPTS_COUNT, sleeping_time=3):
        success = False
        data = "No error info"
        while not success and times > 0:
            times -= 1
            success, data = self.requester.make(url, params, short_url)
            if not success and times > 0:
                if "No session" in str(data):
                    self.logger.warning("re-loginning")
                    self.enter()
                elif "Please try again in a minute" in str(data):
                    self.logger.warning("{} secs waiting".format(sleeping_time))
                    time.sleep(sleeping_time)
                else:
                    self.logger.warning(data)
        if success:
            self.data.parse_dict(data)
        return [success, data]

    def enter(self, times=REATTEMPTS_COUNT):
        success = False
        data = "No error info"
        while not success and times > 0:
            times -= 1
            success, data = self.requester.enter()
            if not success and times > 0:
                self.logger.warning("Cant log in {}".format(data))
                time.sleep(RELOGIN_TIMEOUT)
        if success:
            self.logged_in = True
            if self.data is None:
                self.data = Data(data, self.requester.player_info, self)
            else:
                self.data.parse_dict(data)
        return [success, self.data]

    def request_help(self):
        url = "AllianceAction/helpAllMembersForFree"
        params = {}
        return self.request(url, params)

    def habitat_info(self, habitat_id):
        url = "HabitatAction/habitatInformation"
        params = {
            "id": habitat_id
        }
        return self.request(url, params)

    def alliance_info(self, alliance_id):
        url = "AllianceAction/allianceInformation"
        params = {
            "id": alliance_id
        }
        return self.request(url, params)

    def player_info(self, player_id):
        url = "ProfileAction/playerInformation"
        params = {
            "id": player_id
        }
        return self.request(url, params)

    def send_message(self, content, discussion_id):
        url = "DiscussionAction/addDiscussionEntry"
        params = {
            "discussionId": str(discussion_id),
            "content": urllib.parse.quote_plus(str(content))
        }
        return self.request(url, params)

    def public_report(self, report):
        url = "ReportAction/setReportPublished"
        params = {
            "id": str(report.id),
            "published": "true"
        }
        return self.request(url, params)

    def fetch_reports(self):
        url = "ReportAction/habitatReportArray"
        params = {}
        return self.request(url, params)

    def send_support(self, destination_id, unit_dictionary, source_id):
        url = "TransitAction/startTransit"
        params = {
            "transitType": str(0),
            "unitDictionary": str(unit_dictionary),
            "sourceHabitatID": str(source_id),
            "resourceDictionary": "{}",
            "destinationHabitatID": str(destination_id)

        }
        return self.request(url, params)

    def send_resources(self, destination_id, unit_dictionary, resource_dictionary, source_id):
        url = "TransitAction/startTransit"
        params = {
            "transitType": str(4),
            "resourceDictionary": str(resource_dictionary),
            "unitDictionary": str(unit_dictionary),
            "sourceHabitatID": str(source_id),
            "destinationHabitatID": str(destination_id)
        }
        return self.request(url, params)

    def delete_report(self, report):
        url = "ReportAction/deleteHabitatReport"
        params = {
            "id": str(report.id)
        }
        return self.request(url, params)

    def recall_support(self, source_id, unit_dictionary, destination_id):
        url = "TransitAction/startTransit"
        params = {
            "destinationHabitatID": str(destination_id),
            "sourceHabitatID": str(source_id),
            "unitDictionary": str(unit_dictionary),
            "transitType": str(1)
        }
        return self.request(url, params)

    def load_alliance_rating(self):
        url = "QueryAction/allianceRanks"
        params = {
            "offset": str(0),
            "limit": str(50)
        }
        return self.request(url, params)

    def load_player_rating(self, offset):
        url = "QueryAction/playerRanks"
        params = {
            "offset": str(offset),
            "limit": str(50)
        }
        return self.request(url, params)

    def create_message(self, subject, player_id, content):
        url = "DiscussionAction/createDiscussion"
        params = {
            "content": str(content),
            "subject": str(subject),
            "receivingPlayerArray": str(player_id)
        }
        return self.request(url, params)

    def check_valid_login_browser(self):
        url = ""
        params = {
            "login": self.requester.email,
            "password": self.requester.password_hashed,
            "deviceType": "Email",
        }
        return self.request(url, params, short_url=False, times=1)

    def load_worlds(self):
        url = WORLDS_URL
        params = {
            "login": self.requester.email,
            "deviceId": self.requester.email,
            "password": self.requester.password_hashed,
            "deviceType": "Email",
        }
        return self.request(url, params, short_url=False)

    def send_attack(self, destination_id, unit_dictionary, source_id):
        url = "TransitAction/startTransit"
        params = {
            "unitDictionary": str(unit_dictionary),
            "sourceHabitatID": str(source_id),
            "destinationHabitatID": str(destination_id)
        }
        return self.request(url, params)

    def set_diplo(self, alliance_id, alliance_rel):
        url = "AllianceAction/setDiplomaticRelation"
        params = {
            "id": str(alliance_id),
            "diplomaticValue": str(alliance_rel)
        }
        return self.request(url, params)

    def send_spy(self, destination_id, source_id, amount=1):
        url = "SpyAction/startSpyingTransit"
        params = {
            "copperAmount": str(amount),
            "sourceHabitatID": str(source_id),
            "destinationHabitatID": str(destination_id)
        }
        return self.request(url, params)

    def map(self, x, y, width, height):
        url = "MapAction/map"
        params = {
            "mapX": x,
            "mapY": y,
            "mapWidth": width,
            "mapHeight": height
        }
        return self.request(url, params)

    def change_password(self, new):
        url = ""
        params = {
            "password": self.requester.password_hashed,
            "newPassword": hashlib.sha256(new.encode("utf-8")).hexdigest(),
            "deviceId": self.requester.email,
            "login": self.requester.email,
            "deviceType": "Email"
        }
        return self.request(url, params, short_url=False)

    def create_account(self, nick, world_id):
        url = "LoginAction/create"
        params = {
            "worldId": str(world_id),
            "nick": nick,
            "deviceId": self.requester.email,
            "deviceType": "Email",
            "login": self.requester.email,
            "password": self.requester.password_hashed,
        }
        print(params)
        return self.request(url, params)

    def apply_to_alliance(self, alliance_id):
        url = "AllianceAction/apply"
        params = {
            "id": alliance_id
        }
        return self.request(url, params)

    def change_nickname(self, name):
        url = "ProfileAction/changeNickname"
        params = {
            "nick": name
        }
        return self.request(url, params)

    def get_messages_titles(self):
        url = "MessageAction/messageTitleArray"
        params = {}
        return self.request(url, params)
示例#9
0
from Request import Request
from Module.Logger import Logger
from Operator.LinkSearch import search_text_for_links
email = "*****@*****.**"
password = "******"
logger = Logger(email)
request = Request(email, password)
data = request.enter()[1]

hunter = data.get_instance_by_link("l+k://player?377&230")
has = data.get_habitats_by_players([hunter])
for h in has:
    logger.log(h)
exit()

# load spies
with open("ourSpiesText", "r") as targetPlayersFile:
    spiesText = targetPlayersFile.read()
spiesPlayersLinks = search_text_for_links(spiesText)["player"]
spiesPlayers = data.get_instances_by_links(spiesPlayersLinks)

# center
centerHab = data.get_instance_by_link("l+k://coordinates?16473,16384&230")

# Get targets
targetAlliances = data.get_instances_by_links(["l+k://alliance?71&230"])
targetPlayers = data.get_players_by_alliances(targetAlliances)
targetPlayers = [
    player for player in targetPlayers if player not in spiesPlayers
]
targetPlayers = [player for player in targetPlayers if not player.vacation]
示例#10
0
from Request import Request
from Module.Logger import Logger
import time
import random
from Operator.LinkSearch import search_text_for_links

logger = Logger("-")
request = Request("*****@*****.**", "123")
data = request.enter()[1]
logger.log("logged in")
own_castle = data.get_instance_by_link("l+k://coordinates?16546,16440&230")
logger.log(own_castle)
with open("realattackcastles ", "r") as realsFile:
    realsText = realsFile.read()
realLinks = search_text_for_links(realsText)["habitat"]
realHabs = data.get_instances_by_links(realLinks)
habitats = realHabs  # habitat instances
for habitat in habitats:
    # time.sleep(random.randint(4, 8))
    logger.log("Spy to ")
    logger.log(habitat)
    success, info = request.send_spy(habitat.id, own_castle.id, "1")
    if success:
        logger.log("successfully")
    else:
        logger.log("unsuccessfully. Error: {}".format(info))
    logger.log("-")