def getControlsSettings(self): """ Returns CONTROLS settings. :return: [dict(settingName->settingValue)] current controls settings values """ return g_settingsCore.packSettings(settings_constants.CONTROLS.ALL())
def getAimSettings(self): """ Returns AIM settings. :return: [dict(settingName->settingValue)] current aim settings values """ return g_settingsCore.packSettings(settings_constants.AIM.ALL())
def getBattleEventsSettings(self): """ Returns battle events settings. :return: [dict(settingName->settingValue)] damage battle events values """ return g_settingsCore.packSettings(settings_constants.BATTLE_EVENTS.ALL())
def getMonitorSettings(self): return g_settingsCore.packSettings((settings_constants.GRAPHICS.MONITOR, settings_constants.GRAPHICS.FULLSCREEN, settings_constants.GRAPHICS.WINDOW_SIZE, settings_constants.GRAPHICS.RESOLUTION, settings_constants.GRAPHICS.REFRESH_RATE, settings_constants.GRAPHICS.DYNAMIC_RENDERER))
def getOtherSettings(self): """ Returns OTHER settings. :return: [dict(settingName->settingValue)] other settings values """ return g_settingsCore.packSettings(settings_constants.OTHER.ALL())
def getMarkersSettings(self): """ Returns MARKERS settings. :return: [dict(settingName->settingValue)] current markers settings values """ return g_settingsCore.packSettings(settings_constants.MARKERS.ALL())
def getGraphicsSettings(self): """ Returns GRAPHICS settings. :return: [dict(settingName->settingValue)] current graphics settings values """ return g_settingsCore.packSettings(settings_constants.GRAPHICS.ALL())
def getSoundSettings(self): """ Returns SOUND settings. :return: [dict(settingName->settingValue)] current sound settings values """ return g_settingsCore.packSettings(settings_constants.SOUND.ALL())
def getDamageLogSettings(self): """ Returns damage log settings. :return: [dict(settingName->settingValue)] damage log settings values """ return g_settingsCore.packSettings(settings_constants.DAMAGE_LOG.ALL())
def getGameSettings(self): """ Returns GAME settings. :return: [dict(settingName->settingValue)] current game settings values """ return g_settingsCore.packSettings(settings_constants.GAME.ALL())
def getDamageIndicatorSettings(self): """ Returns damage indicator settings. :return: [dict(settingName->settingValue)] damage indicator settings values """ return g_settingsCore.packSettings(settings_constants.DAMAGE_INDICATOR.ALL())
def getBattleEventsSettings(self): """ Returns battle events settings. :return: [dict(settingName->settingValue)] damage battle events values """ return g_settingsCore.packSettings( settings_constants.BATTLE_EVENTS.ALL())
def getDamageIndicatorSettings(self): """ Returns damage indicator settings. :return: [dict(settingName->settingValue)] damage indicator settings values """ return g_settingsCore.packSettings( settings_constants.DAMAGE_INDICATOR.ALL())
def getMonitorSettings(self): return g_settingsCore.packSettings( (settings_constants.GRAPHICS.MONITOR, settings_constants.GRAPHICS.FULLSCREEN, settings_constants.GRAPHICS.WINDOW_SIZE, settings_constants.GRAPHICS.RESOLUTION, settings_constants.GRAPHICS.REFRESH_RATE, settings_constants.GRAPHICS.DYNAMIC_RENDERER, settings_constants.GRAPHICS.INTERFACE_SCALE))
def getMonitorSettings(self): """ Returns monitor related settings. :return: [dict(settingName->settingValue)] current monitor settings values """ return g_settingsCore.packSettings((settings_constants.GRAPHICS.MONITOR, settings_constants.GRAPHICS.FULLSCREEN, settings_constants.GRAPHICS.WINDOW_SIZE, settings_constants.GRAPHICS.RESOLUTION, settings_constants.GRAPHICS.REFRESH_RATE, settings_constants.GRAPHICS.DYNAMIC_RENDERER, settings_constants.GRAPHICS.INTERFACE_SCALE))
def getMonitorSettings(self): """ Returns monitor related settings. :return: [dict(settingName->settingValue)] current monitor settings values """ return g_settingsCore.packSettings( (settings_constants.GRAPHICS.MONITOR, settings_constants.GRAPHICS.FULLSCREEN, settings_constants.GRAPHICS.WINDOW_SIZE, settings_constants.GRAPHICS.RESOLUTION, settings_constants.GRAPHICS.REFRESH_RATE, settings_constants.GRAPHICS.DYNAMIC_RENDERER, settings_constants.GRAPHICS.INTERFACE_SCALE))
def getSoundSettings(self): return g_settingsCore.packSettings(settings_constants.SOUND.ALL())
def getGameSettings(self): return g_settingsCore.packSettings(settings_constants.GAME.ALL())
def getMarkersSettings(self): return g_settingsCore.packSettings(settings_constants.MARKERS.ALL())
def getGraphicsSettings(self): return g_settingsCore.packSettings(settings_constants.GRAPHICS.ALL())
def getAimSettings(self): return g_settingsCore.packSettings(settings_constants.AIM.ALL())
def getOtherSettings(self): return g_settingsCore.packSettings(settings_constants.OTHER.ALL())
def getControlsSettings(self): return g_settingsCore.packSettings(settings_constants.CONTROLS.ALL())