def createAnimation(self, target, index): '''创建动画''' # 暂停动画一 PauseAnimation1 = QPauseAnimation(target) PauseAnimation1.setDuration(150 * index) # 并行动画组一 # #透明度动画一 OpacityAnimation1 = QPropertyAnimation(target, b"opacity") OpacityAnimation1.setDuration(400) OpacityAnimation1.setStartValue(0) OpacityAnimation1.setEndValue(1) # #移动动画一 MoveAnimation1 = _MoveAnimation(target, self.parent, self.easing) MoveAnimation1.setMoveType(_MoveAnimation.MOVE1) MoveAnimation1.setDuration(400) MoveAnimation1.setStartValue(QPoint(0, 0)) MoveAnimation1.setEndValue(QPoint(self.parent.width() / 4.0, 0)) # 添加到并行动画里面 ParallelAnimation1 = QParallelAnimationGroup() ParallelAnimation1.addAnimation(OpacityAnimation1) ParallelAnimation1.addAnimation(MoveAnimation1) # 移动动画二 MoveAnimation2 = _MoveAnimation(target, self.parent, self.easing) MoveAnimation2.setMoveType(_MoveAnimation.MOVE2) MoveAnimation2.setDuration(2000) MoveAnimation2.setEndValue(QPoint((self.parent.width() / 4.0) * 3.0, 0)) # 并行动画组二 # #透明度动画二 OpacityAnimation2 = QPropertyAnimation(target, b"opacity") OpacityAnimation2.setDuration(400) OpacityAnimation2.setStartValue(1) OpacityAnimation2.setEndValue(0) # #移动动画三 MoveAnimation3 = _MoveAnimation(target, self.parent, self.easing) MoveAnimation3.setMoveType(_MoveAnimation.MOVE3) MoveAnimation3.setDuration(400) MoveAnimation3.setEndValue(QPoint(self.parent.width(), 0)) # 添加到并行动画里面 ParallelAnimation2 = QParallelAnimationGroup() ParallelAnimation2.addAnimation(OpacityAnimation2) ParallelAnimation2.addAnimation(MoveAnimation3) # 暂停动画二 PauseAnimation2 = QPauseAnimation(target) PauseAnimation2.setDuration(150 * (5 - index - 1)) # 串行动画组 self.setLoopCount(-1) # 无限循环 self.addAnimation(PauseAnimation1) self.addAnimation(ParallelAnimation1) self.addAnimation(MoveAnimation2) self.addAnimation(ParallelAnimation2) self.addAnimation(PauseAnimation2)
def createAnimation(self, parent, target, index): # 动画一(暂停) PauseAnimation1 = QPauseAnimation(target) PauseAnimation1.setDuration(150 * index) # 圆周动画 manimation = _MpcbAnimation(parent, target, index, self.easing) self.addAnimation(PauseAnimation1) self.addAnimation(manimation)